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-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
1 files changed, 0 insertions, 76 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..897c380b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,7 +14,6 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
- }
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL