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Diffstat (limited to 'src/video_core/renderer_opengl/present/window_adapt_pass.cpp')
-rw-r--r--src/video_core/renderer_opengl/present/window_adapt_pass.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
index 4d681606b..d8b6a11cb 100644
--- a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
+++ b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
@@ -37,7 +37,7 @@ WindowAdaptPass::~WindowAdaptPass() = default;
void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers,
std::span<const Tegra::FramebufferConfig> framebuffers,
- const Layout::FramebufferLayout& layout) {
+ const Layout::FramebufferLayout& layout, bool invert_y) {
GLint old_read_fb;
GLint old_draw_fb;
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
@@ -51,7 +51,7 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li
auto layer_it = layers.begin();
for (size_t i = 0; i < layer_count; i++) {
textures[i] = layer_it->ConfigureDraw(matrices[i], vertices[i], program_manager,
- framebuffers[i], layout);
+ framebuffers[i], layout, invert_y);
layer_it++;
}
@@ -92,6 +92,21 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li
glClear(GL_COLOR_BUFFER_BIT);
for (size_t i = 0; i < layer_count; i++) {
+ switch (framebuffers[i].blending) {
+ case Tegra::BlendMode::Opaque:
+ default:
+ glDisablei(GL_BLEND, 0);
+ break;
+ case Tegra::BlendMode::Premultiplied:
+ glEnablei(GL_BLEND, 0);
+ glBlendFuncSeparatei(0, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
+ break;
+ case Tegra::BlendMode::Coverage:
+ glEnablei(GL_BLEND, 0);
+ glBlendFuncSeparatei(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
+ break;
+ }
+
glBindTextureUnit(0, textures[i]);
glProgramUniformMatrix3x2fv(vert.handle, ModelViewMatrixLocation, 1, GL_FALSE,
matrices[i].data());