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Diffstat (limited to 'src/video_core/texture_cache/surface_params.cpp')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp19
1 files changed, 6 insertions, 13 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 3a47f404d..e7e671d8c 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -5,6 +5,7 @@
#include <map>
#include "common/alignment.h"
+#include "common/bit_util.h"
#include "common/cityhash.h"
#include "core/core.h"
#include "video_core/engines/shader_bytecode.h"
@@ -190,11 +191,8 @@ u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
const u32 height{GetMipHeight(level)};
const u32 default_block_height{GetDefaultBlockHeight()};
const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
- u32 block_height = 4;
- while (block_height > 0 && blocks_in_y <= (1U << block_height) * 4) {
- --block_height;
- }
- return block_height;
+ const u32 block_height = Common::Log2Ceil32(blocks_in_y);
+ return std::clamp(block_height, 3U, 8U) - 3U;
}
u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
@@ -206,15 +204,10 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
}
const u32 depth{GetMipDepth(level)};
- u32 block_depth = 5;
- while (block_depth > 0 && depth * 2 <= (1U << block_depth)) {
- --block_depth;
- }
-
- if (block_depth == 5 && GetMipBlockHeight(level) >= 2) {
- return 4;
+ const u32 block_depth = Common::Log2Ceil32(depth);
+ if (block_depth > 4) {
+ return 5 - (GetMipBlockHeight(level) >= 2);
}
-
return block_depth;
}