diff options
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 69 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.h | 8 |
2 files changed, 14 insertions, 63 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e6d4adc92..9b703a2f0 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -27,12 +27,18 @@ #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" #include "video_core/shader/compiler_settings.h" +#include "video_core/shader/memory_util.h" namespace Vulkan { MICROPROFILE_DECLARE(Vulkan_PipelineCache); using Tegra::Engines::ShaderType; +using VideoCommon::Shader::GetShaderAddress; +using VideoCommon::Shader::GetShaderCode; +using VideoCommon::Shader::KERNEL_MAIN_OFFSET; +using VideoCommon::Shader::ProgramCode; +using VideoCommon::Shader::STAGE_MAIN_OFFSET; namespace { @@ -45,60 +51,6 @@ constexpr VkDescriptorType STORAGE_IMAGE = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; constexpr VideoCommon::Shader::CompilerSettings compiler_settings{ VideoCommon::Shader::CompileDepth::FullDecompile}; -/// Gets the address for the specified shader stage program -GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) { - const auto& gpu{system.GPU().Maxwell3D()}; - const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]}; - return gpu.regs.code_address.CodeAddress() + shader_config.offset; -} - -/// Gets if the current instruction offset is a scheduler instruction -constexpr bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) { - // Sched instructions appear once every 4 instructions. - constexpr std::size_t SchedPeriod = 4; - const std::size_t absolute_offset = offset - main_offset; - return (absolute_offset % SchedPeriod) == 0; -} - -/// Calculates the size of a program stream -std::size_t CalculateProgramSize(const ProgramCode& program, bool is_compute) { - const std::size_t start_offset = is_compute ? 0 : 10; - // This is the encoded version of BRA that jumps to itself. All Nvidia - // shaders end with one. - constexpr u64 self_jumping_branch = 0xE2400FFFFF07000FULL; - constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL; - std::size_t offset = start_offset; - while (offset < program.size()) { - const u64 instruction = program[offset]; - if (!IsSchedInstruction(offset, start_offset)) { - if ((instruction & mask) == self_jumping_branch) { - // End on Maxwell's "nop" instruction - break; - } - if (instruction == 0) { - break; - } - } - ++offset; - } - // The last instruction is included in the program size - return std::min(offset + 1, program.size()); -} - -/// Gets the shader program code from memory for the specified address -ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr, - const u8* host_ptr, bool is_compute) { - ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH); - ASSERT_OR_EXECUTE(host_ptr != nullptr, { - std::fill(program_code.begin(), program_code.end(), 0); - return program_code; - }); - memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(), - program_code.size() * sizeof(u64)); - program_code.resize(CalculateProgramSize(program_code, is_compute)); - return program_code; -} - constexpr std::size_t GetStageFromProgram(std::size_t program) { return program == 0 ? 0 : program - 1; } @@ -230,9 +182,9 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { const auto host_ptr{memory_manager.GetPointer(program_addr)}; // No shader found - create a new one - constexpr u32 stage_offset = 10; + constexpr u32 stage_offset = STAGE_MAIN_OFFSET; const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1); - auto code = GetShaderCode(memory_manager, program_addr, host_ptr, false); + ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false); shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr, std::move(code), stage_offset); @@ -288,11 +240,10 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach // No shader found - create a new one const auto host_ptr = memory_manager.GetPointer(program_addr); - auto code = GetShaderCode(memory_manager, program_addr, host_ptr, true); - constexpr u32 kernel_main_offset = 0; + ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true); shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute, program_addr, *cpu_addr, std::move(code), - kernel_main_offset); + KERNEL_MAIN_OFFSET); if (cpu_addr) { Register(shader); } else { diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 84d26b822..ebddafb73 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -24,6 +24,7 @@ #include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/memory_util.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" #include "video_core/surface.h" @@ -46,8 +47,6 @@ class CachedShader; using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -using ProgramCode = std::vector<u64>; - struct GraphicsPipelineCacheKey { FixedPipelineState fixed_state; RenderPassParams renderpass_params; @@ -108,7 +107,8 @@ namespace Vulkan { class CachedShader final : public RasterizerCacheObject { public: explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, - VAddr cpu_addr, ProgramCode program_code, u32 main_offset); + VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code, + u32 main_offset); ~CachedShader(); GPUVAddr GetGpuAddr() const { @@ -140,7 +140,7 @@ private: Tegra::Engines::ShaderType stage); GPUVAddr gpu_addr{}; - ProgramCode program_code; + VideoCommon::Shader::ProgramCode program_code; VideoCommon::Shader::Registry registry; VideoCommon::Shader::ShaderIR shader_ir; ShaderEntries entries; |