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-rw-r--r--src/video_core/renderer_opengl/gl_state.h32
1 files changed, 21 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index e5d1baae6..bdc743b0f 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -40,6 +40,19 @@ public:
} framebuffer_srgb;
struct {
+ bool alpha_to_coverage; // GL_ALPHA_TO_COVERAGE
+ bool alpha_to_one; // GL_ALPHA_TO_ONE
+ } multisample_control;
+
+ struct {
+ bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB
+ } fragment_color_clamp;
+
+ struct {
+ bool enabled; // viewports arrays are only supported when geometry shaders are enabled.
+ } geometry_shaders;
+
+ struct {
bool enabled; // GL_CULL_FACE
GLenum mode; // GL_CULL_FACE_MODE
GLenum front_face; // GL_FRONT_FACE
@@ -79,7 +92,6 @@ public:
struct Blend {
bool enabled; // GL_BLEND
- bool separate_alpha; // Independent blend enabled
GLenum rgb_equation; // GL_BLEND_EQUATION_RGB
GLenum a_equation; // GL_BLEND_EQUATION_ALPHA
GLenum src_rgb_func; // GL_BLEND_SRC_RGB
@@ -150,16 +162,15 @@ public:
GLfloat height;
GLfloat depth_range_near; // GL_DEPTH_RANGE
GLfloat depth_range_far; // GL_DEPTH_RANGE
+ struct {
+ bool enabled; // GL_SCISSOR_TEST
+ GLint x;
+ GLint y;
+ GLsizei width;
+ GLsizei height;
+ } scissor;
};
- std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> viewports;
-
- struct {
- bool enabled; // GL_SCISSOR_TEST
- GLint x;
- GLint y;
- GLsizei width;
- GLsizei height;
- } scissor;
+ std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumViewports> viewports;
struct {
float size; // GL_POINT_SIZE
@@ -214,7 +225,6 @@ private:
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
- void ApplyScissor() const;
};
} // namespace OpenGL