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-rw-r--r--src/video_core/texture_cache/slot_vector.h227
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h18
-rw-r--r--src/video_core/texture_cache/types.h16
3 files changed, 17 insertions, 244 deletions
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
deleted file mode 100644
index 3ffa2a661..000000000
--- a/src/video_core/texture_cache/slot_vector.h
+++ /dev/null
@@ -1,227 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <algorithm>
-#include <bit>
-#include <numeric>
-#include <type_traits>
-#include <utility>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/polyfill_ranges.h"
-
-namespace VideoCommon {
-
-struct SlotId {
- static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max();
-
- constexpr auto operator<=>(const SlotId&) const noexcept = default;
-
- constexpr explicit operator bool() const noexcept {
- return index != INVALID_INDEX;
- }
-
- u32 index = INVALID_INDEX;
-};
-
-template <class T>
- requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
-class SlotVector {
-public:
- class Iterator {
- friend SlotVector<T>;
-
- public:
- constexpr Iterator() = default;
-
- Iterator& operator++() noexcept {
- const u64* const bitset = slot_vector->stored_bitset.data();
- const u32 size = static_cast<u32>(slot_vector->stored_bitset.size()) * 64;
- if (id.index < size) {
- do {
- ++id.index;
- } while (id.index < size && !IsValid(bitset));
- if (id.index == size) {
- id.index = SlotId::INVALID_INDEX;
- }
- }
- return *this;
- }
-
- Iterator operator++(int) noexcept {
- const Iterator copy{*this};
- ++*this;
- return copy;
- }
-
- bool operator==(const Iterator& other) const noexcept {
- return id.index == other.id.index;
- }
-
- bool operator!=(const Iterator& other) const noexcept {
- return id.index != other.id.index;
- }
-
- std::pair<SlotId, T*> operator*() const noexcept {
- return {id, std::addressof((*slot_vector)[id])};
- }
-
- T* operator->() const noexcept {
- return std::addressof((*slot_vector)[id]);
- }
-
- private:
- Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
- : slot_vector{slot_vector_}, id{id_} {}
-
- bool IsValid(const u64* bitset) const noexcept {
- return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
- }
-
- SlotVector<T>* slot_vector;
- SlotId id;
- };
-
- ~SlotVector() noexcept {
- size_t index = 0;
- for (u64 bits : stored_bitset) {
- for (size_t bit = 0; bits; ++bit, bits >>= 1) {
- if ((bits & 1) != 0) {
- values[index + bit].object.~T();
- }
- }
- index += 64;
- }
- delete[] values;
- }
-
- [[nodiscard]] T& operator[](SlotId id) noexcept {
- ValidateIndex(id);
- return values[id.index].object;
- }
-
- [[nodiscard]] const T& operator[](SlotId id) const noexcept {
- ValidateIndex(id);
- return values[id.index].object;
- }
-
- template <typename... Args>
- [[nodiscard]] SlotId insert(Args&&... args) noexcept {
- const u32 index = FreeValueIndex();
- new (&values[index].object) T(std::forward<Args>(args)...);
- SetStorageBit(index);
-
- return SlotId{index};
- }
-
- void erase(SlotId id) noexcept {
- values[id.index].object.~T();
- free_list.push_back(id.index);
- ResetStorageBit(id.index);
- }
-
- [[nodiscard]] Iterator begin() noexcept {
- const auto it = std::ranges::find_if(stored_bitset, [](u64 value) { return value != 0; });
- if (it == stored_bitset.end()) {
- return end();
- }
- const u32 word_index = static_cast<u32>(std::distance(it, stored_bitset.begin()));
- const SlotId first_id{word_index * 64 + static_cast<u32>(std::countr_zero(*it))};
- return Iterator(this, first_id);
- }
-
- [[nodiscard]] Iterator end() noexcept {
- return Iterator(this, SlotId{SlotId::INVALID_INDEX});
- }
-
- [[nodiscard]] size_t size() const noexcept {
- return values_capacity - free_list.size();
- }
-
-private:
- struct NonTrivialDummy {
- NonTrivialDummy() noexcept {}
- };
-
- union Entry {
- Entry() noexcept : dummy{} {}
- ~Entry() noexcept {}
-
- NonTrivialDummy dummy;
- T object;
- };
-
- void SetStorageBit(u32 index) noexcept {
- stored_bitset[index / 64] |= u64(1) << (index % 64);
- }
-
- void ResetStorageBit(u32 index) noexcept {
- stored_bitset[index / 64] &= ~(u64(1) << (index % 64));
- }
-
- bool ReadStorageBit(u32 index) noexcept {
- return ((stored_bitset[index / 64] >> (index % 64)) & 1) != 0;
- }
-
- void ValidateIndex(SlotId id) const noexcept {
- DEBUG_ASSERT(id);
- DEBUG_ASSERT(id.index / 64 < stored_bitset.size());
- DEBUG_ASSERT(((stored_bitset[id.index / 64] >> (id.index % 64)) & 1) != 0);
- }
-
- [[nodiscard]] u32 FreeValueIndex() noexcept {
- if (free_list.empty()) {
- Reserve(values_capacity ? (values_capacity << 1) : 1);
- }
- const u32 free_index = free_list.back();
- free_list.pop_back();
- return free_index;
- }
-
- void Reserve(size_t new_capacity) noexcept {
- Entry* const new_values = new Entry[new_capacity];
- size_t index = 0;
- for (u64 bits : stored_bitset) {
- for (size_t bit = 0; bits; ++bit, bits >>= 1) {
- const size_t i = index + bit;
- if ((bits & 1) == 0) {
- continue;
- }
- T& old_value = values[i].object;
- new (&new_values[i].object) T(std::move(old_value));
- old_value.~T();
- }
- index += 64;
- }
-
- stored_bitset.resize((new_capacity + 63) / 64);
-
- const size_t old_free_size = free_list.size();
- free_list.resize(old_free_size + (new_capacity - values_capacity));
- std::iota(free_list.begin() + old_free_size, free_list.end(),
- static_cast<u32>(values_capacity));
-
- delete[] values;
- values = new_values;
- values_capacity = new_capacity;
- }
-
- Entry* values = nullptr;
- size_t values_capacity = 0;
-
- std::vector<u64> stored_bitset;
- std::vector<u32> free_list;
-};
-
-} // namespace VideoCommon
-
-template <>
-struct std::hash<VideoCommon::SlotId> {
- size_t operator()(const VideoCommon::SlotId& id) const noexcept {
- return std::hash<u32>{}(id.index);
- }
-};
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index e7b910121..da98a634b 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -21,6 +21,7 @@
#include "common/lru_cache.h"
#include "common/polyfill_ranges.h"
#include "common/scratch_buffer.h"
+#include "common/slot_vector.h"
#include "common/thread_worker.h"
#include "video_core/compatible_formats.h"
#include "video_core/control/channel_state_cache.h"
@@ -32,7 +33,6 @@
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
-#include "video_core/texture_cache/slot_vector.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
@@ -451,16 +451,16 @@ private:
struct PendingDownload {
bool is_swizzle;
size_t async_buffer_id;
- SlotId object_id;
+ Common::SlotId object_id;
};
- SlotVector<Image> slot_images;
- SlotVector<ImageMapView> slot_map_views;
- SlotVector<ImageView> slot_image_views;
- SlotVector<ImageAlloc> slot_image_allocs;
- SlotVector<Sampler> slot_samplers;
- SlotVector<Framebuffer> slot_framebuffers;
- SlotVector<BufferDownload> slot_buffer_downloads;
+ Common::SlotVector<Image> slot_images;
+ Common::SlotVector<ImageMapView> slot_map_views;
+ Common::SlotVector<ImageView> slot_image_views;
+ Common::SlotVector<ImageAlloc> slot_image_allocs;
+ Common::SlotVector<Sampler> slot_samplers;
+ Common::SlotVector<Framebuffer> slot_framebuffers;
+ Common::SlotVector<BufferDownload> slot_buffer_downloads;
// TODO: This data structure is not optimal and it should be reworked
diff --git a/src/video_core/texture_cache/types.h b/src/video_core/texture_cache/types.h
index 0453456b4..07c304386 100644
--- a/src/video_core/texture_cache/types.h
+++ b/src/video_core/texture_cache/types.h
@@ -5,21 +5,21 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "video_core/texture_cache/slot_vector.h"
+#include "common/slot_vector.h"
namespace VideoCommon {
constexpr size_t NUM_RT = 8;
constexpr size_t MAX_MIP_LEVELS = 14;
-constexpr SlotId CORRUPT_ID{0xfffffffe};
+constexpr Common::SlotId CORRUPT_ID{0xfffffffe};
-using ImageId = SlotId;
-using ImageMapId = SlotId;
-using ImageViewId = SlotId;
-using ImageAllocId = SlotId;
-using SamplerId = SlotId;
-using FramebufferId = SlotId;
+using ImageId = Common::SlotId;
+using ImageMapId = Common::SlotId;
+using ImageViewId = Common::SlotId;
+using ImageAllocId = Common::SlotId;
+using SamplerId = Common::SlotId;
+using FramebufferId = Common::SlotId;
/// Fake image ID for null image views
constexpr ImageId NULL_IMAGE_ID{0};