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-rw-r--r--src/shader_recompiler/recompiler.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/shader_recompiler/recompiler.h b/src/shader_recompiler/recompiler.h
deleted file mode 100644
index 2529463ae..000000000
--- a/src/shader_recompiler/recompiler.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <utility>
-#include <vector>
-
-#include "common/common_types.h"
-#include "shader_recompiler/environment.h"
-#include "shader_recompiler/profile.h"
-#include "shader_recompiler/shader_info.h"
-
-namespace Shader {
-
-[[nodiscard]] std::pair<Info, std::vector<u32>> RecompileSPIRV(const Profile& profile,
- Environment& env, u32 start_address);
-
-} // namespace Shader