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-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp30
1 files changed, 17 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 3ea25f302..7abdeba05 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -7,15 +7,19 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
-using Pica::Regs;
-using Pica::RasterizerRegs;
+using Pica::FramebufferRegs;
using Pica::LightingRegs;
-using TevStageConfig = Pica::TexturingRegs::TevStageConfig;
+using Pica::RasterizerRegs;
+using Pica::TexturingRegs;
+using TevStageConfig = TexturingRegs::TevStageConfig;
namespace GLShader {
@@ -48,10 +52,10 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config,
case Source::Texture0:
// Only unit 0 respects the texturing type (according to 3DBrew)
switch (state.texture0_type) {
- case Pica::TexturingRegs::TextureConfig::Texture2D:
+ case TexturingRegs::TextureConfig::Texture2D:
out += "texture(tex[0], texcoord[0])";
break;
- case Pica::TexturingRegs::TextureConfig::Projection2D:
+ case TexturingRegs::TextureConfig::Projection2D:
out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))";
break;
default:
@@ -278,8 +282,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper
}
/// Writes the if-statement condition used to evaluate alpha testing
-static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::CompareFunc func) {
- using CompareFunc = Pica::FramebufferRegs::CompareFunc;
+static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareFunc func) {
+ using CompareFunc = FramebufferRegs::CompareFunc;
switch (func) {
case CompareFunc::Never:
out += "true";
@@ -309,7 +313,7 @@ static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::Co
/// Writes the code to emulate the specified TEV stage
static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) {
const auto stage =
- static_cast<const Pica::TexturingRegs::TevStageConfig>(config.state.tev_stages[index]);
+ static_cast<const TexturingRegs::TevStageConfig>(config.state.tev_stages[index]);
if (!IsPassThroughTevStage(stage)) {
std::string index_name = std::to_string(index);
@@ -642,7 +646,7 @@ vec4 secondary_fragment_color = vec4(0.0);
)";
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
- if (state.alpha_test_func == Pica::FramebufferRegs::CompareFunc::Never) {
+ if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) {
out += "discard; }";
return out;
}
@@ -661,7 +665,7 @@ vec4 secondary_fragment_color = vec4(0.0);
out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n";
out += "float depth = z_over_w * depth_scale + depth_offset;\n";
- if (state.depthmap_enable == Pica::RasterizerRegs::DepthBuffering::WBuffering) {
+ if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) {
out += "depth /= gl_FragCoord.w;\n";
}
@@ -675,14 +679,14 @@ vec4 secondary_fragment_color = vec4(0.0);
for (size_t index = 0; index < state.tev_stages.size(); ++index)
WriteTevStage(out, config, (unsigned)index);
- if (state.alpha_test_func != Pica::FramebufferRegs::CompareFunc::Always) {
+ if (state.alpha_test_func != FramebufferRegs::CompareFunc::Always) {
out += "if (";
AppendAlphaTestCondition(out, state.alpha_test_func);
out += ") discard;\n";
}
// Append fog combiner
- if (state.fog_mode == Pica::TexturingRegs::FogMode::Fog) {
+ if (state.fog_mode == TexturingRegs::FogMode::Fog) {
// Get index into fog LUT
if (state.fog_flip) {
out += "float fog_index = (1.0 - depth) * 128.0;\n";