diff options
Diffstat (limited to 'src/yuzu/applets/qt_controller.cpp')
-rw-r--r-- | src/yuzu/applets/qt_controller.cpp | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 00aafb8f8..c783325fb 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -5,6 +5,7 @@ #include <thread> #include "common/assert.h" +#include "common/settings_enums.h" #include "common/string_util.h" #include "core/core.h" #include "core/hid/emulated_controller.h" @@ -226,9 +227,14 @@ int QtControllerSelectorDialog::exec() { } void QtControllerSelectorDialog::ApplyConfiguration() { - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() + ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); + OnDockedModeChanged( + pre_docked_mode, + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -616,8 +622,10 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked); + ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Handheld); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { |