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-rw-r--r--src/video_core/host1x/vic.cpp6
-rw-r--r--src/video_core/host1x/vic.h7
2 files changed, 7 insertions, 6 deletions
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index ac0b7d20e..36a04e4e0 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
- luma_buffer.resize(size);
+ luma_buffer.resize_destructive(size);
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
block_height, 0, width * 4);
@@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
const auto stride = static_cast<size_t>(frame->linesize[0]);
- luma_buffer.resize(aligned_width * surface_height);
- chroma_buffer.resize(aligned_width * surface_height / 2);
+ luma_buffer.resize_destructive(aligned_width * surface_height);
+ chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
// Populate luma buffer
const u8* luma_src = frame->data[0];
diff --git a/src/video_core/host1x/vic.h b/src/video_core/host1x/vic.h
index 2b78786e8..3d9753047 100644
--- a/src/video_core/host1x/vic.h
+++ b/src/video_core/host1x/vic.h
@@ -4,8 +4,9 @@
#pragma once
#include <memory>
-#include <vector>
+
#include "common/common_types.h"
+#include "common/scratch_buffer.h"
struct SwsContext;
@@ -49,8 +50,8 @@ private:
/// size does not change during a stream
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
AVMallocPtr converted_frame_buffer;
- std::vector<u8> luma_buffer;
- std::vector<u8> chroma_buffer;
+ Common::ScratchBuffer<u8> luma_buffer;
+ Common::ScratchBuffer<u8> chroma_buffer;
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};