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Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 0463ac8b9..c0a044767 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -43,6 +43,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->enable_compute_pipelines_checkbox->setChecked(
Settings::values.enable_compute_pipelines.GetValue());
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
+ ui->barrier_feedback_loops_checkbox->setChecked(
+ Settings::values.barrier_feedback_loops.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -94,6 +96,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
enable_compute_pipelines);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
ui->use_video_framerate_checkbox, use_video_framerate);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops,
+ ui->barrier_feedback_loops_checkbox,
+ barrier_feedback_loops);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -130,6 +135,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.enable_compute_pipelines.UsingGlobal());
ui->use_video_framerate_checkbox->setEnabled(
Settings::values.use_video_framerate.UsingGlobal());
+ ui->barrier_feedback_loops_checkbox->setEnabled(
+ Settings::values.barrier_feedback_loops.UsingGlobal());
return;
}
@@ -157,6 +164,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
Settings::values.use_video_framerate,
use_video_framerate);
+ ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox,
+ Settings::values.barrier_feedback_loops,
+ barrier_feedback_loops);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));