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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
index ef4ffa54b..f00e20023 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
@@ -19,7 +19,7 @@ void TranslatorVisitor::FSWZADD(u64 insn) {
} const fswzadd{insn};
if (fswzadd.ndv != 0) {
- throw NotImplementedException("FSWZADD NDV");
+ LOG_WARNING(Shader, "(STUBBED) FSWZADD - NDV mode");
}
const IR::F32 src_a{GetFloatReg8(insn)};