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-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 04c1d1a34..3d6c4e9e5 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -10,6 +10,9 @@
#include "video_core/pica.h"
+using GLvec3 = std::array<GLfloat, 3>;
+using GLvec4 = std::array<GLfloat, 4>;
+
namespace PicaToGL {
inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) {
@@ -175,7 +178,7 @@ inline GLenum StencilOp(Pica::Regs::StencilAction action) {
return stencil_op_table[(unsigned)action];
}
-inline std::array<GLfloat, 4> ColorRGBA8(const u32 color) {
+inline GLvec4 ColorRGBA8(const u32 color) {
return { { (color >> 0 & 0xFF) / 255.0f,
(color >> 8 & 0xFF) / 255.0f,
(color >> 16 & 0xFF) / 255.0f,
@@ -183,4 +186,11 @@ inline std::array<GLfloat, 4> ColorRGBA8(const u32 color) {
} };
}
+inline std::array<GLfloat, 3> LightColor(const Pica::Regs::LightColor& color) {
+ return { { color.r / 255.0f,
+ color.g / 255.0f,
+ color.b / 255.0f
+ } };
+}
+
} // namespace