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Diffstat (limited to 'src/video_core/shader/glsl_decompiler.h')
-rw-r--r-- | src/video_core/shader/glsl_decompiler.h | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/src/video_core/shader/glsl_decompiler.h b/src/video_core/shader/glsl_decompiler.h deleted file mode 100644 index 396a560d8..000000000 --- a/src/video_core/shader/glsl_decompiler.h +++ /dev/null @@ -1,88 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <string> -#include <utility> -#include <vector> -#include "common/common_types.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/shader/shader_ir.h" - -namespace VideoCommon::Shader { -class ShaderIR; -} - -namespace OpenGL::GLShader { - -using Maxwell = Tegra::Engines::Maxwell3D::Regs; - -class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer { -public: - explicit ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, - Maxwell::ShaderStage stage, const std::string& name, u32 index) - : VideoCommon::Shader::ConstBuffer{entry}, stage{stage}, name{name}, index{index} {} - - const std::string& GetName() const { - return name; - } - - Maxwell::ShaderStage GetStage() const { - return stage; - } - - u32 GetIndex() const { - return index; - } - - u32 GetHash() const { - return (static_cast<u32>(stage) << 16) | index; - } - -private: - std::string name; - Maxwell::ShaderStage stage{}; - u32 index{}; -}; - -class SamplerEntry : public VideoCommon::Shader::Sampler { -public: - explicit SamplerEntry(const VideoCommon::Shader::Sampler& entry, Maxwell::ShaderStage stage, - const std::string& name) - : VideoCommon::Shader::Sampler{entry}, stage{stage}, name{name} {} - - const std::string& GetName() const { - return name; - } - - Maxwell::ShaderStage GetStage() const { - return stage; - } - - u32 GetHash() const { - return (static_cast<u32>(stage) << 16) | static_cast<u32>(GetIndex()); - } - -private: - std::string name; - Maxwell::ShaderStage stage{}; -}; - -struct ShaderEntries { - std::vector<ConstBufferEntry> const_buffers; - std::vector<SamplerEntry> samplers; - std::array<bool, Maxwell::NumClipDistances> clip_distances{}; - std::size_t shader_length{}; -}; - -using ProgramResult = std::pair<std::string, ShaderEntries>; - -std::string GetCommonDeclarations(); - -ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage, - const std::string& suffix); - -} // namespace OpenGL::GLShader
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