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-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 6e9f66262..6611c1de3 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -95,7 +95,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
ASSERT(((qmd.const_buffer_enable_mask >> desc.cbuf_index) & 1) != 0);
const u32 index_offset{index << desc.size_shift};
const u32 offset{desc.cbuf_offset + index_offset};
- const GPUVAddr addr{cbufs[desc.cbuf_index].Address() + desc.cbuf_offset};
+ const GPUVAddr addr{cbufs[desc.cbuf_index].Address() + offset};
if constexpr (std::is_same_v<decltype(desc), const Shader::TextureDescriptor&> ||
std::is_same_v<decltype(desc), const Shader::TextureBufferDescriptor&>) {
if (desc.has_secondary) {
@@ -136,7 +136,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
ImageId* texture_buffer_ids{image_view_ids.data()};
size_t index{};
const auto add_buffer{[&](const auto& desc) {
- for (u32 index = 0; index < desc.count; ++index) {
+ for (u32 i = 0; index < desc.count; ++i) {
bool is_written{false};
if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) {
is_written = desc.is_written;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index e43db280f..a8b402253 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -226,7 +226,7 @@ void GraphicsPipeline::Configure(bool is_indexed) {
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
size_t index{};
const auto add_buffer{[&](const auto& desc) {
- for (u32 index = 0; index < desc.count; ++index) {
+ for (u32 i = 0; i < desc.count; ++i) {
bool is_written{false};
if constexpr (std::is_same_v<decltype(desc),
const Shader::ImageBufferDescriptor&>) {