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-rw-r--r--src/video_core/renderer_opengl/present/smaa.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/present/smaa.h b/src/video_core/renderer_opengl/present/smaa.h
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index 000000000..a48cb4fa9
--- /dev/null
+++ b/src/video_core/renderer_opengl/present/smaa.h
@@ -0,0 +1,35 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+
+namespace OpenGL {
+
+class ProgramManager;
+
+class SMAA {
+public:
+ explicit SMAA(u32 width, u32 height);
+ ~SMAA();
+
+ GLuint Draw(ProgramManager& program_manager, GLuint input_texture);
+
+private:
+ OGLProgram edge_detection_vert;
+ OGLProgram blending_weight_calculation_vert;
+ OGLProgram neighborhood_blending_vert;
+ OGLProgram edge_detection_frag;
+ OGLProgram blending_weight_calculation_frag;
+ OGLProgram neighborhood_blending_frag;
+ OGLTexture area_tex;
+ OGLTexture search_tex;
+ OGLTexture edges_tex;
+ OGLTexture blend_tex;
+ OGLSampler sampler;
+ OGLFramebuffer framebuffer;
+ OGLTexture texture;
+};
+
+} // namespace OpenGL