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-rw-r--r--src/video_core/host1x/vic.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index ac0b7d20e..36a04e4e0 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
- luma_buffer.resize(size);
+ luma_buffer.resize_destructive(size);
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
block_height, 0, width * 4);
@@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
const auto stride = static_cast<size_t>(frame->linesize[0]);
- luma_buffer.resize(aligned_width * surface_height);
- chroma_buffer.resize(aligned_width * surface_height / 2);
+ luma_buffer.resize_destructive(aligned_width * surface_height);
+ chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
// Populate luma buffer
const u8* luma_src = frame->data[0];