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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp41
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h3
3 files changed, 26 insertions, 20 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 90e35e307..2de533584 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1299,7 +1299,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
if constexpr (IS_IMAGE_UPLOAD) {
image->UploadMemory(buffer->Handle(), offset, copy_span);
} else {
- image->DownloadMemory(buffer->Handle(), offset, copy_span);
+ texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span);
}
return true;
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 0b9c4a904..670d8cafd 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -801,32 +801,34 @@ void Image::UploadMemory(const ImageBufferMap& map,
UploadMemory(map.buffer, map.offset, copies);
}
-void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
+void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
if (is_rescaled) {
ScaleDown();
}
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
- glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ for (auto buffer_handle : buffer_handles) {
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
- u32 current_row_length = std::numeric_limits<u32>::max();
- u32 current_image_height = std::numeric_limits<u32>::max();
+ u32 current_row_length = std::numeric_limits<u32>::max();
+ u32 current_image_height = std::numeric_limits<u32>::max();
- for (const VideoCommon::BufferImageCopy& copy : copies) {
- if (copy.image_subresource.base_level >= gl_num_levels) {
- continue;
- }
- if (current_row_length != copy.buffer_row_length) {
- current_row_length = copy.buffer_row_length;
- glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
- }
- if (current_image_height != copy.buffer_image_height) {
- current_image_height = copy.buffer_image_height;
- glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
+ for (const VideoCommon::BufferImageCopy& copy : copies) {
+ if (copy.image_subresource.base_level >= gl_num_levels) {
+ continue;
+ }
+ if (current_row_length != copy.buffer_row_length) {
+ current_row_length = copy.buffer_row_length;
+ glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
+ }
+ if (current_image_height != copy.buffer_image_height) {
+ current_image_height = copy.buffer_image_height;
+ glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
+ }
+ CopyImageToBuffer(copy, buffer_offset);
}
- CopyImageToBuffer(copy, buffer_offset);
}
if (is_rescaled) {
ScaleUp(true);
@@ -835,7 +837,10 @@ void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
void Image::DownloadMemory(ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
- DownloadMemory(map.buffer, map.offset, copies);
+ std::array buffers{
+ map.buffer,
+ };
+ DownloadMemory(buffers, map.offset, copies);
}
GLuint Image::StorageHandle() noexcept {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 911e4607a..67d6910b4 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -212,7 +212,7 @@ public:
void UploadMemory(const ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
- void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
+ void DownloadMemory(std::span<GLuint> buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
@@ -376,6 +376,7 @@ struct TextureCacheParams {
using Sampler = OpenGL::Sampler;
using Framebuffer = OpenGL::Framebuffer;
using AsyncBuffer = u32;
+ using BufferType = GLuint;
};
using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;