summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/frontend
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/frontend')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp12
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
-rw-r--r--src/shader_recompiler/frontend/ir/patch.cpp28
-rw-r--r--src/shader_recompiler/frontend/ir/patch.h149
-rw-r--r--src/shader_recompiler/frontend/ir/type.h41
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp9
-rw-r--r--src/shader_recompiler/frontend/ir/value.h4
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp5
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp33
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp2
13 files changed, 259 insertions, 33 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index d66eb17a6..b821d9f47 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -331,6 +331,14 @@ void IREmitter::SetAttributeIndexed(const U32& phys_address, const F32& value, c
Inst(Opcode::SetAttributeIndexed, phys_address, value, vertex);
}
+F32 IREmitter::GetPatch(Patch patch) {
+ return Inst<F32>(Opcode::GetPatch, patch);
+}
+
+void IREmitter::SetPatch(Patch patch, const F32& value) {
+ Inst(Opcode::SetPatch, patch, value);
+}
+
void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) {
Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value);
}
@@ -363,6 +371,10 @@ U32 IREmitter::LocalInvocationIdZ() {
return U32{CompositeExtract(Inst(Opcode::LocalInvocationId), 2)};
}
+U32 IREmitter::InvocationId() {
+ return Inst<U32>(Opcode::InvocationId);
+}
+
U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index e70359eb1..7f8f1ad42 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -84,6 +84,9 @@ public:
[[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address, const U32& vertex);
void SetAttributeIndexed(const U32& phys_address, const F32& value, const U32& vertex);
+ [[nodiscard]] F32 GetPatch(Patch patch);
+ void SetPatch(Patch patch, const F32& value);
+
void SetFragColor(u32 index, u32 component, const F32& value);
void SetFragDepth(const F32& value);
@@ -95,6 +98,7 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
+ [[nodiscard]] U32 InvocationId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 204c55fa8..b2d7573d9 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -73,6 +73,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::EndPrimitive:
case Opcode::SetAttribute:
case Opcode::SetAttributeIndexed:
+ case Opcode::SetPatch:
case Opcode::SetFragColor:
case Opcode::SetFragDepth:
case Opcode::WriteGlobalU8:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 7d3e0b2ab..7f04b647b 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -24,6 +24,7 @@ constexpr Type Label{Type::Label};
constexpr Type Reg{Type::Reg};
constexpr Type Pred{Type::Pred};
constexpr Type Attribute{Type::Attribute};
+constexpr Type Patch{Type::Patch};
constexpr Type U1{Type::U1};
constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 7a21fe746..a86542cd8 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -48,6 +48,8 @@ OPCODE(GetAttribute, F32, Attr
OPCODE(SetAttribute, Void, Attribute, F32, U32, )
OPCODE(GetAttributeIndexed, F32, U32, U32, )
OPCODE(SetAttributeIndexed, Void, U32, F32, U32, )
+OPCODE(GetPatch, F32, Patch, )
+OPCODE(SetPatch, Void, Patch, F32, )
OPCODE(SetFragColor, Void, U32, U32, F32, )
OPCODE(SetFragDepth, Void, F32, )
OPCODE(GetZFlag, U1, Void, )
@@ -60,6 +62,7 @@ OPCODE(SetCFlag, Void, U1,
OPCODE(SetOFlag, Void, U1, )
OPCODE(WorkgroupId, U32x3, )
OPCODE(LocalInvocationId, U32x3, )
+OPCODE(InvocationId, U32, )
OPCODE(IsHelperInvocation, U1, )
// Undefined
diff --git a/src/shader_recompiler/frontend/ir/patch.cpp b/src/shader_recompiler/frontend/ir/patch.cpp
new file mode 100644
index 000000000..1f770bc48
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/patch.cpp
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/frontend/ir/patch.h"
+#include "shader_recompiler/exception.h"
+
+namespace Shader::IR {
+
+bool IsGeneric(Patch patch) noexcept {
+ return patch >= Patch::Component0 && patch <= Patch::Component119;
+}
+
+u32 GenericPatchIndex(Patch patch) {
+ if (!IsGeneric(patch)) {
+ throw InvalidArgument("Patch {} is not generic", patch);
+ }
+ return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) / 4;
+}
+
+u32 GenericPatchElement(Patch patch) {
+ if (!IsGeneric(patch)) {
+ throw InvalidArgument("Patch {} is not generic", patch);
+ }
+ return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) % 4;
+}
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/patch.h b/src/shader_recompiler/frontend/ir/patch.h
new file mode 100644
index 000000000..6d66ff0d6
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/patch.h
@@ -0,0 +1,149 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Shader::IR {
+
+enum class Patch : u64 {
+ TessellationLodLeft,
+ TessellationLodTop,
+ TessellationLodRight,
+ TessellationLodBottom,
+ TessellationLodInteriorU,
+ TessellationLodInteriorV,
+ ComponentPadding0,
+ ComponentPadding1,
+ Component0,
+ Component1,
+ Component2,
+ Component3,
+ Component4,
+ Component5,
+ Component6,
+ Component7,
+ Component8,
+ Component9,
+ Component10,
+ Component11,
+ Component12,
+ Component13,
+ Component14,
+ Component15,
+ Component16,
+ Component17,
+ Component18,
+ Component19,
+ Component20,
+ Component21,
+ Component22,
+ Component23,
+ Component24,
+ Component25,
+ Component26,
+ Component27,
+ Component28,
+ Component29,
+ Component30,
+ Component31,
+ Component32,
+ Component33,
+ Component34,
+ Component35,
+ Component36,
+ Component37,
+ Component38,
+ Component39,
+ Component40,
+ Component41,
+ Component42,
+ Component43,
+ Component44,
+ Component45,
+ Component46,
+ Component47,
+ Component48,
+ Component49,
+ Component50,
+ Component51,
+ Component52,
+ Component53,
+ Component54,
+ Component55,
+ Component56,
+ Component57,
+ Component58,
+ Component59,
+ Component60,
+ Component61,
+ Component62,
+ Component63,
+ Component64,
+ Component65,
+ Component66,
+ Component67,
+ Component68,
+ Component69,
+ Component70,
+ Component71,
+ Component72,
+ Component73,
+ Component74,
+ Component75,
+ Component76,
+ Component77,
+ Component78,
+ Component79,
+ Component80,
+ Component81,
+ Component82,
+ Component83,
+ Component84,
+ Component85,
+ Component86,
+ Component87,
+ Component88,
+ Component89,
+ Component90,
+ Component91,
+ Component92,
+ Component93,
+ Component94,
+ Component95,
+ Component96,
+ Component97,
+ Component98,
+ Component99,
+ Component100,
+ Component101,
+ Component102,
+ Component103,
+ Component104,
+ Component105,
+ Component106,
+ Component107,
+ Component108,
+ Component109,
+ Component110,
+ Component111,
+ Component112,
+ Component113,
+ Component114,
+ Component115,
+ Component116,
+ Component117,
+ Component118,
+ Component119,
+};
+static_assert(static_cast<u64>(Patch::Component119) == 127);
+
+[[nodiscard]] bool IsGeneric(Patch patch) noexcept;
+
+[[nodiscard]] u32 GenericPatchIndex(Patch patch);
+
+[[nodiscard]] u32 GenericPatchElement(Patch patch);
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 9a32ca1e8..8b3b33852 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -20,26 +20,27 @@ enum class Type {
Reg = 1 << 2,
Pred = 1 << 3,
Attribute = 1 << 4,
- U1 = 1 << 5,
- U8 = 1 << 6,
- U16 = 1 << 7,
- U32 = 1 << 8,
- U64 = 1 << 9,
- F16 = 1 << 10,
- F32 = 1 << 11,
- F64 = 1 << 12,
- U32x2 = 1 << 13,
- U32x3 = 1 << 14,
- U32x4 = 1 << 15,
- F16x2 = 1 << 16,
- F16x3 = 1 << 17,
- F16x4 = 1 << 18,
- F32x2 = 1 << 19,
- F32x3 = 1 << 20,
- F32x4 = 1 << 21,
- F64x2 = 1 << 22,
- F64x3 = 1 << 23,
- F64x4 = 1 << 24,
+ Patch = 1 << 5,
+ U1 = 1 << 6,
+ U8 = 1 << 7,
+ U16 = 1 << 8,
+ U32 = 1 << 9,
+ U64 = 1 << 10,
+ F16 = 1 << 11,
+ F32 = 1 << 12,
+ F64 = 1 << 13,
+ U32x2 = 1 << 14,
+ U32x3 = 1 << 15,
+ U32x4 = 1 << 16,
+ F16x2 = 1 << 17,
+ F16x3 = 1 << 18,
+ F16x4 = 1 << 19,
+ F32x2 = 1 << 20,
+ F32x3 = 1 << 21,
+ F32x4 = 1 << 22,
+ F64x2 = 1 << 23,
+ F64x3 = 1 << 24,
+ F64x4 = 1 << 25,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 1e7ffb86d..bf5f8c0c2 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -18,6 +18,8 @@ Value::Value(IR::Pred value) noexcept : type{Type::Pred}, pred{value} {}
Value::Value(IR::Attribute value) noexcept : type{Type::Attribute}, attribute{value} {}
+Value::Value(IR::Patch value) noexcept : type{Type::Patch}, patch{value} {}
+
Value::Value(bool value) noexcept : type{Type::U1}, imm_u1{value} {}
Value::Value(u8 value) noexcept : type{Type::U8}, imm_u8{value} {}
@@ -109,6 +111,11 @@ IR::Attribute Value::Attribute() const {
return attribute;
}
+IR::Patch Value::Patch() const {
+ ValidateAccess(Type::Patch);
+ return patch;
+}
+
bool Value::U1() const {
if (IsIdentity()) {
return inst->Arg(0).U1();
@@ -182,6 +189,8 @@ bool Value::operator==(const Value& other) const {
return pred == other.pred;
case Type::Attribute:
return attribute == other.attribute;
+ case Type::Patch:
+ return patch == other.patch;
case Type::U1:
return imm_u1 == other.imm_u1;
case Type::U8:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index a0962863d..303745563 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -9,6 +9,7 @@
#include "shader_recompiler/frontend/ir/attribute.h"
#include "shader_recompiler/frontend/ir/pred.h"
#include "shader_recompiler/frontend/ir/reg.h"
+#include "shader_recompiler/frontend/ir/patch.h"
#include "shader_recompiler/frontend/ir/type.h"
namespace Shader::IR {
@@ -24,6 +25,7 @@ public:
explicit Value(IR::Reg value) noexcept;
explicit Value(IR::Pred value) noexcept;
explicit Value(IR::Attribute value) noexcept;
+ explicit Value(IR::Patch value) noexcept;
explicit Value(bool value) noexcept;
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
@@ -46,6 +48,7 @@ public:
[[nodiscard]] IR::Reg Reg() const;
[[nodiscard]] IR::Pred Pred() const;
[[nodiscard]] IR::Attribute Attribute() const;
+ [[nodiscard]] IR::Patch Patch() const;
[[nodiscard]] bool U1() const;
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
@@ -67,6 +70,7 @@ private:
IR::Reg reg;
IR::Pred pred;
IR::Attribute attribute;
+ IR::Patch patch;
bool imm_u1;
u8 imm_u8;
u16 imm_u16;
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index ab67446c8..20a1d61cc 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -70,6 +70,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.stage = env.ShaderStage();
program.local_memory_size = env.LocalMemorySize();
switch (program.stage) {
+ case Stage::TessellationControl: {
+ const ProgramHeader& sph{env.SPH()};
+ program.invocations = sph.common2.threads_per_input_primitive;
+ break;
+ }
case Stage::Geometry: {
const ProgramHeader& sph{env.SPH()};
program.output_topology = sph.common3.output_topology;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
index eb6a80de2..7d7dcc3cb 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
@@ -70,12 +70,6 @@ void TranslatorVisitor::ALD(u64 insn) {
BitField<47, 2, Size> size;
} const ald{insn};
- if (ald.o != 0) {
- throw NotImplementedException("O");
- }
- if (ald.patch != 0) {
- throw NotImplementedException("P");
- }
const u64 offset{ald.absolute_offset.Value()};
if (offset % 4 != 0) {
throw NotImplementedException("Unaligned absolute offset {}", offset);
@@ -84,11 +78,19 @@ void TranslatorVisitor::ALD(u64 insn) {
const u32 num_elements{NumElements(ald.size)};
if (ald.index_reg == IR::Reg::RZ) {
for (u32 element = 0; element < num_elements; ++element) {
- const IR::Attribute attr{offset / 4 + element};
- F(ald.dest_reg + element, ir.GetAttribute(attr, vertex));
+ if (ald.patch != 0) {
+ const IR::Patch patch{offset / 4 + element};
+ F(ald.dest_reg + element, ir.GetPatch(patch));
+ } else {
+ const IR::Attribute attr{offset / 4 + element};
+ F(ald.dest_reg + element, ir.GetAttribute(attr, vertex));
+ }
}
return;
}
+ if (ald.patch != 0) {
+ throw NotImplementedException("Indirect patch read");
+ }
HandleIndexed(*this, ald.index_reg, num_elements, [&](u32 element, IR::U32 final_offset) {
F(ald.dest_reg + element, ir.GetAttributeIndexed(final_offset, vertex));
});
@@ -106,9 +108,6 @@ void TranslatorVisitor::AST(u64 insn) {
BitField<47, 2, Size> size;
} const ast{insn};
- if (ast.patch != 0) {
- throw NotImplementedException("P");
- }
if (ast.index_reg != IR::Reg::RZ) {
throw NotImplementedException("Indexed store");
}
@@ -120,11 +119,19 @@ void TranslatorVisitor::AST(u64 insn) {
const u32 num_elements{NumElements(ast.size)};
if (ast.index_reg == IR::Reg::RZ) {
for (u32 element = 0; element < num_elements; ++element) {
- const IR::Attribute attr{offset / 4 + element};
- ir.SetAttribute(attr, F(ast.src_reg + element), vertex);
+ if (ast.patch != 0) {
+ const IR::Patch patch{offset / 4 + element};
+ ir.SetPatch(patch, F(ast.src_reg + element));
+ } else {
+ const IR::Attribute attr{offset / 4 + element};
+ ir.SetAttribute(attr, F(ast.src_reg + element), vertex);
+ }
}
return;
}
+ if (ast.patch != 0) {
+ throw NotImplementedException("Indexed tessellation patch store");
+ }
HandleIndexed(*this, ast.index_reg, num_elements, [&](u32 element, IR::U32 final_offset) {
ir.SetAttributeIndexed(final_offset, F(ast.src_reg + element), vertex);
});
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
index bc822d585..660b84c20 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
@@ -113,6 +113,8 @@ enum class SpecialRegister : u64 {
[[nodiscard]] IR::U32 Read(IR::IREmitter& ir, SpecialRegister special_register) {
switch (special_register) {
+ case SpecialRegister::SR_INVOCATION_ID:
+ return ir.InvocationId();
case SpecialRegister::SR_THREAD_KILL:
return IR::U32{ir.Select(ir.IsHelperInvocation(), ir.Imm32(-1), ir.Imm32(0))};
case SpecialRegister::SR_INVOCATION_INFO: