diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 26 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 24 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 12 |
3 files changed, 29 insertions, 33 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e5fc6e8f5..0f8227f7b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -885,18 +885,14 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, void RasterizerOpenGL::SetupAlphaTesting(Shader& shader) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - glProgramUniform1ui(shader->GetProgramHandle(), shader->GetAlphaTestingEnableLocation(), - regs.alpha_test_enabled); - glProgramUniform1f(shader->GetProgramHandle(), shader->GetAlphaTestingRefLocation(), - regs.alpha_test_ref); - u32 func = static_cast<u32>(regs.alpha_test_func); // Normalize the gl variants of opCompare to be the same as the normal variants - if (func >= 0x200) { - func = func - 0x200 + 1U; + u32 op = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never); + if (func >= op) { + func = func - op + 1U; } - glProgramUniform1ui(shader->GetProgramHandle(), shader->GetAlphaTestingFuncLocation(), func); + shader->SetAlphaTesting(regs.alpha_test_enabled == 1, regs.alpha_test_ref, func); } void RasterizerOpenGL::SyncViewport() { @@ -1026,18 +1022,6 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } -<<<<<<< HEAD -void RasterizerOpenGL::SyncAlphaTest() { - const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - - // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be - // implemented with a test+discard in fragment shaders. - if (regs.alpha_test_enabled != 0) { - LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented"); - UNREACHABLE(); - } -} - void RasterizerOpenGL::SyncScissorTest() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -1054,8 +1038,6 @@ void RasterizerOpenGL::SyncScissorTest() { } } -======= ->>>>>>> Remove SyncAlphaTest and clang format void RasterizerOpenGL::SyncTransformFeedback() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f4e99e5f4..ccb8b4805 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -94,6 +94,10 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) // Store shader's code to lazily build it on draw geometry_programs.code = program_result.first; } + + if (program_type == Maxwell::ShaderProgram::Fragment) { + SaveAlphaTestingLocations(); + } } GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) { @@ -134,16 +138,20 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, return target_program.handle; }; -GLint CachedShader::GetAlphaTestingEnableLocation() { - return glGetUniformLocation(program.handle, "alpha_testing_enable"); -} - -GLint CachedShader::GetAlphaTestingFuncLocation() { - return glGetUniformLocation(program.handle, "alpha_testing_func"); +void CachedShader::SetAlphaTesting(const bool enable, const float ref, const u32 func) { + if (program_type == Maxwell::ShaderProgram::Fragment) { + glProgramUniform1ui(program.handle, alpha_test.enable_loc, + (enable ? 1 : 0)); + glProgramUniform1f(program.handle, alpha_test.ref_loc, + ref); + glProgramUniform1ui(program.handle, alpha_test.func_loc, func); + } } -GLint CachedShader::GetAlphaTestingRefLocation() { - return glGetUniformLocation(program.handle, "alpha_testing_ref"); +void CachedShader::SaveAlphaTestingLocations() { + alpha_test.enable_loc = glGetUniformLocation(program.handle, "alpha_testing_enable"); + alpha_test.ref_loc = glGetUniformLocation(program.handle, "alpha_testing_ref"); + alpha_test.func_loc = glGetUniformLocation(program.handle, "alpha_testing_func"); } Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 2eaa63804..7c80ee86b 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -73,15 +73,15 @@ public: /// Gets the GL uniform location for the specified resource, caching as needed GLint GetUniformLocation(const GLShader::SamplerEntry& sampler); - GLint GetAlphaTestingEnableLocation(); - GLint GetAlphaTestingFuncLocation(); - GLint GetAlphaTestingRefLocation(); + void SetAlphaTesting(const bool enable, const float ref, const u32 func); private: /// Generates a geometry shader or returns one that already exists. GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, const std::string& debug_name); + void SaveAlphaTestingLocations(); + VAddr addr; Maxwell::ShaderProgram program_type; GLShader::ShaderSetup setup; @@ -102,6 +102,12 @@ private: OGLProgram triangles_adjacency; } geometry_programs; + struct { + GLint enable_loc; + GLint ref_loc; + GLint func_loc; + } alpha_test; + std::map<u32, GLuint> resource_cache; std::map<u32, GLint> uniform_cache; }; |