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-rw-r--r--src/video_core/engines/fermi_2d.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index e655e7254..a126c359c 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -6,6 +6,7 @@
#include "common/microprofile.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/sw_blitter/blitter.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@@ -20,8 +21,8 @@ namespace Tegra::Engines {
using namespace Texture;
-Fermi2D::Fermi2D(MemoryManager& memory_manager_) {
- sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager_);
+Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} {
+ sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager);
// Nvidia's OpenGL driver seems to assume these values
regs.src.depth = 1;
regs.dst.depth = 1;
@@ -104,6 +105,7 @@ void Fermi2D::Blit() {
config.src_x0 = 0;
}
+ memory_manager.FlushCaching();
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
sw_blitter->Blit(src, regs.dst, config);
}