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-rw-r--r--src/yuzu_cmd/default_ini.h17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index aa9e40380..3ee0e037d 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -65,6 +65,14 @@ button_screenshot=
lstick=
rstick=
+# Whether to enable or disable vibration
+# 0: Disabled, 1 (default): Enabled
+vibration_enabled=
+
+# Whether to enable or disable accurate vibrations
+# 0 (default): Disabled, 1: Enabled
+enable_accurate_vibrations=
+
# for motion input, the following devices are available:
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
# - "update_period": update period in milliseconds (default to 100)
@@ -94,7 +102,7 @@ udp_pad_index=
[Core]
# Whether to use multi-core for CPU emulation
-# 0 (default): Disabled, 1: Enabled
+# 0: Disabled, 1 (default): Enabled
use_multi_core=
[Cpu]
@@ -163,7 +171,7 @@ max_anisotropy =
use_vsync =
# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
-# 0 (default): Off, 1: On
+# 0: Off, 1 (default): On
use_assembly_shaders =
# Whether to allow asynchronous shader building.
@@ -266,7 +274,7 @@ gamecard_path =
[System]
# Whether the system is docked
-# 1: Yes, 0 (default): No
+# 1 (default): Yes, 0: No
use_docked_mode =
# Allow the use of NFC in games
@@ -310,9 +318,6 @@ log_filter = *:Trace
[Debugging]
# Record frame time data, can be found in the log directory. Boolean value
record_frame_times =
-# Port for listening to GDB connections.
-use_gdbstub=false
-gdbstub_port=24689
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them