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-rw-r--r--src/video_core/pica_types.h146
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diff --git a/src/video_core/pica_types.h b/src/video_core/pica_types.h
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+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstring>
+
+#include "common/common_types.h"
+
+namespace Pica {
+
+/**
+ * Template class for converting arbitrary Pica float types to IEEE 754 32-bit single-precision
+ * floating point.
+ *
+ * When decoding, format is as follows:
+ * - The first `M` bits are the mantissa
+ * - The next `E` bits are the exponent
+ * - The last bit is the sign bit
+ *
+ * @todo Verify on HW if this conversion is sufficiently accurate.
+ */
+template<unsigned M, unsigned E>
+struct Float {
+public:
+ static Float<M, E> FromFloat32(float val) {
+ Float<M, E> ret;
+ ret.value = val;
+ return ret;
+ }
+
+ static Float<M, E> FromRaw(u32 hex) {
+ Float<M, E> res;
+
+ const int width = M + E + 1;
+ const int bias = 128 - (1 << (E - 1));
+ const int exponent = (hex >> M) & ((1 << E) - 1);
+ const unsigned mantissa = hex & ((1 << M) - 1);
+
+ if (hex & ((1 << (width - 1)) - 1))
+ hex = ((hex >> (E + M)) << 31) | (mantissa << (23 - M)) | ((exponent + bias) << 23);
+ else
+ hex = ((hex >> (E + M)) << 31);
+
+ std::memcpy(&res.value, &hex, sizeof(float));
+
+ return res;
+ }
+
+ static Float<M, E> Zero() {
+ return FromFloat32(0.f);
+ }
+
+ // Not recommended for anything but logging
+ float ToFloat32() const {
+ return value;
+ }
+
+ Float<M, E> operator * (const Float<M, E>& flt) const {
+ if ((this->value == 0.f && !std::isnan(flt.value)) ||
+ (flt.value == 0.f && !std::isnan(this->value)))
+ // PICA gives 0 instead of NaN when multiplying by inf
+ return Zero();
+ return Float<M, E>::FromFloat32(ToFloat32() * flt.ToFloat32());
+ }
+
+ Float<M, E> operator / (const Float<M, E>& flt) const {
+ return Float<M, E>::FromFloat32(ToFloat32() / flt.ToFloat32());
+ }
+
+ Float<M, E> operator + (const Float<M, E>& flt) const {
+ return Float<M, E>::FromFloat32(ToFloat32() + flt.ToFloat32());
+ }
+
+ Float<M, E> operator - (const Float<M, E>& flt) const {
+ return Float<M, E>::FromFloat32(ToFloat32() - flt.ToFloat32());
+ }
+
+ Float<M, E>& operator *= (const Float<M, E>& flt) {
+ if ((this->value == 0.f && !std::isnan(flt.value)) ||
+ (flt.value == 0.f && !std::isnan(this->value)))
+ // PICA gives 0 instead of NaN when multiplying by inf
+ *this = Zero();
+ else value *= flt.ToFloat32();
+ return *this;
+ }
+
+ Float<M, E>& operator /= (const Float<M, E>& flt) {
+ value /= flt.ToFloat32();
+ return *this;
+ }
+
+ Float<M, E>& operator += (const Float<M, E>& flt) {
+ value += flt.ToFloat32();
+ return *this;
+ }
+
+ Float<M, E>& operator -= (const Float<M, E>& flt) {
+ value -= flt.ToFloat32();
+ return *this;
+ }
+
+ Float<M, E> operator - () const {
+ return Float<M, E>::FromFloat32(-ToFloat32());
+ }
+
+ bool operator < (const Float<M, E>& flt) const {
+ return ToFloat32() < flt.ToFloat32();
+ }
+
+ bool operator > (const Float<M, E>& flt) const {
+ return ToFloat32() > flt.ToFloat32();
+ }
+
+ bool operator >= (const Float<M, E>& flt) const {
+ return ToFloat32() >= flt.ToFloat32();
+ }
+
+ bool operator <= (const Float<M, E>& flt) const {
+ return ToFloat32() <= flt.ToFloat32();
+ }
+
+ bool operator == (const Float<M, E>& flt) const {
+ return ToFloat32() == flt.ToFloat32();
+ }
+
+ bool operator != (const Float<M, E>& flt) const {
+ return ToFloat32() != flt.ToFloat32();
+ }
+
+private:
+ static const unsigned MASK = (1 << (M + E + 1)) - 1;
+ static const unsigned MANTISSA_MASK = (1 << M) - 1;
+ static const unsigned EXPONENT_MASK = (1 << E) - 1;
+
+ // Stored as a regular float, merely for convenience
+ // TODO: Perform proper arithmetic on this!
+ float value;
+};
+
+using float24 = Float<16, 7>;
+using float20 = Float<12, 7>;
+using float16 = Float<10, 5>;
+
+} // namespace Pica