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-rw-r--r--src/video_core/renderer_vulkan/present/window_adapt_pass.cpp29
1 files changed, 23 insertions, 6 deletions
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
index c5db0230d..22ffacf11 100644
--- a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
@@ -22,7 +22,7 @@ WindowAdaptPass::WindowAdaptPass(const Device& device_, VkFormat frame_format,
CreatePipelineLayout();
CreateVertexShader();
CreateRenderPass(frame_format);
- CreatePipeline();
+ CreatePipelines();
}
WindowAdaptPass::~WindowAdaptPass() = default;
@@ -34,7 +34,6 @@ void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, s
const VkFramebuffer host_framebuffer{*dst->framebuffer};
const VkRenderPass renderpass{*render_pass};
- const VkPipeline graphics_pipeline{*pipeline};
const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout};
const VkExtent2D render_area{
.width = dst->width,
@@ -44,9 +43,23 @@ void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, s
const size_t layer_count = configs.size();
std::vector<PresentPushConstants> push_constants(layer_count);
std::vector<VkDescriptorSet> descriptor_sets(layer_count);
+ std::vector<VkPipeline> graphics_pipelines(layer_count);
auto layer_it = layers.begin();
for (size_t i = 0; i < layer_count; i++) {
+ switch (configs[i].blending) {
+ case Tegra::BlendMode::Opaque:
+ default:
+ graphics_pipelines[i] = *opaque_pipeline;
+ break;
+ case Tegra::BlendMode::Premultiplied:
+ graphics_pipelines[i] = *premultiplied_pipeline;
+ break;
+ case Tegra::BlendMode::Coverage:
+ graphics_pipelines[i] = *coverage_pipeline;
+ break;
+ }
+
layer_it->ConfigureDraw(&push_constants[i], &descriptor_sets[i], rasterizer, *sampler,
image_index, configs[i], layout);
layer_it++;
@@ -77,8 +90,8 @@ void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, s
BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area);
cmdbuf.ClearAttachments({clear_attachment}, {clear_rect});
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
for (size_t i = 0; i < layer_count; i++) {
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipelines[i]);
cmdbuf.PushConstants(graphics_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT,
push_constants[i]);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
@@ -129,9 +142,13 @@ void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
render_pass = CreateWrappedRenderPass(device, frame_format, VK_IMAGE_LAYOUT_UNDEFINED);
}
-void WindowAdaptPass::CreatePipeline() {
- pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout,
- std::tie(vertex_shader, fragment_shader), false);
+void WindowAdaptPass::CreatePipelines() {
+ opaque_pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout,
+ std::tie(vertex_shader, fragment_shader));
+ premultiplied_pipeline = CreateWrappedPremultipliedBlendingPipeline(
+ device, render_pass, pipeline_layout, std::tie(vertex_shader, fragment_shader));
+ coverage_pipeline = CreateWrappedCoverageBlendingPipeline(
+ device, render_pass, pipeline_layout, std::tie(vertex_shader, fragment_shader));
}
} // namespace Vulkan