summaryrefslogtreecommitdiffstats
path: root/src/video_core/command_classes/vic.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/command_classes/vic.cpp')
-rw-r--r--src/video_core/command_classes/vic.cpp238
1 files changed, 0 insertions, 238 deletions
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
deleted file mode 100644
index 7c17df353..000000000
--- a/src/video_core/command_classes/vic.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <array>
-
-extern "C" {
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wconversion"
-#endif
-#include <libswscale/swscale.h>
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic pop
-#endif
-}
-
-#include "common/assert.h"
-#include "common/bit_field.h"
-#include "common/logging/log.h"
-
-#include "video_core/command_classes/nvdec.h"
-#include "video_core/command_classes/vic.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
-#include "video_core/textures/decoders.h"
-
-namespace Tegra {
-namespace {
-enum class VideoPixelFormat : u64_le {
- RGBA8 = 0x1f,
- BGRA8 = 0x20,
- RGBX8 = 0x23,
- YUV420 = 0x44,
-};
-} // Anonymous namespace
-
-union VicConfig {
- u64_le raw{};
- BitField<0, 7, VideoPixelFormat> pixel_format;
- BitField<7, 2, u64_le> chroma_loc_horiz;
- BitField<9, 2, u64_le> chroma_loc_vert;
- BitField<11, 4, u64_le> block_linear_kind;
- BitField<15, 4, u64_le> block_linear_height_log2;
- BitField<32, 14, u64_le> surface_width_minus1;
- BitField<46, 14, u64_le> surface_height_minus1;
-};
-
-Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
- : gpu(gpu_),
- nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
-
-Vic::~Vic() = default;
-
-void Vic::ProcessMethod(Method method, u32 argument) {
- LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
- const u64 arg = static_cast<u64>(argument) << 8;
- switch (method) {
- case Method::Execute:
- Execute();
- break;
- case Method::SetConfigStructOffset:
- config_struct_address = arg;
- break;
- case Method::SetOutputSurfaceLumaOffset:
- output_surface_luma_address = arg;
- break;
- case Method::SetOutputSurfaceChromaOffset:
- output_surface_chroma_address = arg;
- break;
- default:
- break;
- }
-}
-
-void Vic::Execute() {
- if (output_surface_luma_address == 0) {
- LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
- return;
- }
- const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
- const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
- const auto* frame = frame_ptr.get();
- if (!frame) {
- return;
- }
- const u64 surface_width = config.surface_width_minus1 + 1;
- const u64 surface_height = config.surface_height_minus1 + 1;
- if (static_cast<u64>(frame->width) != surface_width ||
- static_cast<u64>(frame->height) != surface_height) {
- // TODO: Properly support multiple video streams with differing frame dimensions
- LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
- frame->width, frame->height, surface_width, surface_height);
- }
- switch (config.pixel_format) {
- case VideoPixelFormat::RGBA8:
- case VideoPixelFormat::BGRA8:
- case VideoPixelFormat::RGBX8:
- WriteRGBFrame(frame, config);
- break;
- case VideoPixelFormat::YUV420:
- WriteYUVFrame(frame, config);
- break;
- default:
- UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
- break;
- }
-}
-
-void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
- LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
-
- if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
- const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
- switch (pixel_format) {
- case VideoPixelFormat::RGBA8:
- return AV_PIX_FMT_RGBA;
- case VideoPixelFormat::BGRA8:
- return AV_PIX_FMT_BGRA;
- case VideoPixelFormat::RGBX8:
- return AV_PIX_FMT_RGB0;
- default:
- return AV_PIX_FMT_RGBA;
- }
- }();
-
- sws_freeContext(scaler_ctx);
- // Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
- scaler_ctx = sws_getContext(frame->width, frame->height,
- static_cast<AVPixelFormat>(frame->format), frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
- scaler_width = frame->width;
- scaler_height = frame->height;
- converted_frame_buffer.reset();
- }
- if (!converted_frame_buffer) {
- const size_t frame_size = frame->width * frame->height * 4;
- converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
- }
- const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
- u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
- converted_stride.data());
-
- // Use the minimum of surface/frame dimensions to avoid buffer overflow.
- const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
- const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
- const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
- const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
- const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
- if (blk_kind != 0) {
- // swizzle pitch linear to block linear
- const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
- luma_buffer.resize(size);
- Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
- converted_frame_buf_addr, block_height, 0, 0);
-
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
- } else {
- // send pitch linear frame
- const size_t linear_size = width * height * 4;
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
- linear_size);
- }
-}
-
-void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
- LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
-
- const std::size_t surface_width = config.surface_width_minus1 + 1;
- const std::size_t surface_height = config.surface_height_minus1 + 1;
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
- // Use the minimum of surface/frame dimensions to avoid buffer overflow.
- const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
- const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
-
- const auto stride = static_cast<size_t>(frame->linesize[0]);
-
- luma_buffer.resize(aligned_width * surface_height);
- chroma_buffer.resize(aligned_width * surface_height / 2);
-
- // Populate luma buffer
- const u8* luma_src = frame->data[0];
- for (std::size_t y = 0; y < frame_height; ++y) {
- const std::size_t src = y * stride;
- const std::size_t dst = y * aligned_width;
- for (std::size_t x = 0; x < frame_width; ++x) {
- luma_buffer[dst + x] = luma_src[src + x];
- }
- }
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
- luma_buffer.size());
-
- // Chroma
- const std::size_t half_height = frame_height / 2;
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
-
- switch (frame->format) {
- case AV_PIX_FMT_YUV420P: {
- // Frame from FFmpeg software
- // Populate chroma buffer from both channels with interleaving.
- const std::size_t half_width = frame_width / 2;
- const u8* chroma_b_src = frame->data[1];
- const u8* chroma_r_src = frame->data[2];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * half_stride;
- const std::size_t dst = y * aligned_width;
-
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
- }
- }
- break;
- }
- case AV_PIX_FMT_NV12: {
- // Frame from VA-API hardware
- // This is already interleaved so just copy
- const u8* chroma_src = frame->data[1];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * stride;
- const std::size_t dst = y * aligned_width;
- for (std::size_t x = 0; x < frame_width; ++x) {
- chroma_buffer[dst + x] = chroma_src[src + x];
- }
- }
- break;
- }
- default:
- ASSERT(false);
- break;
- }
- gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
- chroma_buffer.size());
-}
-
-} // namespace Tegra