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-rw-r--r--src/video_core/shader/shader.cpp44
1 files changed, 33 insertions, 11 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index ae696533f..d276a1221 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -87,6 +87,17 @@ void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) {
conditional_code[1] = false;
}
+class MergedShaderEngine : public ShaderEngine {
+public:
+ void SetupBatch(const ShaderSetup* setup) override;
+ void Run(UnitState& state, unsigned int entry_point) const override;
+ DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
+ unsigned int entry_point) const override;
+
+private:
+ const ShaderSetup* setup = nullptr;
+};
+
#ifdef ARCHITECTURE_x86_64
static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
static const JitShader* jit_shader;
@@ -98,13 +109,17 @@ void ClearCache() {
#endif // ARCHITECTURE_x86_64
}
-void ShaderSetup::Setup() {
+void MergedShaderEngine::SetupBatch(const ShaderSetup* setup_) {
+ setup = setup_;
+ if (setup == nullptr)
+ return;
+
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled) {
- u64 cache_key =
- Common::ComputeHash64(&program_code, sizeof(program_code)) ^
- Common::ComputeHash64(&swizzle_data, sizeof(swizzle_data));
+ u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code));
+ u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data));
+ u64 cache_key = code_hash ^ swizzle_hash;
auto iter = shader_map.find(cache_key);
if (iter != shader_map.end()) {
jit_shader = iter->second.get();
@@ -120,26 +135,28 @@ void ShaderSetup::Setup() {
MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-void ShaderSetup::Run(UnitState& state, unsigned int entry_point) const {
+void MergedShaderEngine::Run(UnitState& state, unsigned int entry_point) const {
+ ASSERT(setup != nullptr);
ASSERT(entry_point < 1024);
MICROPROFILE_SCOPE(GPU_Shader);
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled) {
- jit_shader->Run(*this, state, entry_point);
+ jit_shader->Run(*setup, state, entry_point);
} else {
DebugData<false> dummy_debug_data;
- RunInterpreter(*this, state, dummy_debug_data, entry_point);
+ RunInterpreter(*setup, state, dummy_debug_data, entry_point);
}
#else
DebugData<false> dummy_debug_data;
- RunInterpreter(*this, state, dummy_debug_data, entry_point);
+ RunInterpreter(*setup, state, dummy_debug_data, entry_point);
#endif // ARCHITECTURE_x86_64
}
-DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes,
- unsigned int entry_point) const {
+DebugData<true> MergedShaderEngine::ProduceDebugInfo(const InputVertex& input, int num_attributes,
+ unsigned int entry_point) const {
+ ASSERT(setup != nullptr);
ASSERT(entry_point < 1024);
UnitState state;
@@ -148,10 +165,15 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
// Setup input register table
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
state.LoadInputVertex(input, num_attributes);
- RunInterpreter(*this, state, debug_data, entry_point);
+ RunInterpreter(*setup, state, debug_data, entry_point);
return debug_data;
}
+ShaderEngine* GetEngine() {
+ static MergedShaderEngine merged_engine;
+ return &merged_engine;
+}
+
} // namespace Shader
} // namespace Pica