diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 42 |
1 files changed, 26 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0b9c4a904..032a8ebc5 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -803,30 +803,40 @@ void Image::UploadMemory(const ImageBufferMap& map, void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset, std::span<const VideoCommon::BufferImageCopy> copies) { + std::array buffer_handles{buffer_handle}; + std::array buffer_offsets{buffer_offset}; + DownloadMemory(buffer_handles, buffer_offsets, copies); +} + +void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> buffer_offsets, + std::span<const VideoCommon::BufferImageCopy> copies) { const bool is_rescaled = True(flags & ImageFlagBits::Rescaled); if (is_rescaled) { ScaleDown(); } glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API - glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle); - glPixelStorei(GL_PACK_ALIGNMENT, 1); + for (size_t i = 0; i < buffer_handles.size(); i++) { + auto& buffer_handle = buffer_handles[i]; + glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle); + glPixelStorei(GL_PACK_ALIGNMENT, 1); - u32 current_row_length = std::numeric_limits<u32>::max(); - u32 current_image_height = std::numeric_limits<u32>::max(); + u32 current_row_length = std::numeric_limits<u32>::max(); + u32 current_image_height = std::numeric_limits<u32>::max(); - for (const VideoCommon::BufferImageCopy& copy : copies) { - if (copy.image_subresource.base_level >= gl_num_levels) { - continue; - } - if (current_row_length != copy.buffer_row_length) { - current_row_length = copy.buffer_row_length; - glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length); - } - if (current_image_height != copy.buffer_image_height) { - current_image_height = copy.buffer_image_height; - glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height); + for (const VideoCommon::BufferImageCopy& copy : copies) { + if (copy.image_subresource.base_level >= gl_num_levels) { + continue; + } + if (current_row_length != copy.buffer_row_length) { + current_row_length = copy.buffer_row_length; + glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length); + } + if (current_image_height != copy.buffer_image_height) { + current_image_height = copy.buffer_image_height; + glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height); + } + CopyImageToBuffer(copy, buffer_offsets[i]); } - CopyImageToBuffer(copy, buffer_offset); } if (is_rescaled) { ScaleUp(true); |