diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/shaders/uint8.comp')
-rw-r--r-- | src/video_core/renderer_vulkan/shaders/uint8.comp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/video_core/renderer_vulkan/shaders/uint8.comp b/src/video_core/renderer_vulkan/shaders/uint8.comp deleted file mode 100644 index a320f3ae0..000000000 --- a/src/video_core/renderer_vulkan/shaders/uint8.comp +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core -#extension GL_EXT_shader_16bit_storage : require -#extension GL_EXT_shader_8bit_storage : require - -layout (local_size_x = 1024) in; - -layout (std430, set = 0, binding = 0) readonly buffer InputBuffer { - uint8_t input_indexes[]; -}; - -layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer { - uint16_t output_indexes[]; -}; - -void main() { - uint id = gl_GlobalInvocationID.x; - if (id < input_indexes.length()) { - output_indexes[id] = uint16_t(input_indexes[id]); - } -} |