diff options
Diffstat (limited to 'src/video_core/host_shaders')
-rw-r--r-- | src/video_core/host_shaders/astc_decoder.comp | 569 |
1 files changed, 307 insertions, 262 deletions
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp index b903a2d37..703e34587 100644 --- a/src/video_core/host_shaders/astc_decoder.comp +++ b/src/video_core/host_shaders/astc_decoder.comp @@ -9,13 +9,13 @@ #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define END_PUSH_CONSTANTS }; #define UNIFORM(n) -#define BINDING_SWIZZLE_BUFFER 0 -#define BINDING_INPUT_BUFFER 1 -#define BINDING_ENC_BUFFER 2 -#define BINDING_6_TO_8_BUFFER 3 -#define BINDING_7_TO_8_BUFFER 4 -#define BINDING_8_TO_8_BUFFER 5 -#define BINDING_BYTE_TO_16_BUFFER 6 +#define BINDING_INPUT_BUFFER 0 +#define BINDING_ENC_BUFFER 1 +#define BINDING_6_TO_8_BUFFER 2 +#define BINDING_7_TO_8_BUFFER 3 +#define BINDING_8_TO_8_BUFFER 4 +#define BINDING_BYTE_TO_16_BUFFER 5 +#define BINDING_SWIZZLE_BUFFER 6 #define BINDING_OUTPUT_IMAGE 7 #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv @@ -37,28 +37,16 @@ layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in; BEGIN_PUSH_CONSTANTS -UNIFORM(0) uvec2 num_image_blocks; UNIFORM(1) uvec2 block_dims; -UNIFORM(2) uvec3 origin; -UNIFORM(3) ivec3 destination; -UNIFORM(4) uint bytes_per_block_log2; -UNIFORM(5) uint layer_stride; -UNIFORM(6) uint block_size; -UNIFORM(7) uint x_shift; -UNIFORM(8) uint block_height; -UNIFORM(9) uint block_height_mask; +UNIFORM(2) uint bytes_per_block_log2; +UNIFORM(3) uint layer_stride; +UNIFORM(4) uint block_size; +UNIFORM(5) uint x_shift; +UNIFORM(6) uint block_height; +UNIFORM(7) uint block_height_mask; END_PUSH_CONSTANTS -uint current_index = 0; -int bitsread = 0; -uint total_bitsread = 0; -uint local_buff[16]; - -const int JustBits = 0; -const int Quint = 1; -const int Trit = 2; - struct EncodingData { uint encoding; uint num_bits; @@ -68,11 +56,11 @@ struct EncodingData { struct TexelWeightParams { uvec2 size; - bool dual_plane; uint max_weight; - bool Error; - bool VoidExtentLDR; - bool VoidExtentHDR; + bool dual_plane; + bool error_state; + bool void_extent_ldr; + bool void_extent_hdr; }; // Swizzle data @@ -116,6 +104,75 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1); +const int BLOCK_SIZE_IN_BYTES = 16; + +const int BLOCK_INFO_ERROR = 0; +const int BLOCK_INFO_VOID_EXTENT_HDR = 1; +const int BLOCK_INFO_VOID_EXTENT_LDR = 2; +const int BLOCK_INFO_NORMAL = 3; + +const int JUST_BITS = 0; +const int QUINT = 1; +const int TRIT = 2; + +// The following constants are expanded variants of the Replicate() +// function calls corresponding to the following arguments: +// value: index into the generated table +// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4. +// to_bit: the integer after "TO_" +const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127); +const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511); + +const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255); +const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255); +const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255); +const uint REPLICATE_4_BIT_TO_8_TABLE[16] = + uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255); +const uint REPLICATE_5_BIT_TO_8_TABLE[32] = + uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, + 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255); +const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63); +const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63); +const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63); +const uint REPLICATE_4_BIT_TO_6_TABLE[16] = + uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63); +const uint REPLICATE_5_BIT_TO_6_TABLE[32] = + uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45, + 47, 49, 51, 53, 55, 57, 59, 61, 63); + +// Input ASTC texture globals +uint current_index = 0; +int bitsread = 0; +uint total_bitsread = 0; +uint local_buff[16]; + +// Color data globals +uint color_endpoint_data[16]; +int color_bitsread = 0; +uint total_color_bitsread = 0; +int color_index = 0; + +// Four values, two endpoints, four maximum paritions +uint color_values[32]; +int colvals_index = 0; + +// Weight data globals +uint texel_weight_data[16]; +int texel_bitsread = 0; +uint total_texel_bitsread = 0; +int texel_index = 0; + +bool texel_flag = false; + +// Global "vectors" to be pushed into when decoding +EncodingData result_vector[100]; +int result_index = 0; + +EncodingData texel_vector[100]; +int texel_vector_index = 0; + +uint unquantized_texel_weights[2][144]; + uint SwizzleOffset(uvec2 pos) { pos = pos & SWIZZLE_MASK; return swizzle_table[pos.y * 64 + pos.x]; @@ -126,21 +183,10 @@ uint ReadTexel(uint offset) { return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8); } - -const int BLOCK_SIZE_IN_BYTES = 16; - -const int BLOCK_INFO_ERROR = 0; -const int BLOCK_INFO_VOID_EXTENT_HDR = 1; -const int BLOCK_INFO_VOID_EXTENT_LDR = 2; -const int BLOCK_INFO_NORMAL = 3; - -// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] -// is the same as [(numBits - 1):0] and repeats all the way down. +// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] +// is the same as [(num_bits - 1):0] and repeats all the way down. uint Replicate(uint val, uint num_bits, uint to_bit) { - if (num_bits == 0) { - return 0; - } - if (to_bit == 0) { + if (num_bits == 0 || to_bit == 0) { return 0; } const uint v = val & uint((1 << num_bits) - 1); @@ -165,26 +211,14 @@ uvec4 ReplicateByteTo16(uvec4 value) { REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]); } -const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127); uint ReplicateBitTo7(uint value) { return REPLICATE_BIT_TO_7_TABLE[value]; - ; } -const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511); uint ReplicateBitTo9(uint value) { return REPLICATE_1_BIT_TO_9_TABLE[value]; } -const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255); -const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255); -const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255); -const uint REPLICATE_4_BIT_TO_8_TABLE[16] = - uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255); -const uint REPLICATE_5_BIT_TO_8_TABLE[32] = - uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, - 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255); - uint FastReplicateTo8(uint value, uint num_bits) { switch (num_bits) { case 1: @@ -207,15 +241,6 @@ uint FastReplicateTo8(uint value, uint num_bits) { return Replicate(value, num_bits, 8); } -const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63); -const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63); -const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63); -const uint REPLICATE_4_BIT_TO_6_TABLE[16] = - uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63); -const uint REPLICATE_5_BIT_TO_6_TABLE[32] = - uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45, - 47, 49, 51, 53, 55, 57, 59, 61, 63); - uint FastReplicateTo6(uint value, uint num_bits) { switch (num_bits) { case 1: @@ -232,7 +257,23 @@ uint FastReplicateTo6(uint value, uint num_bits) { return Replicate(value, num_bits, 6); } -uint hash52(uint p) { +uint Div3Floor(uint v) { + return (v * 0x5556) >> 16; +} + +uint Div3Ceil(uint v) { + return Div3Floor(v + 2); +} + +uint Div5Floor(uint v) { + return (v * 0x3334) >> 16; +} + +uint Div5Ceil(uint v) { + return Div5Floor(v + 4); +} + +uint Hash52(uint p) { p ^= p >> 15; p -= p << 17; p += p << 7; @@ -247,9 +288,9 @@ uint hash52(uint p) { } uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) { - if (1 == partition_count) + if (partition_count == 1) { return 0; - + } if (small_block) { x <<= 1; y <<= 1; @@ -258,7 +299,7 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo seed += (partition_count - 1) * 1024; - uint rnum = hash52(uint(seed)); + uint rnum = Hash52(uint(seed)); uint seed1 = uint(rnum & 0xF); uint seed2 = uint((rnum >> 4) & 0xF); uint seed3 = uint((rnum >> 8) & 0xF); @@ -318,18 +359,22 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo c &= 0x3F; d &= 0x3F; - if (partition_count < 4) + if (partition_count < 4) { d = 0; - if (partition_count < 3) + } + if (partition_count < 3) { c = 0; + } - if (a >= b && a >= c && a >= d) + if (a >= b && a >= c && a >= d) { return 0; - else if (b >= c && b >= d) + } else if (b >= c && b >= d) { return 1; - else if (c >= d) + } else if (c >= d) { return 2; - return 3; + } else { + return 3; + } } uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) { @@ -341,10 +386,10 @@ uint ReadBit() { return 0; } uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1); - bitsread++; - total_bitsread++; + ++bitsread; + ++total_bitsread; if (bitsread == 8) { - current_index++; + ++current_index; bitsread = 0; } return bit; @@ -358,36 +403,22 @@ uint StreamBits(uint num_bits) { return ret; } -// Define color data. -uint color_endpoint_data[16]; -int color_bitsread = 0; -uint total_color_bitsread = 0; -int color_index = 0; - -// Define color data. -uint texel_weight_data[16]; -int texel_bitsread = 0; -uint total_texel_bitsread = 0; -int texel_index = 0; - -bool texel_flag = false; - uint ReadColorBit() { uint bit = 0; if (texel_flag) { bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1); - texel_bitsread++; - total_texel_bitsread++; + ++texel_bitsread; + ++total_texel_bitsread; if (texel_bitsread == 8) { - texel_index++; + ++texel_index; texel_bitsread = 0; } } else { bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1); - color_bitsread++; - total_color_bitsread++; + ++color_bitsread; + ++total_color_bitsread; if (color_bitsread == 8) { - color_index++; + ++color_index; color_bitsread = 0; } } @@ -402,31 +433,25 @@ uint StreamColorBits(uint num_bits) { return ret; } -EncodingData result_vector[100]; -int result_index = 0; - -EncodingData texel_vector[100]; -int texel_vector_index = 0; - void ResultEmplaceBack(EncodingData val) { if (texel_flag) { texel_vector[texel_vector_index] = val; - texel_vector_index++; + ++texel_vector_index; } else { result_vector[result_index] = val; - result_index++; + ++result_index; } } // Returns the number of bits required to encode n_vals values. uint GetBitLength(uint n_vals, uint encoding_index) { - uint totalBits = encoding_values[encoding_index].num_bits * n_vals; - if (encoding_values[encoding_index].encoding == Trit) { - totalBits += (n_vals * 8 + 4) / 5; - } else if (encoding_values[encoding_index].encoding == Quint) { - totalBits += (n_vals * 7 + 2) / 3; + uint total_bits = encoding_values[encoding_index].num_bits * n_vals; + if (encoding_values[encoding_index].encoding == TRIT) { + total_bits += Div5Ceil(n_vals * 8); + } else if (encoding_values[encoding_index].encoding == QUINT) { + total_bits += Div3Ceil(n_vals * 7); } - return totalBits; + return total_bits; } uint GetNumWeightValues(uvec2 size, bool dual_plane) { @@ -459,7 +484,7 @@ uint BitsOp(uint bits, uint start, uint end) { return ((bits >> start) & mask); } -void DecodeQuintBlock(uint num_bits) { // Value number of bits +void DecodeQuintBlock(uint num_bits) { uint m[3]; uint q[3]; uint Q; @@ -483,7 +508,6 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits q[2] = BitsOp(Q, 5, 6); C = BitsOp(Q, 0, 4); } - if (BitsOp(C, 0, 2) == 5) { q[1] = 4; q[0] = BitsOp(C, 3, 4); @@ -492,10 +516,9 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits q[0] = BitsOp(C, 0, 2); } } - for (uint i = 0; i < 3; i++) { EncodingData val; - val.encoding = Quint; + val.encoding = QUINT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = q[i]; @@ -547,29 +570,28 @@ void DecodeTritBlock(uint num_bits) { } for (uint i = 0; i < 5; i++) { EncodingData val; - val.encoding = Trit; + val.encoding = TRIT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = t[i]; ResultEmplaceBack(val); } } + void DecodeIntegerSequence(uint max_range, uint num_values) { EncodingData val = encoding_values[max_range]; uint vals_decoded = 0; while (vals_decoded < num_values) { switch (val.encoding) { - case Quint: + case QUINT: DecodeQuintBlock(val.num_bits); vals_decoded += 3; break; - - case Trit: + case TRIT: DecodeTritBlock(val.num_bits); vals_decoded += 5; break; - - case JustBits: + case JUST_BITS: val.bit_value = StreamColorBits(val.num_bits); ResultEmplaceBack(val); vals_decoded++; @@ -578,8 +600,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) { } } -void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitions, - uint color_data_bits) { +void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) { uint num_values = 0; for (uint i = 0; i < num_partitions; i++) { num_values += ((modes[i] >> 2) + 1) << 1; @@ -587,21 +608,21 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio int range = 256; while (--range > 0) { EncodingData val = encoding_values[range]; - uint bitLength = GetBitLength(num_values, range); - if (bitLength <= color_data_bits) { + uint bit_length = GetBitLength(num_values, range); + if (bit_length <= color_data_bits) { while (--range > 0) { EncodingData newval = encoding_values[range]; if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) { break; } } - range++; + ++range; break; } } DecodeIntegerSequence(range, num_values); uint out_index = 0; - for (int itr = 0; itr < result_index; itr++) { + for (int itr = 0; itr < result_index; ++itr) { if (out_index >= num_values) { break; } @@ -611,77 +632,83 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio uint A = 0, B = 0, C = 0, D = 0; A = ReplicateBitTo9((bitval & 1)); switch (val.encoding) { - case JustBits: + case JUST_BITS: color_values[out_index++] = FastReplicateTo8(bitval, bitlen); break; - case Trit: { + case TRIT: { D = val.quint_trit_value; switch (bitlen) { - case 1: { + case 1: C = 204; - } break; + break; case 2: { C = 93; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 4) | (b << 2) | (b << 1); - } break; - + break; + } case 3: { C = 44; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 2) | cb; - } break; - + break; + } case 4: { C = 22; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | dcb; - } break; - + break; + } case 5: { C = 11; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 2); - } break; - + break; + } case 6: { C = 5; uint fedcb = (bitval >> 1) & 0x1F; B = (fedcb << 4) | (fedcb >> 4); - } break; + break; } - } break; - case Quint: { + } + break; + } + case QUINT: { D = val.quint_trit_value; switch (bitlen) { - case 1: { + case 1: C = 113; - } break; + break; case 2: { C = 54; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 3) | (b << 2); - } break; + break; + } case 3: { C = 26; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 1) | (cb >> 1); - } break; + break; + } case 4: { C = 13; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | (dcb >> 1); - } break; + break; + } case 5: { C = 6; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 3); - } break; + break; } - } break; + } + break; } - - if (val.encoding != JustBits) { + } + if (val.encoding != JUST_BITS) { uint T = (D * C) + B; T ^= A; T = (A & 0x80) | (T >> 2); @@ -689,30 +716,31 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio } } } + ivec2 BitTransferSigned(int a, int b) { ivec2 transferred; - transferred[1] = b >> 1; - transferred[1] |= a & 0x80; - transferred[0] = a >> 1; - transferred[0] &= 0x3F; - if ((transferred[0] & 0x20) > 0) { - transferred[0] -= 0x40; + transferred.y = b >> 1; + transferred.y |= a & 0x80; + transferred.x = a >> 1; + transferred.x &= 0x3F; + if ((transferred.x & 0x20) > 0) { + transferred.x -= 0x40; } return transferred; } uvec4 ClampByte(ivec4 color) { - for (uint i = 0; i < 4; i++) { + for (uint i = 0; i < 4; ++i) { color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]); } return uvec4(color); } + ivec4 BlueContract(int a, int r, int g, int b) { return ivec4(a, (r + b) >> 1, (g + b) >> 1, b); } -int colvals_index = 0; -void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32], - uint color_endpoint_mode) { + +void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) { #define READ_UINT_VALUES(N) \ uint v[N]; \ for (uint i = 0; i < N; i++) { \ @@ -730,113 +758,120 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32], READ_UINT_VALUES(2) ep1 = uvec4(0xFF, v[0], v[0], v[0]); ep2 = uvec4(0xFF, v[1], v[1], v[1]); - } break; - + break; + } case 1: { READ_UINT_VALUES(2) uint L0 = (v[0] >> 2) | (v[1] & 0xC0); uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU); ep1 = uvec4(0xFF, L0, L0, L0); ep2 = uvec4(0xFF, L1, L1, L1); - } break; - + break; + } case 4: { READ_UINT_VALUES(4) ep1 = uvec4(v[2], v[0], v[0], v[0]); ep2 = uvec4(v[3], v[1], v[1], v[1]); - } break; - + break; + } case 5: { READ_INT_VALUES(4) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0])); - ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1])); - } break; - + ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1])); + break; + } case 6: { READ_UINT_VALUES(4) - ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(0xFF, v[0], v[1], v[2]); - } break; - + break; + } case 8: { READ_UINT_VALUES(6) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(0xFF, v[0], v[2], v[4]); ep2 = uvec4(0xFF, v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4]))); } - } break; - + break; + } case 9: { READ_INT_VALUES(6) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); - v[5] = transferred[0]; - v[4] = transferred[1]; - if (v[1] + v[3] + v[5] >= 0) { + v[5] = transferred.x; + v[4] = transferred.y; + if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4])); ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4])); } - } break; - + break; + } case 10: { READ_UINT_VALUES(6) - ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(v[5], v[0], v[1], v[2]); - } break; - + break; + } case 12: { READ_UINT_VALUES(8) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(v[6], v[0], v[2], v[4]); ep2 = uvec4(v[7], v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4]))); } - } break; - + break; + } case 13: { READ_INT_VALUES(8) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); - v[5] = transferred[0]; - v[4] = transferred[1]; + v[5] = transferred.x; + v[4] = transferred.y; transferred = BitTransferSigned(v[7], v[6]); - v[7] = transferred[0]; - v[6] = transferred[1]; + v[7] = transferred.x; + v[6] = transferred.y; - if (v[1] + v[3] + v[5] >= 0) { + if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4])); ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4])); } - } break; + break; + } + default: { + // HDR mode, or more likely a bug computing the color_endpoint_mode + ep1 = uvec4(0xFF, 0xFF, 0, 0); + ep2 = uvec4(0xFF, 0xFF, 0, 0); + break; + } } #undef READ_UINT_VALUES #undef READ_INT_VALUES @@ -849,52 +884,61 @@ uint UnquantizeTexelWeight(EncodingData val) { uint B = 0, C = 0, D = 0; uint result = 0; switch (val.encoding) { - case JustBits: + case JUST_BITS: result = FastReplicateTo6(bitval, bitlen); break; - case Trit: { + case TRIT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[3] = {0, 32, 63}; result = results[D]; - } break; + break; + } case 1: { C = 50; - } break; + break; + } case 2: { C = 23; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 2) | b; - } break; + break; + } case 3: { C = 11; uint cb = (bitval >> 1) & 3; B = (cb << 5) | cb; - } break; + break; + } default: break; } - } break; - case Quint: { + break; + } + case QUINT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[5] = {0, 16, 32, 47, 63}; result = results[D]; - } break; + break; + } case 1: { C = 28; - } break; + break; + } case 2: { C = 13; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 1); - } break; + break; } - } break; + } + break; } - if (val.encoding != JustBits && bitlen > 0) { + } + if (val.encoding != JUST_BITS && bitlen > 0) { result = D * C + B; result ^= A; result = (A & 0x20) | (result >> 2); @@ -905,7 +949,7 @@ uint UnquantizeTexelWeight(EncodingData val) { return result; } -void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) { +void UnquantizeTexelWeights(bool dual_plane, uvec2 size) { uint weight_idx = 0; uint unquantized[2][144]; uint area = size.x * size.y; @@ -921,11 +965,12 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s if (++weight_idx >= (area)) break; } - uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1)); - uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1)); - uint kPlaneScale = dual_plane ? 2 : 1; - for (uint plane = 0; plane < kPlaneScale; plane++) - for (uint t = 0; t < block_dims.y; t++) + + const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1)); + const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1)); + const uint k_plane_scale = dual_plane ? 2 : 1; + for (uint plane = 0; plane < k_plane_scale; plane++) { + for (uint t = 0; t < block_dims.y; t++) { for (uint s = 0; s < block_dims.x; s++) { uint cs = Ds * s; uint ct = Dt * t; @@ -955,8 +1000,10 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s if ((v0 + size.x + 1) < (area)) { p.w = unquantized[plane][(v0 + size.x + 1)]; } - outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4; + unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4; } + } + } } int FindLayout(uint mode) { @@ -991,25 +1038,25 @@ int FindLayout(uint mode) { } TexelWeightParams DecodeBlockInfo(uint block_index) { - TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false); + TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false); uint mode = StreamBits(11); if ((mode & 0x1ff) == 0x1fc) { if ((mode & 0x200) != 0) { - params.VoidExtentHDR = true; + params.void_extent_hdr = true; } else { - params.VoidExtentLDR = true; + params.void_extent_ldr = true; } if ((mode & 0x400) == 0 || StreamBits(1) == 0) { - params.Error = true; + params.error_state = true; } return params; } if ((mode & 0xf) == 0) { - params.Error = true; + params.error_state = true; return params; } if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) { - params.Error = true; + params.error_state = true; return params; } uint A, B; @@ -1060,7 +1107,7 @@ TexelWeightParams DecodeBlockInfo(uint block_index) { params.size = uvec2(A + 6, B + 6); break; default: - params.Error = true; + params.error_state = true; break; } params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0); @@ -1089,11 +1136,8 @@ void FillError(ivec3 coord) { } } -void FillVoidExtentLDR(ivec3 coord, uint block_index) { - for (int i = 0; i < 4; i++) { - StreamBits(13); - } - +void FillVoidExtentLDR(ivec3 coord) { + StreamBits(52); uint r_u = StreamBits(16); uint g_u = StreamBits(16); uint b_u = StreamBits(16); @@ -1110,21 +1154,20 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) { } void DecompressBlock(ivec3 coord, uint block_index) { - TexelWeightParams params; - params = DecodeBlockInfo(block_index); - if (params.Error) { + TexelWeightParams params = DecodeBlockInfo(block_index); + if (params.error_state) { FillError(coord); return; } - if (params.VoidExtentHDR) { + if (params.void_extent_hdr) { FillError(coord); return; } - if (params.VoidExtentLDR) { - FillVoidExtentLDR(coord, block_index); + if (params.void_extent_ldr) { + FillVoidExtentLDR(coord); return; } - if (params.size.x > block_dims.x || params.size.y > block_dims.y) { + if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) { FillError(coord); return; } @@ -1139,7 +1182,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint ced_pointer = 0; uint base_cem = 0; if (num_partitions == 1) { - color_endpoint_mode[0] = StreamBits(4); + color_endpoint_mode.x = StreamBits(4); partition_index = 0; } else { partition_index = StreamBits(10); @@ -1181,7 +1224,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { int nb = int(min(remaining_bits, 8U)); uint b = StreamBits(nb); color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb)); - ced_pointer++; + ++ced_pointer; remaining_bits -= nb; } plane_index = int(StreamBits(plane_selector_bits)); @@ -1189,20 +1232,20 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint extra_cem = StreamBits(extra_cem_bits); uint cem = (extra_cem << 6) | base_cem; cem >>= 2; - uint C[4] = {0, 0, 0, 0}; + uvec4 C = uvec4(0); for (uint i = 0; i < num_partitions; i++) { - C[i] = cem & 1; + C[i] = (cem & 1); cem >>= 1; } - uint M[4] = {0, 0, 0, 0}; + uvec4 M = uvec4(0); for (uint i = 0; i < num_partitions; i++) { M[i] = cem & 3; cem >>= 2; } for (uint i = 0; i < num_partitions; i++) { color_endpoint_mode[i] = base_mode; - if ((C[i]) == 0) { - color_endpoint_mode[i] -= 1; + if (C[i] == 0) { + --color_endpoint_mode[i]; } color_endpoint_mode[i] <<= 2; color_endpoint_mode[i] |= M[i]; @@ -1213,13 +1256,13 @@ void DecompressBlock(ivec3 coord, uint block_index) { color_endpoint_mode[i] = cem; } } + DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits); - uint color_values[32]; // Four values, two endpoints, four maximum paritions - DecodeColorValues(color_values, color_endpoint_mode, num_partitions, color_data_bits); uvec4 endpoints[4][2]; for (uint i = 0; i < num_partitions; i++) { - ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_values, color_endpoint_mode[i]); + ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]); } + for (uint i = 0; i < 16; i++) { texel_weight_data[i] = local_buff[i]; } @@ -1238,12 +1281,13 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint( ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1)); for (uint i = 0; i < 16 - clear_byte_start; i++) { - texel_weight_data[clear_byte_start + i] = uint(0U); + texel_weight_data[clear_byte_start + i] = 0U; } texel_flag = true; // use texel "vector" and bit stream in integer decoding DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); - uint weights[2][144]; - UnquantizeTexelWeights(weights, params.dual_plane, params.size); + + UnquantizeTexelWeights(params.dual_plane, params.size); + for (uint j = 0; j < block_dims.y; j++) { for (uint i = 0; i < block_dims.x; i++) { uint local_partition = Select2DPartition(partition_index, i, j, num_partitions, @@ -1257,9 +1301,9 @@ void DecompressBlock(ivec3 coord, uint block_index) { if (params.dual_plane && (((plane_index + 1) & 3) == c)) { plane_vec[c] = 1; } - weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i]; + weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i]; } - vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6); + vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64); p = (Cf / 65535.0); imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar); } @@ -1267,7 +1311,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { } void main() { - uvec3 pos = gl_GlobalInvocationID + origin; + uvec3 pos = gl_GlobalInvocationID; pos.x <<= bytes_per_block_log2; // Read as soon as possible due to its latency @@ -1282,9 +1326,10 @@ void main() { offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift; offset += swizzle; - const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1.0)); + const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1)); uint block_index = - pos.z * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x; + pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x; + current_index = 0; bitsread = 0; for (int i = 0; i < 16; i++) { |