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-rw-r--r--src/video_core/texture_cache/texture_cache.h16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index f24de9a38..565b99254 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -1137,8 +1137,11 @@ typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
} while (has_deleted_images);
if (GetFormatType(dst_info.format) != SurfaceType::ColorTexture) {
// Make sure the images are depth and/or stencil textures.
- src_id = FindOrInsertImage(src_info, src_addr, RelaxedOptions{});
- dst_id = FindOrInsertImage(dst_info, dst_addr, RelaxedOptions{});
+ do {
+ has_deleted_images = false;
+ src_id = FindOrInsertImage(src_info, src_addr, RelaxedOptions{});
+ dst_id = FindOrInsertImage(dst_info, dst_addr, RelaxedOptions{});
+ } while (has_deleted_images);
}
return BlitImages{
.dst_id = dst_id,
@@ -1196,7 +1199,14 @@ template <class P>
ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
bool is_clear) {
const auto options = is_clear ? RelaxedOptions::Samples : RelaxedOptions{};
- const ImageId image_id = FindOrInsertImage(info, gpu_addr, options);
+ ImageId image_id{};
+ bool delete_state = has_deleted_images;
+ do {
+ has_deleted_images = false;
+ image_id = FindOrInsertImage(info, gpu_addr, options);
+ delete_state |= has_deleted_images;
+ } while (has_deleted_images);
+ has_deleted_images = delete_state;
if (!image_id) {
return NULL_IMAGE_VIEW_ID;
}