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-rw-r--r--src/core/frontend/input.h10
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp31
-rw-r--r--src/input_common/sdl/sdl_impl.cpp16
3 files changed, 48 insertions, 9 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 7c11d7546..2b098b7c6 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -15,6 +15,13 @@
namespace Input {
+enum class AnalogDirection : u8 {
+ RIGHT,
+ LEFT,
+ UP,
+ DOWN,
+};
+
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
class InputDevice {
@@ -23,6 +30,9 @@ public:
virtual StatusType GetStatus() const {
return {};
}
+ virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
+ return {};
+ }
};
/// An abstract class template for a factory that can create input devices.
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 12c8350bf..15c09f04c 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -274,15 +274,28 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_right.Assign(stick_l_x_f > 0.3f);
- pad_state.l_stick_left.Assign(stick_l_x_f < -0.3f);
- pad_state.l_stick_up.Assign(stick_l_y_f > 0.3f);
- pad_state.l_stick_down.Assign(stick_l_y_f < -0.3f);
-
- pad_state.r_stick_right.Assign(stick_r_x_f > 0.3f);
- pad_state.r_stick_left.Assign(stick_r_x_f < -0.3f);
- pad_state.r_stick_up.Assign(stick_r_y_f > 0.3f);
- pad_state.r_stick_down.Assign(stick_r_y_f < -0.3f);
+ pad_state.l_stick_right.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ Input::AnalogDirection::RIGHT));
+ pad_state.l_stick_left.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ Input::AnalogDirection::LEFT));
+ pad_state.l_stick_up.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ Input::AnalogDirection::UP));
+ pad_state.l_stick_down.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ Input::AnalogDirection::DOWN));
+
+ pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
+ pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
+ pad_state.r_stick_right.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
+ pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index d2e9d278f..a2e0c0bd2 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -342,6 +342,22 @@ public:
return std::make_tuple<float, float>(0.0f, 0.0f);
}
+ bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
+ const auto [x, y] = GetStatus();
+ const float directional_deadzone = 0.4f;
+ switch (direction) {
+ case Input::AnalogDirection::RIGHT:
+ return x > directional_deadzone;
+ case Input::AnalogDirection::LEFT:
+ return x < -directional_deadzone;
+ case Input::AnalogDirection::UP:
+ return y > directional_deadzone;
+ case Input::AnalogDirection::DOWN:
+ return y < -directional_deadzone;
+ }
+ return false;
+ }
+
private:
std::shared_ptr<SDLJoystick> joystick;
const int axis_x;