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-rw-r--r--src/video_core/shader/glsl_decompiler.h88
1 files changed, 0 insertions, 88 deletions
diff --git a/src/video_core/shader/glsl_decompiler.h b/src/video_core/shader/glsl_decompiler.h
deleted file mode 100644
index 396a560d8..000000000
--- a/src/video_core/shader/glsl_decompiler.h
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <string>
-#include <utility>
-#include <vector>
-#include "common/common_types.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/shader/shader_ir.h"
-
-namespace VideoCommon::Shader {
-class ShaderIR;
-}
-
-namespace OpenGL::GLShader {
-
-using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-
-class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
-public:
- explicit ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry,
- Maxwell::ShaderStage stage, const std::string& name, u32 index)
- : VideoCommon::Shader::ConstBuffer{entry}, stage{stage}, name{name}, index{index} {}
-
- const std::string& GetName() const {
- return name;
- }
-
- Maxwell::ShaderStage GetStage() const {
- return stage;
- }
-
- u32 GetIndex() const {
- return index;
- }
-
- u32 GetHash() const {
- return (static_cast<u32>(stage) << 16) | index;
- }
-
-private:
- std::string name;
- Maxwell::ShaderStage stage{};
- u32 index{};
-};
-
-class SamplerEntry : public VideoCommon::Shader::Sampler {
-public:
- explicit SamplerEntry(const VideoCommon::Shader::Sampler& entry, Maxwell::ShaderStage stage,
- const std::string& name)
- : VideoCommon::Shader::Sampler{entry}, stage{stage}, name{name} {}
-
- const std::string& GetName() const {
- return name;
- }
-
- Maxwell::ShaderStage GetStage() const {
- return stage;
- }
-
- u32 GetHash() const {
- return (static_cast<u32>(stage) << 16) | static_cast<u32>(GetIndex());
- }
-
-private:
- std::string name;
- Maxwell::ShaderStage stage{};
-};
-
-struct ShaderEntries {
- std::vector<ConstBufferEntry> const_buffers;
- std::vector<SamplerEntry> samplers;
- std::array<bool, Maxwell::NumClipDistances> clip_distances{};
- std::size_t shader_length{};
-};
-
-using ProgramResult = std::pair<std::string, ShaderEntries>;
-
-std::string GetCommonDeclarations();
-
-ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage,
- const std::string& suffix);
-
-} // namespace OpenGL::GLShader \ No newline at end of file