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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp30
1 files changed, 26 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 1f1f01313..b1804e9ea 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1821,13 +1821,15 @@ private:
Expression HMergeH0(Operation operation) {
const std::string dest = VisitOperand(operation, 0).AsUint();
const std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("bitfieldInsert({}, {}, 0, 16)", dest, src), Type::Uint};
+ return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", src, dest),
+ Type::HalfFloat};
}
Expression HMergeH1(Operation operation) {
const std::string dest = VisitOperand(operation, 0).AsUint();
const std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("bitfieldInsert({}, {}, 16, 16)", dest, src), Type::Uint};
+ return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", dest, src),
+ Type::HalfFloat};
}
Expression HPack2(Operation operation) {
@@ -2117,8 +2119,14 @@ private:
return {};
}
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
- Visit(operation[1]).As(type)),
- type};
+ Visit(operation[1]).AsUint()),
+ Type::Uint};
+ }
+
+ template <const std::string_view& opname, Type type>
+ Expression Reduce(Operation operation) {
+ code.AddLine("{};", Atomic<opname, type>(operation).GetCode());
+ return {};
}
Expression Branch(Operation operation) {
@@ -2477,6 +2485,20 @@ private:
&GLSLDecompiler::Atomic<Func::Or, Type::Int>,
&GLSLDecompiler::Atomic<Func::Xor, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::Add, Type::Uint>,
+ &GLSLDecompiler::Reduce<Func::Min, Type::Uint>,
+ &GLSLDecompiler::Reduce<Func::Max, Type::Uint>,
+ &GLSLDecompiler::Reduce<Func::And, Type::Uint>,
+ &GLSLDecompiler::Reduce<Func::Or, Type::Uint>,
+ &GLSLDecompiler::Reduce<Func::Xor, Type::Uint>,
+
+ &GLSLDecompiler::Reduce<Func::Add, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::Min, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::Max, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::And, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::Or, Type::Int>,
+ &GLSLDecompiler::Reduce<Func::Xor, Type::Int>,
+
&GLSLDecompiler::Branch,
&GLSLDecompiler::BranchIndirect,
&GLSLDecompiler::PushFlowStack,