diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 56 |
1 files changed, 42 insertions, 14 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 84955bdc8..8ba50a834 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -125,11 +125,23 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3 return value < 0 ? std::min<s32>(converted_value - acumm, -1) : std::max<s32>(converted_value + acumm, 1); }; + + const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft; + const s32 clip_height = regs.surface_clip.height; + + // Flip coordinates if lower left + s32 min_y = lower_left ? (clip_height - src.max_y) : src.min_y.Value(); + s32 max_y = lower_left ? (clip_height - src.min_y) : src.max_y.Value(); + + // Bound to render area + min_y = std::max(min_y, 0); + max_y = std::max(max_y, 0); + if (src.enable) { - scissor.offset.x = scale_up(static_cast<s32>(src.min_x)); - scissor.offset.y = scale_up(static_cast<s32>(src.min_y)); + scissor.offset.x = scale_up(src.min_x); + scissor.offset.y = scale_up(min_y); scissor.extent.width = scale_up(src.max_x - src.min_x); - scissor.extent.height = scale_up(src.max_y - src.min_y); + scissor.extent.height = scale_up(max_y - min_y); } else { scissor.offset.x = 0; scissor.offset.y = 0; @@ -308,17 +320,33 @@ void RasterizerVulkan::DrawTexture() { const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState(); const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler); const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture); - Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0), - .y = static_cast<s32>(draw_texture_state.dst_y0)}, - Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1), - .y = static_cast<s32>(draw_texture_state.dst_y1)}}; - Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0), - .y = static_cast<s32>(draw_texture_state.src_y0)}, - Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1), - .y = static_cast<s32>(draw_texture_state.src_y1)}}; - blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(), - texture.ImageHandle(), sampler->Handle(), dst_region, src_region, - texture.size); + const auto* framebuffer = texture_cache.GetFramebuffer(); + + const bool src_rescaling = texture_cache.IsRescaling() && texture.IsRescaled(); + const bool dst_rescaling = texture_cache.IsRescaling() && framebuffer->IsRescaled(); + + const auto ScaleSrc = [&](auto dim_f) -> s32 { + auto dim = static_cast<s32>(dim_f); + return src_rescaling ? Settings::values.resolution_info.ScaleUp(dim) : dim; + }; + + const auto ScaleDst = [&](auto dim_f) -> s32 { + auto dim = static_cast<s32>(dim_f); + return dst_rescaling ? Settings::values.resolution_info.ScaleUp(dim) : dim; + }; + + Region2D dst_region = {Offset2D{.x = ScaleDst(draw_texture_state.dst_x0), + .y = ScaleDst(draw_texture_state.dst_y0)}, + Offset2D{.x = ScaleDst(draw_texture_state.dst_x1), + .y = ScaleDst(draw_texture_state.dst_y1)}}; + Region2D src_region = {Offset2D{.x = ScaleSrc(draw_texture_state.src_x0), + .y = ScaleSrc(draw_texture_state.src_y0)}, + Offset2D{.x = ScaleSrc(draw_texture_state.src_x1), + .y = ScaleSrc(draw_texture_state.src_y1)}}; + Extent3D src_size = {static_cast<u32>(ScaleSrc(texture.size.width)), + static_cast<u32>(ScaleSrc(texture.size.height)), texture.size.depth}; + blit_image.BlitColor(framebuffer, texture.RenderTarget(), texture.ImageHandle(), + sampler->Handle(), dst_region, src_region, src_size); } void RasterizerVulkan::Clear(u32 layer_count) { |