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-rw-r--r--src/video_core/engines/shader_bytecode.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp7
2 files changed, 8 insertions, 3 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 67501cf0a..d3095089c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -564,6 +564,10 @@ union Instruction {
} fmul;
union {
+ BitField<55, 1, u64> saturate;
+ } fmul32;
+
+ union {
BitField<48, 1, u64> is_signed;
} shift;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index b0eb879cc..767a16c25 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1459,9 +1459,10 @@ private:
break;
}
case OpCode::Id::FMUL32_IMM: {
- regs.SetRegisterToFloat(
- instr.gpr0, 0,
- regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
+ regs.SetRegisterToFloat(instr.gpr0, 0,
+ regs.GetRegisterAsFloat(instr.gpr8) + " * " +
+ GetImmediate32(instr),
+ 1, 1, instr.fmul32.saturate);
break;
}
case OpCode::Id::FADD32I: {