diff options
Diffstat (limited to 'src/video_core/shader/shader_jit_x64.cpp')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp new file mode 100644 index 000000000..fea79538a --- /dev/null +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -0,0 +1,56 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/hash.h" +#include "common/microprofile.h" +#include "video_core/shader/shader.h" +#include "video_core/shader/shader_jit_x64.h" +#include "video_core/shader/shader_jit_x64_compiler.h" + +namespace Pica { +namespace Shader { + +JitX64Engine::JitX64Engine() = default; +JitX64Engine::~JitX64Engine() = default; + +void JitX64Engine::SetupBatch(const ShaderSetup* setup_) { + cached_shader = nullptr; + setup = setup_; + if (setup == nullptr) + return; + + u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code)); + u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data)); + + u64 cache_key = code_hash ^ swizzle_hash; + auto iter = cache.find(cache_key); + if (iter != cache.end()) { + cached_shader = iter->second.get(); + } else { + auto shader = std::make_unique<JitShader>(); + shader->Compile(); + cached_shader = shader.get(); + cache.emplace_hint(iter, cache_key, std::move(shader)); + } +} + +MICROPROFILE_DECLARE(GPU_Shader); + +void JitX64Engine::Run(UnitState& state, unsigned int entry_point) const { + ASSERT(setup != nullptr); + ASSERT(cached_shader != nullptr); + ASSERT(entry_point < 1024); + + MICROPROFILE_SCOPE(GPU_Shader); + + cached_shader->Run(*setup, state, entry_point); +} + +DebugData<true> JitX64Engine::ProduceDebugInfo(const InputVertex& input, int num_attributes, + unsigned int entry_point) const { + UNIMPLEMENTED_MSG("Shader tracing/debugging is not supported by the JIT."); +} + +} // namespace Shader +} // namespace Pica |