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-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 022275fd6..fd471e979 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -251,7 +251,6 @@ struct BufferCacheParams {
static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true;
- static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;