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Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
index 343d91032..8ae437528 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
@@ -27,9 +27,9 @@ void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
const IR::F32 op_b{v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0)};
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::F32 max{v.ir.FPMax(op_a, op_b, control)};
IR::F32 min{v.ir.FPMin(op_a, op_b, control)};