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Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 4c5020def..cee5c3247 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -112,7 +112,7 @@ bool IsASTCSupported() {
}
} // Anonymous namespace
-Device::Device() {
+Device::Device(Core::Frontend::EmuWindow& emu_window) {
if (!GLAD_GL_VERSION_4_6) {
LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
throw std::runtime_error{"Insufficient version"};
@@ -127,10 +127,8 @@ Device::Device() {
#ifdef __unix__
constexpr bool is_linux = true;
- const bool is_wayland = strcasecmp(getenv("XDG_SESSION_TYPE"), "wayland") == 0;
#else
constexpr bool is_linux = false;
- constexpr bool is_wayland = false;
#endif
bool disable_fast_buffer_sub_data = false;
@@ -195,12 +193,12 @@ Device::Device() {
}
}
+ strict_context_required = emu_window.StrictContextRequired();
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
// Blocks EGL on Wayland from using asynchronous shader compilation.
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
- !(is_amd || (is_intel && !is_linux)) && !is_wayland;
+ !(is_amd || (is_intel && !is_linux)) && !strict_context_required;
use_driver_cache = is_nvidia;
- strict_context_required = is_wayland;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);