diff options
Diffstat (limited to 'src/video_core/texture_cache.cpp')
-rw-r--r-- | src/video_core/texture_cache.cpp | 386 |
1 files changed, 0 insertions, 386 deletions
diff --git a/src/video_core/texture_cache.cpp b/src/video_core/texture_cache.cpp deleted file mode 100644 index e96eba7cc..000000000 --- a/src/video_core/texture_cache.cpp +++ /dev/null @@ -1,386 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "common/alignment.h" -#include "common/assert.h" -#include "common/cityhash.h" -#include "common/common_types.h" -#include "core/core.h" -#include "video_core/surface.h" -#include "video_core/texture_cache.h" -#include "video_core/textures/decoders.h" -#include "video_core/textures/texture.h" - -namespace VideoCommon { - -using VideoCore::Surface::SurfaceTarget; - -using VideoCore::Surface::ComponentTypeFromDepthFormat; -using VideoCore::Surface::ComponentTypeFromRenderTarget; -using VideoCore::Surface::ComponentTypeFromTexture; -using VideoCore::Surface::PixelFormatFromDepthFormat; -using VideoCore::Surface::PixelFormatFromRenderTargetFormat; -using VideoCore::Surface::PixelFormatFromTextureFormat; -using VideoCore::Surface::SurfaceTargetFromTextureType; - -constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { - return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile); -} - -SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, - const Tegra::Texture::FullTextureInfo& config) { - SurfaceParams params; - params.is_tiled = config.tic.IsTiled(); - params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, - params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1; - params.pixel_format = - PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false); - params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); - params.type = GetFormatType(params.pixel_format); - params.target = SurfaceTargetFromTextureType(config.tic.texture_type); - params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); - params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); - params.depth = config.tic.Depth(); - if (params.target == SurfaceTarget::TextureCubemap || - params.target == SurfaceTarget::TextureCubeArray) { - params.depth *= 6; - } - params.pitch = params.is_tiled ? 0 : config.tic.Pitch(); - params.unaligned_height = config.tic.Height(); - params.num_levels = config.tic.max_mip_level + 1; - - params.CalculateCachedValues(); - return params; -} - -SurfaceParams SurfaceParams::CreateForDepthBuffer( - Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format, - u32 block_width, u32 block_height, u32 block_depth, - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) { - SurfaceParams params; - params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; - params.block_width = 1 << std::min(block_width, 5U); - params.block_height = 1 << std::min(block_height, 5U); - params.block_depth = 1 << std::min(block_depth, 5U); - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromDepthFormat(format); - params.component_type = ComponentTypeFromDepthFormat(format); - params.type = GetFormatType(params.pixel_format); - params.width = zeta_width; - params.height = zeta_height; - params.unaligned_height = zeta_height; - params.target = SurfaceTarget::Texture2D; - params.depth = 1; - params.num_levels = 1; - - params.CalculateCachedValues(); - return params; -} - -SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { - const auto& config{system.GPU().Maxwell3D().regs.rt[index]}; - SurfaceParams params; - params.is_tiled = - config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; - params.block_width = 1 << config.memory_layout.block_width; - params.block_height = 1 << config.memory_layout.block_height; - params.block_depth = 1 << config.memory_layout.block_depth; - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); - params.type = GetFormatType(params.pixel_format); - if (params.is_tiled) { - params.width = config.width; - } else { - const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT; - params.pitch = config.width; - params.width = params.pitch / bpp; - } - params.height = config.height; - params.depth = 1; - params.unaligned_height = config.height; - params.target = SurfaceTarget::Texture2D; - params.num_levels = 1; - - params.CalculateCachedValues(); - return params; -} - -SurfaceParams SurfaceParams::CreateForFermiCopySurface( - const Tegra::Engines::Fermi2D::Regs::Surface& config) { - SurfaceParams params{}; - params.is_tiled = !config.linear; - params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, - params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, - params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); - params.type = GetFormatType(params.pixel_format); - params.width = config.width; - params.height = config.height; - params.unaligned_height = config.height; - // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters - params.target = SurfaceTarget::Texture2D; - params.depth = 1; - params.num_levels = 1; - - params.CalculateCachedValues(); - return params; -} - -u32 SurfaceParams::GetMipWidth(u32 level) const { - return std::max(1U, width >> level); -} - -u32 SurfaceParams::GetMipHeight(u32 level) const { - return std::max(1U, height >> level); -} - -u32 SurfaceParams::GetMipDepth(u32 level) const { - return IsLayered() ? depth : std::max(1U, depth >> level); -} - -bool SurfaceParams::IsLayered() const { - switch (target) { - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubeArray: - case SurfaceTarget::TextureCubemap: - return true; - default: - return false; - } -} - -u32 SurfaceParams::GetMipBlockHeight(u32 level) const { - // Auto block resizing algorithm from: - // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c - if (level == 0) { - return block_height; - } - const u32 height{GetMipHeight(level)}; - const u32 default_block_height{GetDefaultBlockHeight(pixel_format)}; - const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height}; - u32 block_height = 16; - while (block_height > 1 && blocks_in_y <= block_height * 4) { - block_height >>= 1; - } - return block_height; -} - -u32 SurfaceParams::GetMipBlockDepth(u32 level) const { - if (level == 0) - return block_depth; - if (target != SurfaceTarget::Texture3D) - return 1; - - const u32 depth{GetMipDepth(level)}; - u32 block_depth = 32; - while (block_depth > 1 && depth * 2 <= block_depth) { - block_depth >>= 1; - } - if (block_depth == 32 && GetMipBlockHeight(level) >= 4) { - return 16; - } - return block_depth; -} - -std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const { - std::size_t offset = 0; - for (u32 i = 0; i < level; i++) { - offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false); - } - return offset; -} - -std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const { - std::size_t offset = 0; - for (u32 i = 0; i < level; i++) { - offset += GetInnerMipmapMemorySize(i, true, false, false); - } - return offset; -} - -std::size_t SurfaceParams::GetGuestLayerSize() const { - return GetInnerMemorySize(false, true, false); -} - -std::size_t SurfaceParams::GetHostLayerSize(u32 level) const { - return GetInnerMipmapMemorySize(level, true, IsLayered(), false); -} - -bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const { - if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) != - std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format, - view_params.component_type, view_params.type)) { - return false; - } - - const SurfaceTarget view_target{view_params.target}; - if (view_target == target) { - return true; - } - - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: - return false; - case SurfaceTarget::Texture1DArray: - return view_target == SurfaceTarget::Texture1D; - case SurfaceTarget::Texture2DArray: - return view_target == SurfaceTarget::Texture2D; - case SurfaceTarget::TextureCubemap: - return view_target == SurfaceTarget::Texture2D || - view_target == SurfaceTarget::Texture2DArray; - case SurfaceTarget::TextureCubeArray: - return view_target == SurfaceTarget::Texture2D || - view_target == SurfaceTarget::Texture2DArray || - view_target == SurfaceTarget::TextureCubemap; - default: - UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target)); - return false; - } -} - -bool SurfaceParams::IsPixelFormatZeta() const { - return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat && - pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat; -} - -void SurfaceParams::CalculateCachedValues() { - guest_size_in_bytes = GetInnerMemorySize(false, false, false); - - // ASTC is uncompressed in software, in emulated as RGBA8 - if (IsPixelFormatASTC(pixel_format)) { - host_size_in_bytes = width * height * depth * 4; - } else { - host_size_in_bytes = GetInnerMemorySize(true, false, false); - } - - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: - num_layers = 1; - break; - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: - num_layers = depth; - break; - default: - UNREACHABLE(); - } -} - -std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only, - bool uncompressed) const { - const bool tiled{as_host_size ? false : is_tiled}; - const u32 tile_x{GetDefaultBlockWidth(pixel_format)}; - const u32 tile_y{GetDefaultBlockHeight(pixel_format)}; - const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), tile_x)}; - const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), tile_y)}; - const u32 depth{layer_only ? 1U : GetMipDepth(level)}; - return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(pixel_format), width, height, - depth, GetMipBlockHeight(level), GetMipBlockDepth(level)); -} - -std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only, - bool uncompressed) const { - std::size_t size = 0; - for (u32 level = 0; level < num_levels; ++level) { - size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed); - } - if (!as_host_size && is_tiled) { - size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth); - } - return size; -} - -std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const { - std::map<u64, std::pair<u32, u32>> view_offset_map; - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: { - constexpr u32 layer = 0; - for (u32 level = 0; level < num_levels; ++level) { - const std::size_t offset{GetGuestMipmapLevelOffset(level)}; - view_offset_map.insert({offset, {layer, level}}); - } - break; - } - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: { - const std::size_t layer_size{GetGuestLayerSize()}; - for (u32 level = 0; level < num_levels; ++level) { - const std::size_t level_offset{GetGuestMipmapLevelOffset(level)}; - for (u32 layer = 0; layer < num_layers; ++layer) { - const auto layer_offset{static_cast<std::size_t>(layer_size * layer)}; - const std::size_t offset{level_offset + layer_offset}; - view_offset_map.insert({offset, {layer, level}}); - } - } - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target)); - } - return view_offset_map; -} - -bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const { - return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) && - IsInBounds(view_params, layer, level); -} - -bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const { - return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level); -} - -bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const { - if (view_params.target != SurfaceTarget::Texture3D) { - return true; - } - return view_params.depth == GetMipDepth(level); -} - -bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const { - return layer + view_params.num_layers <= num_layers && - level + view_params.num_levels <= num_levels; -} - -std::size_t HasheableSurfaceParams::Hash() const { - return static_cast<std::size_t>( - Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this))); -} - -bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const { - return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, - height, depth, pitch, unaligned_height, num_levels, pixel_format, - component_type, type, target) == - std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth, - rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch, - rhs.unaligned_height, rhs.num_levels, rhs.pixel_format, rhs.component_type, - rhs.type, rhs.target); -} - -std::size_t ViewKey::Hash() const { - return static_cast<std::size_t>( - Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this))); -} - -bool ViewKey::operator==(const ViewKey& rhs) const { - return std::tie(base_layer, num_layers, base_level, num_levels) == - std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels); -} - -} // namespace VideoCommon |