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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 06599c1b0..49397c9b2 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -39,7 +39,7 @@ void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
// which may be overwritten by the result of the addition
if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
// https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
- constexpr static u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
+ constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
const auto sub_a{fmt::format("{}u-{}", s32_max, a)};
const auto positive_result{fmt::format("int({})>int({})", b, sub_a)};
const auto negative_result{fmt::format("int({})<int({})", b, sub_a)};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index f6492dffd..960bdea6f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -42,7 +42,7 @@ Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
SetSignFlag(ctx, inst, result);
if (IR::Inst * overflow{inst->GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
// https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
- constexpr static u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
+ constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
const Id is_positive{ctx.OpSGreaterThanEqual(ctx.U1, a, ctx.u32_zero_value)};
const Id sub_a{ctx.OpISub(ctx.U32[1], ctx.Const(s32_max), a)};