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-rw-r--r--src/common/common_types.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/common/common_types.h b/src/common/common_types.h
index 9d41e5971..00fde828d 100644
--- a/src/common/common_types.h
+++ b/src/common/common_types.h
@@ -100,7 +100,7 @@ union t128 {
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
};
-namespace common {
+namespace Common {
/// Rectangle data structure
class Rect {
public:
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 0e4e06517..ad3ce3ba1 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -77,7 +77,7 @@ void RendererOpenGL::SwapBuffers() {
//
// TODO(princesspeachum): (related to above^) this should only be called when there's new data, not every frame.
// Currently this uploads data that shouldn't have changed.
- common::Rect framebuffer_size(0, 0, resolution_width, resolution_height);
+ Common::Rect framebuffer_size(0, 0, resolution_width, resolution_height);
RenderXFB(framebuffer_size, framebuffer_size);
// XFB->Window copy
@@ -113,7 +113,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* raw_data, ScreenInfo& screen_info
* @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to
*/
-void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) {
+void RendererOpenGL::RenderXFB(const Common::Rect& src_rect, const Common::Rect& dst_rect) {
const auto& framebuffer_top = GPU::g_regs.framebuffer_config[0];
const auto& framebuffer_sub = GPU::g_regs.framebuffer_config[1];
const u32 active_fb_top = (framebuffer_top.active_fb == 1)
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index eac91df51..0d25b2a52 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -27,7 +27,7 @@ public:
* @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to
*/
- void RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect);
+ void RenderXFB(const Common::Rect& src_rect, const Common::Rect& dst_rect);
/**
* Set the emulator window to use for renderer