summaryrefslogtreecommitdiffstats
path: root/src/yuzu/applets/qt_controller.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/applets/qt_controller.cpp')
-rw-r--r--src/yuzu/applets/qt_controller.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 00aafb8f8..c783325fb 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -5,6 +5,7 @@
#include <thread>
#include "common/assert.h"
+#include "common/settings_enums.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
@@ -226,9 +227,14 @@ int QtControllerSelectorDialog::exec() {
}
void QtControllerSelectorDialog::ApplyConfiguration() {
- const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
- Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
+ const bool pre_docked_mode =
+ Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()
+ ? Settings::ConsoleMode::Docked
+ : Settings::ConsoleMode::Handheld);
+ OnDockedModeChanged(
+ pre_docked_mode,
+ Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@@ -616,8 +622,10 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
- ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
- ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() ==
+ Settings::ConsoleMode::Docked);
+ ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() ==
+ Settings::ConsoleMode::Handheld);
// Also force into undocked mode if the controller type is handheld.
if (is_handheld) {