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Diffstat (limited to 'src/video_core/renderer_opengl/gl_buffer_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp45
1 files changed, 38 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index a71866b75..b787b6994 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -58,6 +58,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rast
glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data());
}
glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW);
+ if (runtime.has_unified_vertex_buffers) {
+ glGetNamedBufferParameterui64vNV(buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &address);
+ }
}
void Buffer::ImmediateUpload(size_t offset, std::span<const u8> data) noexcept {
@@ -109,6 +112,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
: device{device_}, staging_buffer_pool{staging_buffer_pool_},
has_fast_buffer_sub_data{device.HasFastBufferSubData()},
use_assembly_shaders{device.UseAssemblyShaders()},
+ has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
GLint gl_max_attributes;
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &gl_max_attributes);
@@ -210,8 +214,14 @@ void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t siz
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
- index_buffer_offset = offset;
+ if (has_unified_vertex_buffers) {
+ buffer.MakeResident(GL_READ_ONLY);
+ glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset,
+ static_cast<GLsizeiptr>(Common::AlignUp(size, 4)));
+ } else {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
+ index_buffer_offset = offset;
+ }
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
@@ -219,8 +229,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
if (index >= max_attributes) {
return;
}
- glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
- static_cast<GLsizei>(stride));
+ if (has_unified_vertex_buffers) {
+ buffer.MakeResident(GL_READ_ONLY);
+ glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
+ glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
+ buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
+ } else {
+ glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
+ static_cast<GLsizei>(stride));
+ }
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
@@ -233,9 +250,23 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
[](u64 stride) { return static_cast<GLsizei>(stride); });
const u32 count =
std::min(static_cast<u32>(bindings.buffers.size()), max_attributes - bindings.min_index);
- glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(),
- reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
- buffer_strides.data());
+ if (has_unified_vertex_buffers) {
+ for (u32 index = 0; index < count; ++index) {
+ Buffer& buffer = *bindings.buffers[index];
+ buffer.MakeResident(GL_READ_ONLY);
+ glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, bindings.min_index + index,
+ buffer.HostGpuAddr() + bindings.offsets[index],
+ static_cast<GLsizeiptr>(bindings.sizes[index]));
+ }
+ static constexpr std::array<size_t, 32> ZEROS{};
+ glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count),
+ reinterpret_cast<const GLuint*>(ZEROS.data()),
+ reinterpret_cast<const GLintptr*>(ZEROS.data()), buffer_strides.data());
+ } else {
+ glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(),
+ reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
+ buffer_strides.data());
+ }
}
void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,