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-rw-r--r--src/video_core/shader/shader_ir.cpp17
-rw-r--r--src/video_core/shader/shader_ir.h18
2 files changed, 17 insertions, 18 deletions
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 5175f83c6..5c1c591f8 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -285,13 +285,6 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si
Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
const MetaHalfArithmetic& meta, Node op_a, Node op_b) {
- UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
- condition == PredCondition::NotEqualWithNan ||
- condition == PredCondition::LessEqualWithNan ||
- condition == PredCondition::GreaterThanWithNan ||
- condition == PredCondition::GreaterEqualWithNan,
- "Unimplemented NaN comparison for half floats");
-
const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
{PredCondition::LessThan, OperationCode::Logical2HLessThan},
{PredCondition::Equal, OperationCode::Logical2HEqual},
@@ -299,11 +292,11 @@ Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition
{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan},
{PredCondition::NotEqual, OperationCode::Logical2HNotEqual},
{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual},
- {PredCondition::LessThanWithNan, OperationCode::Logical2HLessThan},
- {PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqual},
- {PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqual},
- {PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThan},
- {PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqual}};
+ {PredCondition::LessThanWithNan, OperationCode::Logical2HLessThanWithNan},
+ {PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqualWithNan},
+ {PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqualWithNan},
+ {PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThanWithNan},
+ {PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqualWithNan}};
const auto comparison{PredicateComparisonTable.find(condition)};
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 4888998d3..0ae51389b 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -150,12 +150,18 @@ enum class OperationCode {
LogicalUNotEqual, /// (uint a, uint b) -> bool
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
- Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Texture, /// (MetaTexture, float[N] coords) -> float4
TextureLod, /// (MetaTexture, float[N] coords) -> float4