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-rw-r--r--src/video_core/textures/decoders.h33
1 files changed, 6 insertions, 27 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 31a11708f..e70407692 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -40,7 +40,6 @@ constexpr SwizzleTable MakeSwizzleTable() {
}
return table;
}
-constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTable();
/// Unswizzles a block linear texture into linear memory.
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
@@ -57,34 +56,14 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
u32 block_height, u32 block_depth);
/// Copies an untiled subrectangle into a tiled surface.
-void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
- u32 block_height_bit, u32 offset_x, u32 offset_y);
+void SwizzleSubrect(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 origin_x, u32 origin_y, u32 extent_x, u32 extent_y,
+ u32 block_height, u32 block_depth, u32 pitch_linear);
/// Copies a tiled subrectangle into a linear surface.
-void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
- u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input);
-
-/// @brief Swizzles a 2D array of pixels into a 3D texture
-/// @param line_length_in Number of pixels per line
-/// @param line_count Number of lines
-/// @param pitch Number of bytes per line
-/// @param width Width of the swizzled texture
-/// @param height Height of the swizzled texture
-/// @param bytes_per_pixel Number of bytes used per pixel
-/// @param block_height Block height shift
-/// @param block_depth Block depth shift
-/// @param origin_x Column offset in pixels of the swizzled texture
-/// @param origin_y Row offset in pixels of the swizzled texture
-/// @param output Pointer to the pixels of the swizzled texture
-/// @param input Pointer to the 2D array of pixels used as input
-/// @pre input and output points to an array large enough to hold the number of bytes used
-void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
- u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
- u32 origin_y, u8* output, const u8* input);
-
-void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
- std::size_t copy_size, const u8* source_data, u8* swizzle_data);
+void UnswizzleSubrect(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 origin_x, u32 origin_y, u32 extent_x,
+ u32 extent_y, u32 block_height, u32 block_depth, u32 pitch_linear);
/// Obtains the offset of the gob for positions 'dst_x' & 'dst_y'
u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,