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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp35
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h14
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp35
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h6
4 files changed, 48 insertions, 42 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 3ec78d866..54dae2c41 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- util_shaders.CopyBGR(dst, src, copies);
+ bgr_copy_pass.CopyBGR(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
framebuffer.handle = handle;
}
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 requested_pbo_size =
+ std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+ if (bgr_pbo_size < requested_pbo_size) {
+ bgr_pbo.Create();
+ bgr_pbo_size = requested_pbo_size;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ }
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in desired GL format
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 990a8ddcb..c498a8a8f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -47,6 +47,19 @@ struct FormatProperties {
bool is_compressed;
};
+class BGRCopyPass {
+public:
+ BGRCopyPass() = default;
+ ~BGRCopyPass() = default;
+
+ void CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
+};
+
class TextureCacheRuntime {
friend Framebuffer;
friend Image;
@@ -118,6 +131,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
+ BGRCopyPass bgr_copy_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 2cb6e19b3..b4083cc36 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -44,11 +44,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -255,36 +250,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
-
- if (bgr_pbo_size < dst_image.unswizzled_size_bytes) {
- bgr_pbo.Create();
- bgr_pbo_size = dst_image.unswizzled_size_bytes;
- glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, src_image.GlFormat(),
- src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, dst_image.GlFormat(),
- dst_image.GlType(), nullptr);
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index b474480cb..aaa5fba3a 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -39,9 +39,6 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
-
private:
ProgramManager& program_manager;
@@ -53,9 +50,6 @@ private:
OGLProgram pitch_unswizzle_program;
OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
-
- OGLBuffer bgr_pbo;
- size_t bgr_pbo_size{};
};
GLenum StoreFormat(u32 bytes_per_block);