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diff --git a/src/video_core/fsr.h b/src/video_core/fsr.h
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+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+
+namespace FSR {
+// Reimplementations of the constant generating functions in ffx_fsr1.h
+// GCC generated a lot of warnings when using the official header.
+void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
+ f32 inputViewportInPixelsX, f32 inputViewportInPixelsY,
+ f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX,
+ f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY);
+
+void FsrRcasCon(u32* con, f32 sharpness);
+
+} // namespace FSR