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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_texture_cache.cpp')
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp32
1 files changed, 24 insertions, 8 deletions
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index caca79d79..305ad8aee 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -592,7 +592,7 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4
case PixelFormat::A5B5G5R1_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapSpecial);
break;
- case PixelFormat::R4G4_UNORM:
+ case PixelFormat::G4R4_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed);
break;
default:
@@ -1474,13 +1474,14 @@ bool Image::BlitScaleHelper(bool scale_up) {
};
const VkExtent2D extent{
.width = std::max(scaled_width, info.size.width),
- .height = std::max(scaled_height, info.size.width),
+ .height = std::max(scaled_height, info.size.height),
};
auto* view_ptr = blit_view.get();
if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
if (!blit_framebuffer) {
- blit_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
+ blit_framebuffer =
+ std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent, scale_up);
}
const auto color_view = blit_view->Handle(Shader::TextureType::Color2D);
@@ -1488,7 +1489,8 @@ bool Image::BlitScaleHelper(bool scale_up) {
src_region, operation, BLIT_OPERATION);
} else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
if (!blit_framebuffer) {
- blit_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
+ blit_framebuffer =
+ std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent, scale_up);
}
runtime->blit_image_helper.BlitDepthStencil(blit_framebuffer.get(), blit_view->DepthView(),
blit_view->StencilView(), dst_region,
@@ -1756,34 +1758,42 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
.width = key.size.width,
.height = key.size.height,
}} {
- CreateFramebuffer(runtime, color_buffers, depth_buffer);
+ CreateFramebuffer(runtime, color_buffers, depth_buffer, key.is_rescaled);
if (runtime.device.HasDebuggingToolAttached()) {
framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
}
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
- ImageView* depth_buffer, VkExtent2D extent)
+ ImageView* depth_buffer, VkExtent2D extent, bool is_rescaled)
: render_area{extent} {
std::array<ImageView*, NUM_RT> color_buffers{color_buffer};
- CreateFramebuffer(runtime, color_buffers, depth_buffer);
+ CreateFramebuffer(runtime, color_buffers, depth_buffer, is_rescaled);
}
Framebuffer::~Framebuffer() = default;
void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers,
- ImageView* depth_buffer) {
+ ImageView* depth_buffer, bool is_rescaled) {
std::vector<VkImageView> attachments;
RenderPassKey renderpass_key{};
s32 num_layers = 1;
+ const auto& resolution = runtime.resolution;
+
+ u32 width = 0;
+ u32 height = 0;
for (size_t index = 0; index < NUM_RT; ++index) {
const ImageView* const color_buffer = color_buffers[index];
if (!color_buffer) {
renderpass_key.color_formats[index] = PixelFormat::Invalid;
continue;
}
+ width = std::max(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width)
+ : color_buffer->size.width);
+ height = std::max(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height)
+ : color_buffer->size.height);
attachments.push_back(color_buffer->RenderTarget());
renderpass_key.color_formats[index] = color_buffer->format;
num_layers = std::max(num_layers, color_buffer->range.extent.layers);
@@ -1794,6 +1804,10 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
}
const size_t num_colors = attachments.size();
if (depth_buffer) {
+ width = std::max(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width)
+ : depth_buffer->size.width);
+ height = std::max(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height)
+ : depth_buffer->size.height);
attachments.push_back(depth_buffer->RenderTarget());
renderpass_key.depth_format = depth_buffer->format;
num_layers = std::max(num_layers, depth_buffer->range.extent.layers);
@@ -1810,6 +1824,8 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
renderpass_key.samples = samples;
renderpass = runtime.render_pass_cache.Get(renderpass_key);
+ render_area.width = std::min(render_area.width, width);
+ render_area.height = std::min(render_area.height, height);
num_color_buffers = static_cast<u32>(num_colors);
framebuffer = runtime.device.GetLogical().CreateFramebuffer({