diff options
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp index c4288d9a8..acd8445ad 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp @@ -55,21 +55,21 @@ size_t BitSize(DestFormat dest_format) { } } -void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::U16U32U64& op_a) { +void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) { // F2I is used to convert from a floating point value to an integer const F2I f2i{insn}; - const IR::U16U32U64 float_value{v.ir.FPAbsNeg(op_a, f2i.abs != 0, f2i.neg != 0)}; - const IR::U16U32U64 rounded_value{[&] { + const IR::F16F32F64 op_a{v.ir.FPAbsNeg(src_a, f2i.abs != 0, f2i.neg != 0)}; + const IR::F16F32F64 rounded_value{[&] { switch (f2i.rounding) { case Rounding::Round: - return v.ir.FPRoundEven(float_value); + return v.ir.FPRoundEven(op_a); case Rounding::Floor: - return v.ir.FPFloor(float_value); + return v.ir.FPFloor(op_a); case Rounding::Ceil: - return v.ir.FPCeil(float_value); + return v.ir.FPCeil(op_a); case Rounding::Trunc: - return v.ir.FPTrunc(float_value); + return v.ir.FPTrunc(op_a); default: throw NotImplementedException("Invalid F2I rounding {}", f2i.rounding.Value()); } @@ -105,12 +105,12 @@ void TranslatorVisitor::F2I_reg(u64 insn) { BitField<20, 8, IR::Reg> src_reg; } const f2i{insn}; - const IR::U16U32U64 op_a{[&]() -> IR::U16U32U64 { + const IR::F16F32F64 op_a{[&]() -> IR::F16F32F64 { switch (f2i.base.src_format) { case SrcFormat::F16: - return ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half); + return IR::F16{ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half)}; case SrcFormat::F32: - return X(f2i.src_reg); + return F(f2i.src_reg); case SrcFormat::F64: return ir.PackDouble2x32(ir.CompositeConstruct(X(f2i.src_reg), X(f2i.src_reg + 1))); default: |