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-rw-r--r--src/yuzu/main.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 33c9fd0af..53ab7ada9 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -146,6 +146,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
+#include "yuzu/play_time.h"
#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
@@ -334,6 +335,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
+ play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
+
system->GetRoomNetwork().Init();
RegisterMetaTypes();
@@ -1446,6 +1449,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
&GMainWindow::OnGameListRemoveInstalledEntry);
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
+ connect(game_list, &GameList::RemovePlayTimeRequested, this,
+ &GMainWindow::OnGameListRemovePlayTimeData);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -2458,6 +2463,20 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}
+void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
+ if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"),
+ QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+ if (!play_time_manager->ResetProgramPlayTime(program_id)) {
+ QMessageBox::warning(this, tr("Error Resetting Play Time Data"),
+ tr("Play time couldn't be cleared"));
+ return;
+ }
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+}
+
void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) {
const auto target_file_name = [target] {
switch (target) {
@@ -3230,6 +3249,9 @@ void GMainWindow::OnStartGame() {
UpdateMenuState();
OnTasStateChanged();
+ play_time_manager->SetProgramId(system->GetApplicationProcessProgramID());
+ play_time_manager->Start();
+
discord_rpc->Update();
}
@@ -3245,6 +3267,7 @@ void GMainWindow::OnRestartGame() {
void GMainWindow::OnPauseGame() {
emu_thread->SetRunning(false);
+ play_time_manager->Stop();
UpdateMenuState();
AllowOSSleep();
}
@@ -3265,6 +3288,9 @@ void GMainWindow::OnStopGame() {
return;
}
+ play_time_manager->Stop();
+ // Update game list to show new play time
+ game_list->PopulateAsync(UISettings::values.game_dirs);
if (OnShutdownBegin()) {
OnShutdownBeginDialog();
} else {