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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp133
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h21
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp73
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h22
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h10
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc569
-rw-r--r--src/shader_recompiler/frontend/ir/reg.h11
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/maxwell.inc4
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp8
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_sample.cpp232
13 files changed, 772 insertions, 315 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index f38b46bac..ae3354c66 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -7,11 +7,24 @@
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {
-
-[[noreturn]] static void ThrowInvalidType(Type type) {
+namespace {
+[[noreturn]] void ThrowInvalidType(Type type) {
throw InvalidArgument("Invalid type {}", type);
}
+Value MakeLodClampPair(IREmitter& ir, const F32& bias_lod, const F32& lod_clamp) {
+ if (!bias_lod.IsEmpty() && !lod_clamp.IsEmpty()) {
+ return ir.CompositeConstruct(bias_lod, lod_clamp);
+ } else if (!bias_lod.IsEmpty()) {
+ return bias_lod;
+ } else if (!lod_clamp.IsEmpty()) {
+ return lod_clamp;
+ } else {
+ return Value{};
+ }
+}
+} // Anonymous namespace
+
U1 IREmitter::Imm1(bool value) const {
return U1{Value{value}};
}
@@ -261,6 +274,10 @@ U1 IREmitter::GetOverflowFromOp(const Value& op) {
return Inst<U1>(Opcode::GetOverflowFromOp, op);
}
+U1 IREmitter::GetSparseFromOp(const Value& op) {
+ return Inst<U1>(Opcode::GetSparseFromOp, op);
+}
+
F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) {
if (a.Type() != a.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
@@ -1035,6 +1052,82 @@ U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& v
}
}
+F16F32F64 IREmitter::ConvertSToF(size_t bitsize, const U32U64& value) {
+ switch (bitsize) {
+ case 16:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F16>(Opcode::ConvertF16S32, value);
+ case Type::U64:
+ return Inst<F16>(Opcode::ConvertF16S64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ case 32:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F32>(Opcode::ConvertF32S32, value);
+ case Type::U64:
+ return Inst<F32>(Opcode::ConvertF32S64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ case 64:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F16>(Opcode::ConvertF64S32, value);
+ case Type::U64:
+ return Inst<F16>(Opcode::ConvertF64S64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ default:
+ throw InvalidArgument("Invalid destination bitsize {}", bitsize);
+ }
+}
+
+F16F32F64 IREmitter::ConvertUToF(size_t bitsize, const U32U64& value) {
+ switch (bitsize) {
+ case 16:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F16>(Opcode::ConvertF16U32, value);
+ case Type::U64:
+ return Inst<F16>(Opcode::ConvertF16U64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ case 32:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F32>(Opcode::ConvertF32U32, value);
+ case Type::U64:
+ return Inst<F32>(Opcode::ConvertF32U64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ case 64:
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<F16>(Opcode::ConvertF64U32, value);
+ case Type::U64:
+ return Inst<F16>(Opcode::ConvertF64U64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+ default:
+ throw InvalidArgument("Invalid destination bitsize {}", bitsize);
+ }
+}
+
+F16F32F64 IREmitter::ConvertIToF(size_t bitsize, bool is_signed, const U32U64& value) {
+ if (is_signed) {
+ return ConvertSToF(bitsize, value);
+ } else {
+ return ConvertUToF(bitsize, value);
+ }
+}
+
U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) {
switch (result_bitsize) {
case 32:
@@ -1107,4 +1200,40 @@ F16F32F64 IREmitter::FPConvert(size_t result_bitsize, const F16F32F64& value) {
throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize);
}
+Value IREmitter::ImageSampleImplicitLod(const Value& handle, const Value& coords, const F32& bias,
+ const Value& offset, const F32& lod_clamp,
+ TextureInstInfo info) {
+ const Value bias_lc{MakeLodClampPair(*this, bias, lod_clamp)};
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleImplicitLod
+ : Opcode::BindlessImageSampleImplicitLod};
+ return Inst(op, Flags{info}, handle, coords, bias_lc, offset);
+}
+
+Value IREmitter::ImageSampleExplicitLod(const Value& handle, const Value& coords, const F32& lod,
+ const Value& offset, const F32& lod_clamp,
+ TextureInstInfo info) {
+ const Value lod_lc{MakeLodClampPair(*this, lod, lod_clamp)};
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleExplicitLod
+ : Opcode::BindlessImageSampleExplicitLod};
+ return Inst(op, Flags{info}, handle, coords, lod_lc, offset);
+}
+
+F32 IREmitter::ImageSampleDrefImplicitLod(const Value& handle, const Value& coords, const F32& dref,
+ const F32& bias, const Value& offset,
+ const F32& lod_clamp, TextureInstInfo info) {
+ const Value bias_lc{MakeLodClampPair(*this, bias, lod_clamp)};
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleDrefImplicitLod
+ : Opcode::BindlessImageSampleDrefImplicitLod};
+ return Inst<F32>(op, Flags{info}, handle, coords, dref, bias_lc, offset);
+}
+
+F32 IREmitter::ImageSampleDrefExplicitLod(const Value& handle, const Value& coords, const F32& dref,
+ const F32& lod, const Value& offset, const F32& lod_clamp,
+ TextureInstInfo info) {
+ const Value lod_lc{MakeLodClampPair(*this, lod, lod_clamp)};
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleDrefExplicitLod
+ : Opcode::BindlessImageSampleDrefExplicitLod};
+ return Inst<F32>(op, Flags{info}, handle, coords, dref, lod_lc, offset);
+}
+
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 6e29bf0e2..cb2a7710a 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -91,6 +91,7 @@ public:
[[nodiscard]] U1 GetSignFromOp(const Value& op);
[[nodiscard]] U1 GetCarryFromOp(const Value& op);
[[nodiscard]] U1 GetOverflowFromOp(const Value& op);
+ [[nodiscard]] U1 GetSparseFromOp(const Value& op);
[[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2);
[[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3);
@@ -159,7 +160,7 @@ public:
[[nodiscard]] U32 BitFieldInsert(const U32& base, const U32& insert, const U32& offset,
const U32& count);
[[nodiscard]] U32 BitFieldExtract(const U32& base, const U32& offset, const U32& count,
- bool is_signed);
+ bool is_signed = false);
[[nodiscard]] U32 BitReverse(const U32& value);
[[nodiscard]] U32 BitCount(const U32& value);
[[nodiscard]] U32 BitwiseNot(const U32& value);
@@ -186,10 +187,28 @@ public:
[[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F16F32F64& value);
[[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F16F32F64& value);
[[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value);
+ [[nodiscard]] F16F32F64 ConvertSToF(size_t bitsize, const U32U64& value);
+ [[nodiscard]] F16F32F64 ConvertUToF(size_t bitsize, const U32U64& value);
+ [[nodiscard]] F16F32F64 ConvertIToF(size_t bitsize, bool is_signed, const U32U64& value);
[[nodiscard]] U32U64 UConvert(size_t result_bitsize, const U32U64& value);
[[nodiscard]] F16F32F64 FPConvert(size_t result_bitsize, const F16F32F64& value);
+ [[nodiscard]] Value ImageSampleImplicitLod(const Value& handle, const Value& coords,
+ const F32& bias, const Value& offset,
+ const F32& lod_clamp, TextureInstInfo info);
+ [[nodiscard]] Value ImageSampleExplicitLod(const Value& handle, const Value& coords,
+ const F32& lod, const Value& offset,
+ const F32& lod_clamp, TextureInstInfo info);
+ [[nodiscard]] F32 ImageSampleDrefImplicitLod(const Value& handle, const Value& coords,
+ const F32& dref, const F32& bias,
+ const Value& offset, const F32& lod_clamp,
+ TextureInstInfo info);
+ [[nodiscard]] F32 ImageSampleDrefExplicitLod(const Value& handle, const Value& coords,
+ const F32& dref, const F32& lod,
+ const Value& offset, const F32& lod_clamp,
+ TextureInstInfo info);
+
private:
IR::Block::iterator insertion_point;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index d6a9be87d..88e186f21 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -10,26 +10,27 @@
#include "shader_recompiler/frontend/ir/type.h"
namespace Shader::IR {
-
-static void CheckPseudoInstruction(IR::Inst* inst, IR::Opcode opcode) {
+namespace {
+void CheckPseudoInstruction(IR::Inst* inst, IR::Opcode opcode) {
if (inst && inst->Opcode() != opcode) {
throw LogicError("Invalid pseudo-instruction");
}
}
-static void SetPseudoInstruction(IR::Inst*& dest_inst, IR::Inst* pseudo_inst) {
+void SetPseudoInstruction(IR::Inst*& dest_inst, IR::Inst* pseudo_inst) {
if (dest_inst) {
throw LogicError("Only one of each type of pseudo-op allowed");
}
dest_inst = pseudo_inst;
}
-static void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode) {
+void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode) {
if (inst->Opcode() != expected_opcode) {
throw LogicError("Undoing use of invalid pseudo-op");
}
inst = nullptr;
}
+} // Anonymous namespace
Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} {
if (op == Opcode::Phi) {
@@ -82,6 +83,7 @@ bool Inst::IsPseudoInstruction() const noexcept {
case Opcode::GetSignFromOp:
case Opcode::GetCarryFromOp:
case Opcode::GetOverflowFromOp:
+ case Opcode::GetSparseFromOp:
return true;
default:
return false;
@@ -96,25 +98,26 @@ bool Inst::AreAllArgsImmediates() const {
[](const IR::Value& value) { return value.IsImmediate(); });
}
-bool Inst::HasAssociatedPseudoOperation() const noexcept {
- return zero_inst || sign_inst || carry_inst || overflow_inst;
-}
-
Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
- // This is faster than doing a search through the block.
+ if (!associated_insts) {
+ return nullptr;
+ }
switch (opcode) {
case Opcode::GetZeroFromOp:
- CheckPseudoInstruction(zero_inst, Opcode::GetZeroFromOp);
- return zero_inst;
+ CheckPseudoInstruction(associated_insts->zero_inst, Opcode::GetZeroFromOp);
+ return associated_insts->zero_inst;
case Opcode::GetSignFromOp:
- CheckPseudoInstruction(sign_inst, Opcode::GetSignFromOp);
- return sign_inst;
+ CheckPseudoInstruction(associated_insts->sign_inst, Opcode::GetSignFromOp);
+ return associated_insts->sign_inst;
case Opcode::GetCarryFromOp:
- CheckPseudoInstruction(carry_inst, Opcode::GetCarryFromOp);
- return carry_inst;
+ CheckPseudoInstruction(associated_insts->carry_inst, Opcode::GetCarryFromOp);
+ return associated_insts->carry_inst;
case Opcode::GetOverflowFromOp:
- CheckPseudoInstruction(overflow_inst, Opcode::GetOverflowFromOp);
- return overflow_inst;
+ CheckPseudoInstruction(associated_insts->overflow_inst, Opcode::GetOverflowFromOp);
+ return associated_insts->overflow_inst;
+ case Opcode::GetSparseFromOp:
+ CheckPseudoInstruction(associated_insts->sparse_inst, Opcode::GetSparseFromOp);
+ return associated_insts->sparse_inst;
default:
throw InvalidArgument("{} is not a pseudo-instruction", opcode);
}
@@ -220,22 +223,37 @@ void Inst::ReplaceOpcode(IR::Opcode opcode) {
op = opcode;
}
+void AllocAssociatedInsts(std::unique_ptr<AssociatedInsts>& associated_insts) {
+ if (!associated_insts) {
+ associated_insts = std::make_unique<AssociatedInsts>();
+ }
+}
+
void Inst::Use(const Value& value) {
Inst* const inst{value.Inst()};
++inst->use_count;
+ std::unique_ptr<AssociatedInsts>& assoc_inst{inst->associated_insts};
switch (op) {
case Opcode::GetZeroFromOp:
- SetPseudoInstruction(inst->zero_inst, this);
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->zero_inst, this);
break;
case Opcode::GetSignFromOp:
- SetPseudoInstruction(inst->sign_inst, this);
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->sign_inst, this);
break;
case Opcode::GetCarryFromOp:
- SetPseudoInstruction(inst->carry_inst, this);
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->carry_inst, this);
break;
case Opcode::GetOverflowFromOp:
- SetPseudoInstruction(inst->overflow_inst, this);
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->overflow_inst, this);
+ break;
+ case Opcode::GetSparseFromOp:
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->sparse_inst, this);
break;
default:
break;
@@ -246,18 +264,23 @@ void Inst::UndoUse(const Value& value) {
Inst* const inst{value.Inst()};
--inst->use_count;
+ std::unique_ptr<AssociatedInsts>& assoc_inst{inst->associated_insts};
switch (op) {
case Opcode::GetZeroFromOp:
- RemovePseudoInstruction(inst->zero_inst, Opcode::GetZeroFromOp);
+ AllocAssociatedInsts(assoc_inst);
+ RemovePseudoInstruction(assoc_inst->zero_inst, Opcode::GetZeroFromOp);
break;
case Opcode::GetSignFromOp:
- RemovePseudoInstruction(inst->sign_inst, Opcode::GetSignFromOp);
+ AllocAssociatedInsts(assoc_inst);
+ RemovePseudoInstruction(assoc_inst->sign_inst, Opcode::GetSignFromOp);
break;
case Opcode::GetCarryFromOp:
- RemovePseudoInstruction(inst->carry_inst, Opcode::GetCarryFromOp);
+ AllocAssociatedInsts(assoc_inst);
+ RemovePseudoInstruction(assoc_inst->carry_inst, Opcode::GetCarryFromOp);
break;
case Opcode::GetOverflowFromOp:
- RemovePseudoInstruction(inst->overflow_inst, Opcode::GetOverflowFromOp);
+ AllocAssociatedInsts(assoc_inst);
+ RemovePseudoInstruction(assoc_inst->overflow_inst, Opcode::GetOverflowFromOp);
break;
default:
break;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 321393dd7..d5336c438 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -22,7 +22,7 @@ namespace Shader::IR {
class Block;
-constexpr size_t MAX_ARG_COUNT = 4;
+struct AssociatedInsts;
class Inst : public boost::intrusive::list_base_hook<> {
public:
@@ -50,6 +50,11 @@ public:
return op;
}
+ /// Determines if there is a pseudo-operation associated with this instruction.
+ [[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
+ return associated_insts != nullptr;
+ }
+
/// Determines whether or not this instruction may have side effects.
[[nodiscard]] bool MayHaveSideEffects() const noexcept;
@@ -60,8 +65,6 @@ public:
/// Determines if all arguments of this instruction are immediates.
[[nodiscard]] bool AreAllArgsImmediates() const;
- /// Determines if there is a pseudo-operation associated with this instruction.
- [[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept;
/// Gets a pseudo-operation associated with this instruction
[[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
@@ -122,14 +125,21 @@ private:
u32 definition{};
union {
NonTriviallyDummy dummy{};
- std::array<Value, MAX_ARG_COUNT> args;
std::vector<std::pair<Block*, Value>> phi_args;
+ std::array<Value, 5> args;
+ };
+ std::unique_ptr<AssociatedInsts> associated_insts;
+};
+static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
+
+struct AssociatedInsts {
+ union {
+ Inst* sparse_inst;
+ Inst* zero_inst{};
};
- Inst* zero_inst{};
Inst* sign_inst{};
Inst* carry_inst{};
Inst* overflow_inst{};
};
-static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased its size");
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 44652eae7..ad07700ae 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -4,7 +4,9 @@
#pragma once
+#include "common/bit_field.h"
#include "common/common_types.h"
+#include "shader_recompiler/shader_info.h"
namespace Shader::IR {
@@ -30,4 +32,12 @@ struct FpControl {
};
static_assert(sizeof(FpControl) <= sizeof(u32));
+union TextureInstInfo {
+ u32 raw;
+ BitField<0, 8, TextureType> type;
+ BitField<8, 1, u32> has_bias;
+ BitField<16, 1, u32> has_lod_clamp;
+};
+static_assert(sizeof(TextureInstInfo) <= sizeof(u32));
+
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 1f188411a..8492a13d5 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -14,7 +14,7 @@ namespace {
struct OpcodeMeta {
std::string_view name;
Type type;
- std::array<Type, 4> arg_types;
+ std::array<Type, 5> arg_types;
};
using enum Type;
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index c4e72c84d..aa011fab1 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -2,301 +2,330 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-// opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, ...
-OPCODE(Phi, Opaque, )
-OPCODE(Identity, Opaque, Opaque, )
-OPCODE(Void, Void, )
+// opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, arg4 type, ...
+OPCODE(Phi, Opaque, )
+OPCODE(Identity, Opaque, Opaque, )
+OPCODE(Void, Void, )
// Control flow
-OPCODE(Branch, Void, Label, )
-OPCODE(BranchConditional, Void, U1, Label, Label, )
-OPCODE(LoopMerge, Void, Label, Label, )
-OPCODE(SelectionMerge, Void, Label, )
-OPCODE(Return, Void, )
+OPCODE(Branch, Void, Label, )
+OPCODE(BranchConditional, Void, U1, Label, Label, )
+OPCODE(LoopMerge, Void, Label, Label, )
+OPCODE(SelectionMerge, Void, Label, )
+OPCODE(Return, Void, )
// Context getters/setters
-OPCODE(GetRegister, U32, Reg, )
-OPCODE(SetRegister, Void, Reg, U32, )
-OPCODE(GetPred, U1, Pred, )
-OPCODE(SetPred, Void, Pred, U1, )
-OPCODE(GetGotoVariable, U1, U32, )
-OPCODE(SetGotoVariable, Void, U32, U1, )
-OPCODE(GetCbuf, U32, U32, U32, )
-OPCODE(GetAttribute, U32, Attribute, )
-OPCODE(SetAttribute, Void, Attribute, U32, )
-OPCODE(GetAttributeIndexed, U32, U32, )
-OPCODE(SetAttributeIndexed, Void, U32, U32, )
-OPCODE(GetZFlag, U1, Void, )
-OPCODE(GetSFlag, U1, Void, )
-OPCODE(GetCFlag, U1, Void, )
-OPCODE(GetOFlag, U1, Void, )
-OPCODE(SetZFlag, Void, U1, )
-OPCODE(SetSFlag, Void, U1, )
-OPCODE(SetCFlag, Void, U1, )
-OPCODE(SetOFlag, Void, U1, )
-OPCODE(WorkgroupId, U32x3, )
-OPCODE(LocalInvocationId, U32x3, )
+OPCODE(GetRegister, U32, Reg, )
+OPCODE(SetRegister, Void, Reg, U32, )
+OPCODE(GetPred, U1, Pred, )
+OPCODE(SetPred, Void, Pred, U1, )
+OPCODE(GetGotoVariable, U1, U32, )
+OPCODE(SetGotoVariable, Void, U32, U1, )
+OPCODE(GetCbuf, U32, U32, U32, )
+OPCODE(GetAttribute, U32, Attribute, )
+OPCODE(SetAttribute, Void, Attribute, U32, )
+OPCODE(GetAttributeIndexed, U32, U32, )
+OPCODE(SetAttributeIndexed, Void, U32, U32, )
+OPCODE(GetZFlag, U1, Void, )
+OPCODE(GetSFlag, U1, Void, )
+OPCODE(GetCFlag, U1, Void, )
+OPCODE(GetOFlag, U1, Void, )
+OPCODE(SetZFlag, Void, U1, )
+OPCODE(SetSFlag, Void, U1, )
+OPCODE(SetCFlag, Void, U1, )
+OPCODE(SetOFlag, Void, U1, )
+OPCODE(WorkgroupId, U32x3, )
+OPCODE(LocalInvocationId, U32x3, )
// Undefined
-OPCODE(UndefU1, U1, )
-OPCODE(UndefU8, U8, )
-OPCODE(UndefU16, U16, )
-OPCODE(UndefU32, U32, )
-OPCODE(UndefU64, U64, )
+OPCODE(UndefU1, U1, )
+OPCODE(UndefU8, U8, )
+OPCODE(UndefU16, U16, )
+OPCODE(UndefU32, U32, )
+OPCODE(UndefU64, U64, )
// Memory operations
-OPCODE(LoadGlobalU8, U32, U64, )
-OPCODE(LoadGlobalS8, U32, U64, )
-OPCODE(LoadGlobalU16, U32, U64, )
-OPCODE(LoadGlobalS16, U32, U64, )
-OPCODE(LoadGlobal32, U32, U64, )
-OPCODE(LoadGlobal64, U32x2, U64, )
-OPCODE(LoadGlobal128, U32x4, U64, )
-OPCODE(WriteGlobalU8, Void, U64, U32, )
-OPCODE(WriteGlobalS8, Void, U64, U32, )
-OPCODE(WriteGlobalU16, Void, U64, U32, )
-OPCODE(WriteGlobalS16, Void, U64, U32, )
-OPCODE(WriteGlobal32, Void, U64, U32, )
-OPCODE(WriteGlobal64, Void, U64, U32x2, )
-OPCODE(WriteGlobal128, Void, U64, U32x4, )
+OPCODE(LoadGlobalU8, U32, U64, )
+OPCODE(LoadGlobalS8, U32, U64, )
+OPCODE(LoadGlobalU16, U32, U64, )
+OPCODE(LoadGlobalS16, U32, U64, )
+OPCODE(LoadGlobal32, U32, U64, )
+OPCODE(LoadGlobal64, U32x2, U64, )
+OPCODE(LoadGlobal128, U32x4, U64, )
+OPCODE(WriteGlobalU8, Void, U64, U32, )
+OPCODE(WriteGlobalS8, Void, U64, U32, )
+OPCODE(WriteGlobalU16, Void, U64, U32, )
+OPCODE(WriteGlobalS16, Void, U64, U32, )
+OPCODE(WriteGlobal32, Void, U64, U32, )
+OPCODE(WriteGlobal64, Void, U64, U32x2, )
+OPCODE(WriteGlobal128, Void, U64, U32x4, )
// Storage buffer operations
-OPCODE(LoadStorageU8, U32, U32, U32, )
-OPCODE(LoadStorageS8, U32, U32, U32, )
-OPCODE(LoadStorageU16, U32, U32, U32, )
-OPCODE(LoadStorageS16, U32, U32, U32, )
-OPCODE(LoadStorage32, U32, U32, U32, )
-OPCODE(LoadStorage64, U32x2, U32, U32, )
-OPCODE(LoadStorage128, U32x4, U32, U32, )
-OPCODE(WriteStorageU8, Void, U32, U32, U32, )
-OPCODE(WriteStorageS8, Void, U32, U32, U32, )
-OPCODE(WriteStorageU16, Void, U32, U32, U32, )
-OPCODE(WriteStorageS16, Void, U32, U32, U32, )
-OPCODE(WriteStorage32, Void, U32, U32, U32, )
-OPCODE(WriteStorage64, Void, U32, U32, U32x2, )
-OPCODE(WriteStorage128, Void, U32, U32, U32x4, )
+OPCODE(LoadStorageU8, U32, U32, U32, )
+OPCODE(LoadStorageS8, U32, U32, U32, )
+OPCODE(LoadStorageU16, U32, U32, U32, )
+OPCODE(LoadStorageS16, U32, U32, U32, )
+OPCODE(LoadStorage32, U32, U32, U32, )
+OPCODE(LoadStorage64, U32x2, U32, U32, )
+OPCODE(LoadStorage128, U32x4, U32, U32, )
+OPCODE(WriteStorageU8, Void, U32, U32, U32, )
+OPCODE(WriteStorageS8, Void, U32, U32, U32, )
+OPCODE(WriteStorageU16, Void, U32, U32, U32, )
+OPCODE(WriteStorageS16, Void, U32, U32, U32, )
+OPCODE(WriteStorage32, Void, U32, U32, U32, )
+OPCODE(WriteStorage64, Void, U32, U32, U32x2, )
+OPCODE(WriteStorage128, Void, U32, U32, U32x4, )
// Vector utility
-OPCODE(CompositeConstructU32x2, U32x2, U32, U32, )
-OPCODE(CompositeConstructU32x3, U32x3, U32, U32, U32, )
-OPCODE(CompositeConstructU32x4, U32x4, U32, U32, U32, U32, )
-OPCODE(CompositeExtractU32x2, U32, U32x2, U32, )
-OPCODE(CompositeExtractU32x3, U32, U32x3, U32, )
-OPCODE(CompositeExtractU32x4, U32, U32x4, U32, )
-OPCODE(CompositeInsertU32x2, U32x2, U32x2, U32, U32, )
-OPCODE(CompositeInsertU32x3, U32x3, U32x3, U32, U32, )
-OPCODE(CompositeInsertU32x4, U32x4, U32x4, U32, U32, )
-OPCODE(CompositeConstructF16x2, F16x2, F16, F16, )
-OPCODE(CompositeConstructF16x3, F16x3, F16, F16, F16, )
-OPCODE(CompositeConstructF16x4, F16x4, F16, F16, F16, F16, )
-OPCODE(CompositeExtractF16x2, F16, F16x2, U32, )
-OPCODE(CompositeExtractF16x3, F16, F16x3, U32, )
-OPCODE(CompositeExtractF16x4, F16, F16x4, U32, )
-OPCODE(CompositeInsertF16x2, F16x2, F16x2, F16, U32, )
-OPCODE(CompositeInsertF16x3, F16x3, F16x3, F16, U32, )
-OPCODE(CompositeInsertF16x4, F16x4, F16x4, F16, U32, )
-OPCODE(CompositeConstructF32x2, F32x2, F32, F32, )
-OPCODE(CompositeConstructF32x3, F32x3, F32, F32, F32, )
-OPCODE(CompositeConstructF32x4, F32x4, F32, F32, F32, F32, )
-OPCODE(CompositeExtractF32x2, F32, F32x2, U32, )
-OPCODE(CompositeExtractF32x3, F32, F32x3, U32, )
-OPCODE(CompositeExtractF32x4, F32, F32x4, U32, )
-OPCODE(CompositeInsertF32x2, F32x2, F32x2, F32, U32, )
-OPCODE(CompositeInsertF32x3, F32x3, F32x3, F32, U32, )
-OPCODE(CompositeInsertF32x4, F32x4, F32x4, F32, U32, )
-OPCODE(CompositeConstructF64x2, F64x2, F64, F64, )
-OPCODE(CompositeConstructF64x3, F64x3, F64, F64, F64, )
-OPCODE(CompositeConstructF64x4, F64x4, F64, F64, F64, F64, )
-OPCODE(CompositeExtractF64x2, F64, F64x2, U32, )
-OPCODE(CompositeExtractF64x3, F64, F64x3, U32, )
-OPCODE(CompositeExtractF64x4, F64, F64x4, U32, )
-OPCODE(CompositeInsertF64x2, F64x2, F64x2, F64, U32, )
-OPCODE(CompositeInsertF64x3, F64x3, F64x3, F64, U32, )
-OPCODE(CompositeInsertF64x4, F64x4, F64x4, F64, U32, )
+OPCODE(CompositeConstructU32x2, U32x2, U32, U32, )
+OPCODE(CompositeConstructU32x3, U32x3, U32, U32, U32, )
+OPCODE(CompositeConstructU32x4, U32x4, U32, U32, U32, U32, )
+OPCODE(CompositeExtractU32x2, U32, U32x2, U32, )
+OPCODE(CompositeExtractU32x3, U32, U32x3, U32, )
+OPCODE(CompositeExtractU32x4, U32, U32x4, U32, )
+OPCODE(CompositeInsertU32x2, U32x2, U32x2, U32, U32, )
+OPCODE(CompositeInsertU32x3, U32x3, U32x3, U32, U32, )
+OPCODE(CompositeInsertU32x4, U32x4, U32x4, U32, U32, )
+OPCODE(CompositeConstructF16x2, F16x2, F16, F16, )
+OPCODE(CompositeConstructF16x3, F16x3, F16, F16, F16, )
+OPCODE(CompositeConstructF16x4, F16x4, F16, F16, F16, F16, )
+OPCODE(CompositeExtractF16x2, F16, F16x2, U32, )
+OPCODE(CompositeExtractF16x3, F16, F16x3, U32, )
+OPCODE(CompositeExtractF16x4, F16, F16x4, U32, )
+OPCODE(CompositeInsertF16x2, F16x2, F16x2, F16, U32, )
+OPCODE(CompositeInsertF16x3, F16x3, F16x3, F16, U32, )
+OPCODE(CompositeInsertF16x4, F16x4, F16x4, F16, U32, )
+OPCODE(CompositeConstructF32x2, F32x2, F32, F32, )
+OPCODE(CompositeConstructF32x3, F32x3, F32, F32, F32, )
+OPCODE(CompositeConstructF32x4, F32x4, F32, F32, F32, F32, )
+OPCODE(CompositeExtractF32x2, F32, F32x2, U32, )
+OPCODE(CompositeExtractF32x3, F32, F32x3, U32, )
+OPCODE(CompositeExtractF32x4, F32, F32x4, U32, )
+OPCODE(CompositeInsertF32x2, F32x2, F32x2, F32, U32, )
+OPCODE(CompositeInsertF32x3, F32x3, F32x3, F32, U32, )
+OPCODE(CompositeInsertF32x4, F32x4, F32x4, F32, U32, )
+OPCODE(CompositeConstructF64x2, F64x2, F64, F64, )
+OPCODE(CompositeConstructF64x3, F64x3, F64, F64, F64, )
+OPCODE(CompositeConstructF64x4, F64x4, F64, F64, F64, F64, )
+OPCODE(CompositeExtractF64x2, F64, F64x2, U32, )
+OPCODE(CompositeExtractF64x3, F64, F64x3, U32, )
+OPCODE(CompositeExtractF64x4, F64, F64x4, U32, )
+OPCODE(CompositeInsertF64x2, F64x2, F64x2, F64, U32, )
+OPCODE(CompositeInsertF64x3, F64x3, F64x3, F64, U32, )
+OPCODE(CompositeInsertF64x4, F64x4, F64x4, F64, U32, )
// Select operations
-OPCODE(SelectU1, U1, U1, U1, U1, )
-OPCODE(SelectU8, U8, U1, U8, U8, )
-OPCODE(SelectU16, U16, U1, U16, U16, )
-OPCODE(SelectU32, U32, U1, U32, U32, )
-OPCODE(SelectU64, U64, U1, U64, U64, )
-OPCODE(SelectF16, F16, U1, F16, F16, )
-OPCODE(SelectF32, F32, U1, F32, F32, )
+OPCODE(SelectU1, U1, U1, U1, U1, )
+OPCODE(SelectU8, U8, U1, U8, U8, )
+OPCODE(SelectU16, U16, U1, U16, U16, )
+OPCODE(SelectU32, U32, U1, U32, U32, )
+OPCODE(SelectU64, U64, U1, U64, U64, )
+OPCODE(SelectF16, F16, U1, F16, F16, )
+OPCODE(SelectF32, F32, U1, F32, F32, )
// Bitwise conversions
-OPCODE(BitCastU16F16, U16, F16, )
-OPCODE(BitCastU32F32, U32, F32, )
-OPCODE(BitCastU64F64, U64, F64, )
-OPCODE(BitCastF16U16, F16, U16, )
-OPCODE(BitCastF32U32, F32, U32, )
-OPCODE(BitCastF64U64, F64, U64, )
-OPCODE(PackUint2x32, U64, U32x2, )
-OPCODE(UnpackUint2x32, U32x2, U64, )
-OPCODE(PackFloat2x16, U32, F16x2, )
-OPCODE(UnpackFloat2x16, F16x2, U32, )
-OPCODE(PackHalf2x16, U32, F32x2, )
-OPCODE(UnpackHalf2x16, F32x2, U32, )
-OPCODE(PackDouble2x32, F64, U32x2, )
-OPCODE(UnpackDouble2x32, U32x2, F64, )
+OPCODE(BitCastU16F16, U16, F16, )
+OPCODE(BitCastU32F32, U32, F32, )
+OPCODE(BitCastU64F64, U64, F64, )
+OPCODE(BitCastF16U16, F16, U16, )
+OPCODE(BitCastF32U32, F32, U32, )
+OPCODE(BitCastF64U64, F64, U64, )
+OPCODE(PackUint2x32, U64, U32x2, )
+OPCODE(UnpackUint2x32, U32x2, U64, )
+OPCODE(PackFloat2x16, U32, F16x2, )
+OPCODE(UnpackFloat2x16, F16x2, U32, )
+OPCODE(PackHalf2x16, U32, F32x2, )
+OPCODE(UnpackHalf2x16, F32x2, U32, )
+OPCODE(PackDouble2x32, F64, U32x2, )
+OPCODE(UnpackDouble2x32, U32x2, F64, )
// Pseudo-operation, handled specially at final emit
-OPCODE(GetZeroFromOp, U1, Opaque, )
-OPCODE(GetSignFromOp, U1, Opaque, )
-OPCODE(GetCarryFromOp, U1, Opaque, )
-OPCODE(GetOverflowFromOp, U1, Opaque, )
+OPCODE(GetZeroFromOp, U1, Opaque, )
+OPCODE(GetSignFromOp, U1, Opaque, )
+OPCODE(GetCarryFromOp, U1, Opaque, )
+OPCODE(GetOverflowFromOp, U1, Opaque, )
+OPCODE(GetSparseFromOp, U1, Opaque, )
// Floating-point operations
-OPCODE(FPAbs16, F16, F16, )
-OPCODE(FPAbs32, F32, F32, )
-OPCODE(FPAbs64, F64, F64, )
-OPCODE(FPAdd16, F16, F16, F16, )
-OPCODE(FPAdd32, F32, F32, F32, )
-OPCODE(FPAdd64, F64, F64, F64, )
-OPCODE(FPFma16, F16, F16, F16, F16, )
-OPCODE(FPFma32, F32, F32, F32, F32, )
-OPCODE(FPFma64, F64, F64, F64, F64, )
-OPCODE(FPMax32, F32, F32, F32, )
-OPCODE(FPMax64, F64, F64, F64, )
-OPCODE(FPMin32, F32, F32, F32, )
-OPCODE(FPMin64, F64, F64, F64, )
-OPCODE(FPMul16, F16, F16, F16, )
-OPCODE(FPMul32, F32, F32, F32, )
-OPCODE(FPMul64, F64, F64, F64, )
-OPCODE(FPNeg16, F16, F16, )
-OPCODE(FPNeg32, F32, F32, )
-OPCODE(FPNeg64, F64, F64, )
-OPCODE(FPRecip32, F32, F32, )
-OPCODE(FPRecip64, F64, F64, )
-OPCODE(FPRecipSqrt32, F32, F32, )
-OPCODE(FPRecipSqrt64, F64, F64, )
-OPCODE(FPSqrt, F32, F32, )
-OPCODE(FPSin, F32, F32, )
-OPCODE(FPExp2, F32, F32, )
-OPCODE(FPCos, F32, F32, )
-OPCODE(FPLog2, F32, F32, )
-OPCODE(FPSaturate16, F16, F16, )
-OPCODE(FPSaturate32, F32, F32, )
-OPCODE(FPSaturate64, F64, F64, )
-OPCODE(FPRoundEven16, F16, F16, )
-OPCODE(FPRoundEven32, F32, F32, )
-OPCODE(FPRoundEven64, F64, F64, )
-OPCODE(FPFloor16, F16, F16, )
-OPCODE(FPFloor32, F32, F32, )
-OPCODE(FPFloor64, F64, F64, )
-OPCODE(FPCeil16, F16, F16, )
-OPCODE(FPCeil32, F32, F32, )
-OPCODE(FPCeil64, F64, F64, )
-OPCODE(FPTrunc16, F16, F16, )
-OPCODE(FPTrunc32, F32, F32, )
-OPCODE(FPTrunc64, F64, F64, )
+OPCODE(FPAbs16, F16, F16, )
+OPCODE(FPAbs32, F32, F32, )
+OPCODE(FPAbs64, F64, F64, )
+OPCODE(FPAdd16, F16, F16, F16, )
+OPCODE(FPAdd32, F32, F32, F32, )
+OPCODE(FPAdd64, F64, F64, F64, )
+OPCODE(FPFma16, F16, F16, F16, F16, )
+OPCODE(FPFma32, F32, F32, F32, F32, )
+OPCODE(FPFma64, F64, F64, F64, F64, )
+OPCODE(FPMax32, F32, F32, F32, )
+OPCODE(FPMax64, F64, F64, F64, )
+OPCODE(FPMin32, F32, F32, F32, )
+OPCODE(FPMin64, F64, F64, F64, )
+OPCODE(FPMul16, F16, F16, F16, )
+OPCODE(FPMul32, F32, F32, F32, )
+OPCODE(FPMul64, F64, F64, F64, )
+OPCODE(FPNeg16, F16, F16, )
+OPCODE(FPNeg32, F32, F32, )
+OPCODE(FPNeg64, F64, F64, )
+OPCODE(FPRecip32, F32, F32, )
+OPCODE(FPRecip64, F64, F64, )
+OPCODE(FPRecipSqrt32, F32, F32, )
+OPCODE(FPRecipSqrt64, F64, F64, )
+OPCODE(FPSqrt, F32, F32, )
+OPCODE(FPSin, F32, F32, )
+OPCODE(FPExp2, F32, F32, )
+OPCODE(FPCos, F32, F32, )
+OPCODE(FPLog2, F32, F32, )
+OPCODE(FPSaturate16, F16, F16, )
+OPCODE(FPSaturate32, F32, F32, )
+OPCODE(FPSaturate64, F64, F64, )
+OPCODE(FPRoundEven16, F16, F16, )
+OPCODE(FPRoundEven32, F32, F32, )
+OPCODE(FPRoundEven64, F64, F64, )
+OPCODE(FPFloor16, F16, F16, )
+OPCODE(FPFloor32, F32, F32, )
+OPCODE(FPFloor64, F64, F64, )
+OPCODE(FPCeil16, F16, F16, )
+OPCODE(FPCeil32, F32, F32, )
+OPCODE(FPCeil64, F64, F64, )
+OPCODE(FPTrunc16, F16, F16, )
+OPCODE(FPTrunc32, F32, F32, )
+OPCODE(FPTrunc64, F64, F64, )
-OPCODE(FPOrdEqual16, U1, F16, F16, )
-OPCODE(FPOrdEqual32, U1, F32, F32, )
-OPCODE(FPOrdEqual64, U1, F64, F64, )
-OPCODE(FPUnordEqual16, U1, F16, F16, )
-OPCODE(FPUnordEqual32, U1, F32, F32, )
-OPCODE(FPUnordEqual64, U1, F64, F64, )
-OPCODE(FPOrdNotEqual16, U1, F16, F16, )
-OPCODE(FPOrdNotEqual32, U1, F32, F32, )
-OPCODE(FPOrdNotEqual64, U1, F64, F64, )
-OPCODE(FPUnordNotEqual16, U1, F16, F16, )
-OPCODE(FPUnordNotEqual32, U1, F32, F32, )
-OPCODE(FPUnordNotEqual64, U1, F64, F64, )
-OPCODE(FPOrdLessThan16, U1, F16, F16, )
-OPCODE(FPOrdLessThan32, U1, F32, F32, )
-OPCODE(FPOrdLessThan64, U1, F64, F64, )
-OPCODE(FPUnordLessThan16, U1, F16, F16, )
-OPCODE(FPUnordLessThan32, U1, F32, F32, )
-OPCODE(FPUnordLessThan64, U1, F64, F64, )
-OPCODE(FPOrdGreaterThan16, U1, F16, F16, )
-OPCODE(FPOrdGreaterThan32, U1, F32, F32, )
-OPCODE(FPOrdGreaterThan64, U1, F64, F64, )
-OPCODE(FPUnordGreaterThan16, U1, F16, F16, )
-OPCODE(FPUnordGreaterThan32, U1, F32, F32, )
-OPCODE(FPUnordGreaterThan64, U1, F64, F64, )
-OPCODE(FPOrdLessThanEqual16, U1, F16, F16, )
-OPCODE(FPOrdLessThanEqual32, U1, F32, F32, )
-OPCODE(FPOrdLessThanEqual64, U1, F64, F64, )
-OPCODE(FPUnordLessThanEqual16, U1, F16, F16, )
-OPCODE(FPUnordLessThanEqual32, U1, F32, F32, )
-OPCODE(FPUnordLessThanEqual64, U1, F64, F64, )
-OPCODE(FPOrdGreaterThanEqual16, U1, F16, F16, )
-OPCODE(FPOrdGreaterThanEqual32, U1, F32, F32, )
-OPCODE(FPOrdGreaterThanEqual64, U1, F64, F64, )
-OPCODE(FPUnordGreaterThanEqual16, U1, F16, F16, )
-OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32, )
-OPCODE(FPUnordGreaterThanEqual64, U1, F64, F64, )
+OPCODE(FPOrdEqual16, U1, F16, F16, )
+OPCODE(FPOrdEqual32, U1, F32, F32, )
+OPCODE(FPOrdEqual64, U1, F64, F64, )
+OPCODE(FPUnordEqual16, U1, F16, F16, )
+OPCODE(FPUnordEqual32, U1, F32, F32, )
+OPCODE(FPUnordEqual64, U1, F64, F64, )
+OPCODE(FPOrdNotEqual16, U1, F16, F16, )
+OPCODE(FPOrdNotEqual32, U1, F32, F32, )
+OPCODE(FPOrdNotEqual64, U1, F64, F64, )
+OPCODE(FPUnordNotEqual16, U1, F16, F16, )
+OPCODE(FPUnordNotEqual32, U1, F32, F32, )
+OPCODE(FPUnordNotEqual64, U1, F64, F64, )
+OPCODE(FPOrdLessThan16, U1, F16, F16, )
+OPCODE(FPOrdLessThan32, U1, F32, F32, )
+OPCODE(FPOrdLessThan64, U1, F64, F64, )
+OPCODE(FPUnordLessThan16, U1, F16, F16, )
+OPCODE(FPUnordLessThan32, U1, F32, F32, )
+OPCODE(FPUnordLessThan64, U1, F64, F64, )
+OPCODE(FPOrdGreaterThan16, U1, F16, F16, )
+OPCODE(FPOrdGreaterThan32, U1, F32, F32, )
+OPCODE(FPOrdGreaterThan64, U1, F64, F64, )
+OPCODE(FPUnordGreaterThan16, U1, F16, F16, )
+OPCODE(FPUnordGreaterThan32, U1, F32, F32, )
+OPCODE(FPUnordGreaterThan64, U1, F64, F64, )
+OPCODE(FPOrdLessThanEqual16, U1, F16, F16, )
+OPCODE(FPOrdLessThanEqual32, U1, F32, F32, )
+OPCODE(FPOrdLessThanEqual64, U1, F64, F64, )
+OPCODE(FPUnordLessThanEqual16, U1, F16, F16, )
+OPCODE(FPUnordLessThanEqual32, U1, F32, F32, )
+OPCODE(FPUnordLessThanEqual64, U1, F64, F64, )
+OPCODE(FPOrdGreaterThanEqual16, U1, F16, F16, )
+OPCODE(FPOrdGreaterThanEqual32, U1, F32, F32, )
+OPCODE(FPOrdGreaterThanEqual64, U1, F64, F64, )
+OPCODE(FPUnordGreaterThanEqual16, U1, F16, F16, )
+OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32, )
+OPCODE(FPUnordGreaterThanEqual64, U1, F64, F64, )
// Integer operations
-OPCODE(IAdd32, U32, U32, U32, )
-OPCODE(IAdd64, U64, U64, U64, )
-OPCODE(ISub32, U32, U32, U32, )
-OPCODE(ISub64, U64, U64, U64, )
-OPCODE(IMul32, U32, U32, U32, )
-OPCODE(INeg32, U32, U32, )
-OPCODE(INeg64, U64, U64, )
-OPCODE(IAbs32, U32, U32, )
-OPCODE(ShiftLeftLogical32, U32, U32, U32, )
-OPCODE(ShiftLeftLogical64, U64, U64, U32, )
-OPCODE(ShiftRightLogical32, U32, U32, U32, )
-OPCODE(ShiftRightLogical64, U64, U64, U32, )
-OPCODE(ShiftRightArithmetic32, U32, U32, U32, )
-OPCODE(ShiftRightArithmetic64, U64, U64, U32, )
-OPCODE(BitwiseAnd32, U32, U32, U32, )
-OPCODE(BitwiseOr32, U32, U32, U32, )
-OPCODE(BitwiseXor32, U32, U32, U32, )
-OPCODE(BitFieldInsert, U32, U32, U32, U32, U32, )
-OPCODE(BitFieldSExtract, U32, U32, U32, U32, )
-OPCODE(BitFieldUExtract, U32, U32, U32, U32, )
-OPCODE(BitReverse32, U32, U32, )
-OPCODE(BitCount32, U32, U32, )
-OPCODE(BitwiseNot32, U32, U32, )
+OPCODE(IAdd32, U32, U32, U32, )
+OPCODE(IAdd64, U64, U64, U64, )
+OPCODE(ISub32, U32, U32, U32, )
+OPCODE(ISub64, U64, U64, U64, )
+OPCODE(IMul32, U32, U32, U32, )
+OPCODE(INeg32, U32, U32, )
+OPCODE(INeg64, U64, U64, )
+OPCODE(IAbs32, U32, U32, )
+OPCODE(ShiftLeftLogical32, U32, U32, U32, )
+OPCODE(ShiftLeftLogical64, U64, U64, U32, )
+OPCODE(ShiftRightLogical32, U32, U32, U32, )
+OPCODE(ShiftRightLogical64, U64, U64, U32, )
+OPCODE(ShiftRightArithmetic32, U32, U32, U32, )
+OPCODE(ShiftRightArithmetic64, U64, U64, U32, )
+OPCODE(BitwiseAnd32, U32, U32, U32, )
+OPCODE(BitwiseOr32, U32, U32, U32, )
+OPCODE(BitwiseXor32, U32, U32, U32, )
+OPCODE(BitFieldInsert, U32, U32, U32, U32, U32, )
+OPCODE(BitFieldSExtract, U32, U32, U32, U32, )
+OPCODE(BitFieldUExtract, U32, U32, U32, U32, )
+OPCODE(BitReverse32, U32, U32, )
+OPCODE(BitCount32, U32, U32, )
+OPCODE(BitwiseNot32, U32, U32, )
-OPCODE(FindSMsb32, U32, U32, )
-OPCODE(FindUMsb32, U32, U32, )
-OPCODE(SMin32, U32, U32, U32, )
-OPCODE(UMin32, U32, U32, U32, )
-OPCODE(SMax32, U32, U32, U32, )
-OPCODE(UMax32, U32, U32, U32, )
-OPCODE(SLessThan, U1, U32, U32, )
-OPCODE(ULessThan, U1, U32, U32, )
-OPCODE(IEqual, U1, U32, U32, )
-OPCODE(SLessThanEqual, U1, U32, U32, )
-OPCODE(ULessThanEqual, U1, U32, U32, )
-OPCODE(SGreaterThan, U1, U32, U32, )
-OPCODE(UGreaterThan, U1, U32, U32, )
-OPCODE(INotEqual, U1, U32, U32, )
-OPCODE(SGreaterThanEqual, U1, U32, U32, )
-OPCODE(UGreaterThanEqual, U1, U32, U32, )
+OPCODE(FindSMsb32, U32, U32, )
+OPCODE(FindUMsb32, U32, U32, )
+OPCODE(SMin32, U32, U32, U32, )
+OPCODE(UMin32, U32, U32, U32, )
+OPCODE(SMax32, U32, U32, U32, )
+OPCODE(UMax32, U32, U32, U32, )
+OPCODE(SLessThan, U1, U32, U32, )
+OPCODE(ULessThan, U1, U32, U32, )
+OPCODE(IEqual, U1, U32, U32, )
+OPCODE(SLessThanEqual, U1, U32, U32, )
+OPCODE(ULessThanEqual, U1, U32, U32, )
+OPCODE(SGreaterThan, U1, U32, U32, )
+OPCODE(UGreaterThan, U1, U32, U32, )
+OPCODE(INotEqual, U1, U32, U32, )
+OPCODE(SGreaterThanEqual, U1, U32, U32, )
+OPCODE(UGreaterThanEqual, U1, U32, U32, )
// Logical operations
-OPCODE(LogicalOr, U1, U1, U1, )
-OPCODE(LogicalAnd, U1, U1, U1, )
-OPCODE(LogicalXor, U1, U1, U1, )
-OPCODE(LogicalNot, U1, U1, )
+OPCODE(LogicalOr, U1, U1, U1, )
+OPCODE(LogicalAnd, U1, U1, U1, )
+OPCODE(LogicalXor, U1, U1, U1, )
+OPCODE(LogicalNot, U1, U1, )
// Conversion operations
-OPCODE(ConvertS16F16, U32, F16, )
-OPCODE(ConvertS16F32, U32, F32, )
-OPCODE(ConvertS16F64, U32, F64, )
-OPCODE(ConvertS32F16, U32, F16, )
-OPCODE(ConvertS32F32, U32, F32, )
-OPCODE(ConvertS32F64, U32, F64, )
-OPCODE(ConvertS64F16, U64, F16, )
-OPCODE(ConvertS64F32, U64, F32, )
-OPCODE(ConvertS64F64, U64, F64, )
-OPCODE(ConvertU16F16, U32, F16, )
-OPCODE(ConvertU16F32, U32, F32, )
-OPCODE(ConvertU16F64, U32, F64, )
-OPCODE(ConvertU32F16, U32, F16, )
-OPCODE(ConvertU32F32, U32, F32, )
-OPCODE(ConvertU32F64, U32, F64, )
-OPCODE(ConvertU64F16, U64, F16, )
-OPCODE(ConvertU64F32, U64, F32, )
-OPCODE(ConvertU64F64, U64, F64, )
-OPCODE(ConvertU64U32, U64, U32, )
-OPCODE(ConvertU32U64, U32, U64, )
-OPCODE(ConvertF16F32, F16, F32, )
-OPCODE(ConvertF32F16, F32, F16, )
-OPCODE(ConvertF32F64, F32, F64, )
-OPCODE(ConvertF64F32, F64, F32, )
+OPCODE(ConvertS16F16, U32, F16, )
+OPCODE(ConvertS16F32, U32, F32, )
+OPCODE(ConvertS16F64, U32, F64, )
+OPCODE(ConvertS32F16, U32, F16, )
+OPCODE(ConvertS32F32, U32, F32, )
+OPCODE(ConvertS32F64, U32, F64, )
+OPCODE(ConvertS64F16, U64, F16, )
+OPCODE(ConvertS64F32, U64, F32, )
+OPCODE(ConvertS64F64, U64, F64, )
+OPCODE(ConvertU16F16, U32, F16, )
+OPCODE(ConvertU16F32, U32, F32, )
+OPCODE(ConvertU16F64, U32, F64, )
+OPCODE(ConvertU32F16, U32, F16, )
+OPCODE(ConvertU32F32, U32, F32, )
+OPCODE(ConvertU32F64, U32, F64, )
+OPCODE(ConvertU64F16, U64, F16, )
+OPCODE(ConvertU64F32, U64, F32, )
+OPCODE(ConvertU64F64, U64, F64, )
+OPCODE(ConvertU64U32, U64, U32, )
+OPCODE(ConvertU32U64, U32, U64, )
+OPCODE(ConvertF16F32, F16, F32, )
+OPCODE(ConvertF32F16, F32, F16, )
+OPCODE(ConvertF32F64, F32, F64, )
+OPCODE(ConvertF64F32, F64, F32, )
+OPCODE(ConvertF16S32, F16, U32, )
+OPCODE(ConvertF16S64, F16, U64, )
+OPCODE(ConvertF16U32, F16, U32, )
+OPCODE(ConvertF16U64, F16, U64, )
+OPCODE(ConvertF32S32, F32, U32, )
+OPCODE(ConvertF32S64, F32, U64, )
+OPCODE(ConvertF32U32, F32, U32, )
+OPCODE(ConvertF32U64, F32, U64, )
+OPCODE(ConvertF64S32, F64, U32, )
+OPCODE(ConvertF64S64, F64, U64, )
+OPCODE(ConvertF64U32, F64, U32, )
+OPCODE(ConvertF64U64, F64, U64, )
+
+// Image operations
+OPCODE(BindlessImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(BindlessImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(BindlessImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
+OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
+
+OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(BoundImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
+OPCODE(BoundImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
+
+OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
+OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
+OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
diff --git a/src/shader_recompiler/frontend/ir/reg.h b/src/shader_recompiler/frontend/ir/reg.h
index 771094eb9..8fea05f7b 100644
--- a/src/shader_recompiler/frontend/ir/reg.h
+++ b/src/shader_recompiler/frontend/ir/reg.h
@@ -293,6 +293,17 @@ constexpr size_t NUM_REGS = 256;
return reg + (-num);
}
+[[nodiscard]] constexpr Reg operator++(Reg& reg) {
+ reg = reg + 1;
+ return reg;
+}
+
+[[nodiscard]] constexpr Reg operator++(Reg& reg, int) {
+ const Reg copy{reg};
+ reg = reg + 1;
+ return copy;
+}
+
[[nodiscard]] constexpr size_t RegIndex(Reg reg) noexcept {
return static_cast<size_t>(reg);
}
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 9b7e1480b..3602883d6 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -75,6 +75,7 @@ private:
f64 imm_f64;
};
};
+static_assert(std::is_trivially_copyable_v<Value>);
template <IR::Type type_>
class TypedValue : public Value {
diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc
index 5d0b91598..f2a2ff331 100644
--- a/src/shader_recompiler/frontend/maxwell/maxwell.inc
+++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc
@@ -249,8 +249,8 @@ INST(SULD, "SULD", "1110 1011 000- ----")
INST(SURED, "SURED", "1110 1011 010- ----")
INST(SUST, "SUST", "1110 1011 001- ----")
INST(SYNC, "SYNC", "1111 0000 1111 1---")
-INST(TEX, "TEX", "1100 00-- --11 1---")
-INST(TEX_b, "TEX (b)", "1101 1110 1011 1---")
+INST(TEX, "TEX", "1100 0--- ---- ----")
+INST(TEX_b, "TEX (b)", "1101 1110 10-- ----")
INST(TEXS, "TEXS", "1101 -00- ---- ----")
INST(TLD, "TLD", "1101 1100 --11 1---")
INST(TLD_b, "TLD (b)", "1101 1101 --11 1---")
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index dbfc04f75..b270bbccd 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -62,6 +62,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::SsaRewritePass(function.post_order_blocks);
}
Optimization::GlobalMemoryToStorageBufferPass(program);
+ Optimization::TexturePass(env, program);
for (IR::Function& function : functions) {
Optimization::PostOrderInvoke(Optimization::ConstantPropagationPass, function);
Optimization::PostOrderInvoke(Optimization::DeadCodeEliminationPass, function);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index fc6030e04..ff429c126 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -585,14 +585,6 @@ void TranslatorVisitor::SYNC(u64) {
ThrowNotImplemented(Opcode::SYNC);
}
-void TranslatorVisitor::TEX(u64) {
- ThrowNotImplemented(Opcode::TEX);
-}
-
-void TranslatorVisitor::TEX_b(u64) {
- ThrowNotImplemented(Opcode::TEX_b);
-}
-
void TranslatorVisitor::TEXS(u64) {
ThrowNotImplemented(Opcode::TEXS);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_sample.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_sample.cpp
new file mode 100644
index 000000000..98d9f4c64
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_sample.cpp
@@ -0,0 +1,232 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <optional>
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class Blod : u64 {
+ None,
+ LZ,
+ LB,
+ LL,
+ INVALIDBLOD4,
+ INVALIDBLOD5,
+ LBA,
+ LLA,
+};
+
+enum class TextureType : u64 {
+ _1D,
+ ARRAY_1D,
+ _2D,
+ ARRAY_2D,
+ _3D,
+ ARRAY_3D,
+ CUBE,
+ ARRAY_CUBE,
+};
+
+Shader::TextureType GetType(TextureType type, bool dc) {
+ switch (type) {
+ case TextureType::_1D:
+ return dc ? Shader::TextureType::Shadow1D : Shader::TextureType::Color1D;
+ case TextureType::ARRAY_1D:
+ return dc ? Shader::TextureType::ShadowArray1D : Shader::TextureType::ColorArray1D;
+ case TextureType::_2D:
+ return dc ? Shader::TextureType::Shadow2D : Shader::TextureType::Color2D;
+ case TextureType::ARRAY_2D:
+ return dc ? Shader::TextureType::ShadowArray2D : Shader::TextureType::ColorArray2D;
+ case TextureType::_3D:
+ return dc ? Shader::TextureType::Shadow3D : Shader::TextureType::Color3D;
+ case TextureType::ARRAY_3D:
+ throw NotImplementedException("3D array texture type");
+ case TextureType::CUBE:
+ return dc ? Shader::TextureType::ShadowCube : Shader::TextureType::ColorCube;
+ case TextureType::ARRAY_CUBE:
+ return dc ? Shader::TextureType::ShadowArrayCube : Shader::TextureType::ColorArrayCube;
+ }
+ throw NotImplementedException("Invalid texture type {}", type);
+}
+
+IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
+ const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, v.X(reg)); }};
+ switch (type) {
+ case TextureType::_1D:
+ return v.F(reg);
+ case TextureType::ARRAY_1D:
+ return v.ir.CompositeConstruct(read_array(), v.F(reg + 1));
+ case TextureType::_2D:
+ return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
+ case TextureType::ARRAY_2D:
+ return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2));
+ case TextureType::_3D:
+ return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
+ case TextureType::ARRAY_3D:
+ throw NotImplementedException("3D array texture type");
+ case TextureType::CUBE:
+ return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
+ case TextureType::ARRAY_CUBE:
+ return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2), v.F(reg + 3));
+ }
+ throw NotImplementedException("Invalid texture type {}", type);
+}
+
+IR::F32 MakeLod(TranslatorVisitor& v, IR::Reg& reg, Blod blod) {
+ switch (blod) {
+ case Blod::None:
+ return v.ir.Imm32(0.0f);
+ case Blod::LZ:
+ return v.ir.Imm32(0.0f);
+ case Blod::LB:
+ case Blod::LL:
+ case Blod::LBA:
+ case Blod::LLA:
+ return v.F(reg++);
+ case Blod::INVALIDBLOD4:
+ case Blod::INVALIDBLOD5:
+ break;
+ }
+ throw NotImplementedException("Invalid blod {}", blod);
+}
+
+IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
+ const IR::U32 value{v.X(reg++)};
+ switch (type) {
+ case TextureType::_1D:
+ case TextureType::ARRAY_1D:
+ return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4));
+ case TextureType::_2D:
+ case TextureType::ARRAY_2D:
+ return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4)),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4)));
+ case TextureType::_3D:
+ case TextureType::ARRAY_3D:
+ return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4)),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4)),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4)));
+ case TextureType::CUBE:
+ case TextureType::ARRAY_CUBE:
+ throw NotImplementedException("Illegal offset on CUBE sample");
+ }
+ throw NotImplementedException("Invalid texture type {}", type);
+}
+
+bool HasExplicitLod(Blod blod) {
+ switch (blod) {
+ case Blod::LL:
+ case Blod::LLA:
+ case Blod::LZ:
+ return true;
+ default:
+ return false;
+ }
+}
+
+void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
+ std::optional<u32> cbuf_offset) {
+ union {
+ u64 raw;
+ BitField<35, 1, u64> ndv;
+ BitField<49, 1, u64> nodep;
+ BitField<50, 1, u64> dc;
+ BitField<51, 3, IR::Pred> sparse_pred;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> coord_reg;
+ BitField<20, 8, IR::Reg> meta_reg;
+ BitField<28, 3, TextureType> type;
+ BitField<31, 4, u64> mask;
+ } const tex{insn};
+
+ if (lc) {
+ throw NotImplementedException("LC");
+ }
+ const IR::Value coords{MakeCoords(v, tex.coord_reg, tex.type)};
+
+ IR::Reg meta_reg{tex.meta_reg};
+ IR::Value handle;
+ IR::Value offset;
+ IR::F32 dref;
+ IR::F32 lod_clamp;
+ if (cbuf_offset) {
+ handle = v.ir.Imm32(*cbuf_offset);
+ } else {
+ handle = v.X(meta_reg++);
+ }
+ const IR::F32 lod{MakeLod(v, meta_reg, blod)};
+ if (aoffi) {
+ offset = MakeOffset(v, meta_reg, tex.type);
+ }
+ if (tex.dc != 0) {
+ dref = v.F(meta_reg++);
+ }
+ IR::TextureInstInfo info{};
+ info.type.Assign(GetType(tex.type, tex.dc != 0));
+ info.has_bias.Assign(blod == Blod::LB || blod == Blod::LBA ? 1 : 0);
+ info.has_lod_clamp.Assign(lc ? 1 : 0);
+
+ const IR::Value sample{[&]() -> IR::Value {
+ if (tex.dc == 0) {
+ if (HasExplicitLod(blod)) {
+ return v.ir.ImageSampleExplicitLod(handle, coords, lod, offset, lod_clamp, info);
+ } else {
+ return v.ir.ImageSampleImplicitLod(handle, coords, lod, offset, lod_clamp, info);
+ }
+ }
+ if (HasExplicitLod(blod)) {
+ return v.ir.ImageSampleDrefExplicitLod(handle, coords, dref, lod, offset, lod_clamp,
+ info);
+ } else {
+ return v.ir.ImageSampleDrefImplicitLod(handle, coords, dref, lod, offset, lod_clamp,
+ info);
+ }
+ }()};
+
+ for (int element = 0; element < 4; ++element) {
+ if (((tex.mask >> element) & 1) == 0) {
+ continue;
+ }
+ IR::F32 value;
+ if (tex.dc != 0) {
+ value = element < 3 ? IR::F32{sample} : v.ir.Imm32(1.0f);
+ } else {
+ value = IR::F32{v.ir.CompositeExtract(sample, element)};
+ }
+ v.F(tex.dest_reg + element, value);
+ }
+ if (tex.sparse_pred != IR::Pred::PT) {
+ v.ir.SetPred(tex.sparse_pred, v.ir.LogicalNot(v.ir.GetSparseFromOp(sample)));
+ }
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::TEX(u64 insn) {
+ union {
+ u64 raw;
+ BitField<54, 1, u64> aoffi;
+ BitField<55, 3, Blod> blod;
+ BitField<58, 1, u64> lc;
+ BitField<36, 13, u64> cbuf_offset;
+ } const tex{insn};
+
+ Impl(*this, insn, tex.aoffi != 0, tex.blod, tex.lc != 0, static_cast<u32>(tex.cbuf_offset));
+}
+
+void TranslatorVisitor::TEX_b(u64 insn) {
+ union {
+ u64 raw;
+ BitField<36, 1, u64> aoffi;
+ BitField<37, 3, Blod> blod;
+ BitField<40, 1, u64> lc;
+ } const tex{insn};
+
+ Impl(*this, insn, tex.aoffi != 0, tex.blod, tex.lc != 0, std::nullopt);
+}
+
+} // namespace Shader::Maxwell